Trauma the level 5 Halfling Rogue by Graziel

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.3
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHalfling
ClassRogue
Level / Exp5 / 17%
Sizesmall
Lifes / Deaths

Primary Stats

Strength14 (base 13)
Dexterity20 (base 17)
Constitution15 (base 14)
Magic10 (base 10)
Willpower10 (base 10)
Cunning23 (base 20)

Resources

Life-36/177
Stamina101/135
Healing Factor1.1
Regeneration22.935

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage16
Accuracy31
Crit Chance13%
APR5
Speed1.00

Offense: Offhand

Damage11
Accuracy31
Crit Chance13%
APR5
Speed1.00

Offense: Spell

Spellpower5
Crit Chance6%
Speed1

Offense: Mind

Mindpower16.2
Crit Chance6%
Speed1

Offense: Damage Bonus

Fire+10%
Light+10%

Defense: Base

Armour (hardiness)2 (30%)
Defense6.5
Ranged Defense6.5
Fatigue1
Physical Save11.025
Spell Save7.875
Mental Save12.425

Defense: Resistances

Darkness+ 18%( 70%)
Light+ 44%( 70%)
All+ 14%( 70%)
Blight+ 23%( 70%)
Fire+ 31%( 70%)
Cold+ 18%( 70%)
Nature+ 23%( 70%)

Defense: Immunities

Poison Resistance21%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Stealth1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
1/5
0/5
0/5
Technique / Dual weapons1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Cunning / Trapping1.30
5/5
1/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
0/5
1/5

Effects

talent
beneficial effect
beneficial effect
detrimental effect

Quests

active
active

Equipment

On feet
On hands
On head
Tool
Around waist
In main hand
Light source
In off hand
Main armor
Around neck

Inventory

Achievements

Log

Trauma hits Stone troll for 15 physical, 10 physical (25 total damage).
Talent Bear Trap is ready to use.

Bleeding from Trauma hits Stone troll for
0 physical damage.
Trauma uses Bear Trap.

Trauma uses Bear Trap.

Bill the Stone Troll hits Trauma for 50 physical damage.
Stone troll is not stunned anymore.


Bleeding from Trauma hits Stone troll for
0 physical damage.
Bill the Stone Troll rushes out!

Trauma is dazed!

Bill the Stone Troll hits Trauma for 67 physical damage.

Bleeding from Trauma hits Stone troll for
0 physical damage.
You are unable to move!

Trauma uses Infusion: Wild.

Trauma is not dazed anymore.

Trauma is cured!

Trauma lessens the pain.

Bill the Stone Troll uses Infusion: Wild.

Bill the Stone Troll lessens the pain.

Stone troll triggers a trap (Trauma's bear trap)!

Stone troll is pinned to the ground.


Bleeding from Trauma hits Stone troll for
0 physical damage.
Trauma uses Infusion: Regeneration.

Trauma starts regenerating health quickly.

Bill the Stone Troll uses Knockback.

Saving game...