Caol the level 10 Cornac Bulwark by blight0

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassBulwark
Level / Exp10 / 71%
Sizemedium
Lifes / Deaths

Primary Stats

Strength41 (base 28)
Dexterity12 (base 12)
Constitution29 (base 29)
Magic10 (base 10)
Willpower15 (base 10)
Cunning15 (base 10)

Resources

Life-25/416
Stamina139/139
Healing Factor1.2524687383467
Regeneration4.9251928918033

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage51
Accuracy31
Crit Chance6%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance4%
Speed1

Offense: Mind

Mindpower16
Crit Chance4%
Speed1

Offense: Damage Bonus

Lightning+3%
Fire+11%
Light+10%

Defense: Base

Armour (hardiness)35.317011280365 (72.903125182002%)
Defense16
Ranged Defense16
Fatigue13
Physical Save33
Spell Save32
Mental Save16

Defense: Resistances

Acid+ 8%( 70%)
Blight+ 6%( 70%)
Physical+ 8%( 70%)
Cold+ 10%( 70%)
All+ 3%( 70%)
Lightning+ 37%( 70%)
Light+ 32%( 70%)
Fire+ 30%( 70%)
Nature+ 12%( 70%)

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.30
3/5
1/5
1/5
0/5
Technique / Warcries1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.50
3/5
1/5
1/5
0/5
Technique / Shield defense1.30
2/5
1/5
2/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
4/5
1/5
1/5
0/5
Technique / Combat training1.30
1/5
3/5
0/5
2/5
2/5
0/5

Effects

Quests

done
done
done
done
active
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Caol the Cornac Bulwark level 10
2nd Flare 122nd year of Ascendancy at 09:10
see stats

Log

You gain 0.50 gold from the transmogrification of cured leather sling.
You gain 2.50 gold from the transmogrification of
arcing steel greatsword of phasing (127% power, 15 apr).
You gain 0.50 gold from the transmogrification of
steel greatmaul (130% power, 2 apr).
You gain 0.50 gold from the transmogrification of
steel dagger (102% power, 6 apr).
You gain 1.18 gold from the transmogrification of
shielding rune (absorb 61; dur 4; cd 17).
There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Worm that walks casts
Worm Rot.
Ran for 84 turns (stop reason: detrimental status effect).

Caol is afflicted by a terrible worm rot!

Worm Rot from Worm that walks hits
Caol for 39 blight, 32 acid (72 total damage).

Worm that walks uses
Blindside.
Caol has temporarily forgotten Infusion: Regeneration for 3 turns!
Worm that walks hits Caol for 17 physical, 5 nature, 6 mind, 21 blight, 10 physical, 6 darkness, 21 blight (90 total damage).
Ruin hits Worm that walks for
9 healing, 9 healing (0 total damage) [19 healing].
Caol is recovering from the damage!

Caol has finished recovering.

Worm Rot from Worm that walks hits
Caol for 39 blight, 32 acid (72 total damage).

Worm that walks casts
Drain.
Worm that walks hits Caol for 157 blight damage.
Worm Rot from Worm that walks hits
Caol for 32 blight, 26 acid (60 total damage).
Caol the level 10 cornac bulwark was melted to death by a worm that walks on level 1 of Old Forest.
A carrion worm mass bursts out of Caol!
Caol is free from the worm rot.