









Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Items Vault 1.7.6Donators/Buyers bonus! Possessor Bonus Class 1.7.4Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Thalore |
| Class | Possessor |
| Level / Exp | 21 / 5% |
| Size | medium |
| Lifes / Deaths | Killed by fox at level 2 on the 45th Dusk 122nd year of Ascendancy at 06:13 / 320Killed by fox at level 2 on the 45th Dusk 122nd year of Ascendancy at 06:23 Killed by degenerated skeleton warrior at level 2 on the 53rd Dusk 122nd year of Ascendancy at 21:26 Killed by copperhead snake at level 3 on the 54th Dusk 122nd year of Ascendancy at 03:40 Killed by skeleton archer at level 3 on the 54th Dusk 122nd year of Ascendancy at 04:47 Killed by skeleton archer at level 3 on the 54th Dusk 122nd year of Ascendancy at 05:14 Killed by skeleton archer at level 3 on the 54th Dusk 122nd year of Ascendancy at 05:59 Killed by skeleton archer at level 3 on the 54th Dusk 122nd year of Ascendancy at 06:11 Killed by orc warrior at level 3 on the 6th Haze 122nd year of Ascendancy at 23:34 Killed by cold drake hatchling at level 3 on the 6th Haze 122nd year of Ascendancy at 23:51 Killed by cold drake hatchling at level 3 on the 7th Haze 122nd year of Ascendancy at 00:01 Killed by cold drake hatchling at level 3 on the 7th Haze 122nd year of Ascendancy at 00:13 Killed by cold drake hatchling at level 3 on the 7th Haze 122nd year of Ascendancy at 00:29 Killed by cold drake hatchling at level 4 on the 7th Haze 122nd year of Ascendancy at 01:05 Killed by cold drake hatchling at level 4 on the 7th Haze 122nd year of Ascendancy at 01:35 Killed by fox at level 4 on the 14th Haze 122nd year of Ascendancy at 13:25 Killed by forest troll at level 5 on the 31st Haze 122nd year of Ascendancy at 11:51 Killed by wolf at level 5 on the 31st Haze 122nd year of Ascendancy at 12:15 Killed by yellow ooze at level 5 on the 31st Haze 122nd year of Ascendancy at 14:19 Killed by Prox the Mighty at level 5 on the 31st Haze 122nd year of Ascendancy at 17:52 Killed by Bill the Stone Troll at level 7 on the 32nd Haze 122nd year of Ascendancy at 02:00 Killed by Bill the Stone Troll at level 7 on the 32nd Haze 122nd year of Ascendancy at 02:12 Killed by Bill the Stone Troll at level 7 on the 32nd Haze 122nd year of Ascendancy at 02:30 Killed by thought-forged bowman at level 8 on the 43rd Haze 122nd year of Ascendancy at 17:05 Killed by Hastur at level 8 on the 43rd Haze 122nd year of Ascendancy at 17:55 Killed by rogue at level 8 on the 49th Haze 122nd year of Ascendancy at 14:36 Killed by rogue at level 8 on the 49th Haze 122nd year of Ascendancy at 19:17 Killed by Silowen the blue jelly at level 8 on the 49th Haze 122nd year of Ascendancy at 20:21 Killed by cutpurse at level 8 on the 49th Haze 122nd year of Ascendancy at 20:48 Killed by Xuta the blue jelly at level 8 on the 51st Haze 122nd year of Ascendancy at 14:23 Killed by skeleton mage at level 8 on the 51st Haze 122nd year of Ascendancy at 17:13 Killed by bloated horror at level 9 on the 51st Haze 122nd year of Ascendancy at 22:52 Killed by The Shade at level 9 on the 52nd Haze 122nd year of Ascendancy at 08:56 Killed by golem at level 10 on the 58th Haze 122nd year of Ascendancy at 03:27 Killed by golem at level 10 on the 58th Haze 122nd year of Ascendancy at 04:12 Killed by broken golem at level 10 on the 58th Haze 122nd year of Ascendancy at 04:28 Killed by broken golem at level 10 on the 58th Haze 122nd year of Ascendancy at 04:51 Killed by Eilinawen the broken golem at level 10 on the 58th Haze 122nd year of Ascendancy at 05:17 Killed by armoured skeleton warrior at level 10 on the 58th Haze 122nd year of Ascendancy at 05:26 Killed by armoured skeleton warrior at level 10 on the 58th Haze 122nd year of Ascendancy at 05:39 Killed by Eilinawen the broken golem at level 10 on the 58th Haze 122nd year of Ascendancy at 05:53 Killed by Iseriwe the broken golem at level 10 on the 58th Haze 122nd year of Ascendancy at 07:39 Killed by Iseriwe the broken golem at level 10 on the 58th Haze 122nd year of Ascendancy at 07:48 Killed by broken golem at level 10 on the 58th Haze 122nd year of Ascendancy at 07:58 Killed by Xanominn the broken golem at level 10 on the 58th Haze 122nd year of Ascendancy at 08:04 Killed by Xanominn the broken golem at level 10 on the 58th Haze 122nd year of Ascendancy at 08:12 Killed by Iseriwe the broken golem at level 10 on the 58th Haze 122nd year of Ascendancy at 08:23 Killed by Iseriwe the broken golem at level 10 on the 58th Haze 122nd year of Ascendancy at 08:41 Killed by Iseriwe the broken golem at level 10 on the 58th Haze 122nd year of Ascendancy at 08:57 Killed by ghoul at level 10 on the 58th Haze 122nd year of Ascendancy at 13:19 Killed by bandit at level 10 on the 2nd Allure 123rd year of Ascendancy at 20:24 Killed by faeros at level 11 on the 18th Regrowth 123rd year of Ascendancy at 16:47 Killed by maulotaur at level 11 on the 18th Regrowth 123rd year of Ascendancy at 17:14 Killed by orc corruptor at level 11 on the 18th Regrowth 123rd year of Ascendancy at 17:35 Killed by orc corruptor at level 11 on the 18th Regrowth 123rd year of Ascendancy at 17:44 Killed by orc corruptor at level 11 on the 18th Regrowth 123rd year of Ascendancy at 17:51 Killed by orc corruptor at level 11 on the 18th Regrowth 123rd year of Ascendancy at 18:04 Killed by orc corruptor at level 11 on the 18th Regrowth 123rd year of Ascendancy at 18:15 Killed by orc corruptor at level 11 on the 18th Regrowth 123rd year of Ascendancy at 18:34 Killed by orc corruptor at level 11 on the 18th Regrowth 123rd year of Ascendancy at 18:48 Killed by orc corruptor at level 11 on the 18th Regrowth 123rd year of Ascendancy at 18:59 Killed by orc corruptor at level 11 on the 18th Regrowth 123rd year of Ascendancy at 19:11 Killed by orc corruptor at level 11 on the 18th Regrowth 123rd year of Ascendancy at 19:26 Killed by orc corruptor at level 11 on the 18th Regrowth 123rd year of Ascendancy at 19:41 Killed by orc corruptor at level 11 on the 18th Regrowth 123rd year of Ascendancy at 19:56 Killed by orc corruptor at level 11 on the 18th Regrowth 123rd year of Ascendancy at 20:04 Killed by orc corruptor at level 11 on the 18th Regrowth 123rd year of Ascendancy at 20:21 Killed by thief at level 11 on the 30th Regrowth 123rd year of Ascendancy at 11:37 Killed by thief at level 11 on the 30th Regrowth 123rd year of Ascendancy at 18:31 Killed by fire drake hatchling at level 11 on the 31st Regrowth 123rd year of Ascendancy at 01:36 Killed by Spellblaze Crystal at level 11 on the 31st Regrowth 123rd year of Ascendancy at 02:55 Killed by Islukira the great wolf at level 12 on the 43rd Regrowth 123rd year of Ascendancy at 05:32 Killed by Islukira the great wolf at level 12 on the 43rd Regrowth 123rd year of Ascendancy at 05:46 Killed by Islukira the great wolf at level 12 on the 43rd Regrowth 123rd year of Ascendancy at 05:58 Killed by Islukira the great wolf at level 12 on the 43rd Regrowth 123rd year of Ascendancy at 06:11 Killed by king cobra at level 12 on the 43rd Regrowth 123rd year of Ascendancy at 09:55 Killed by giant venus flytrap at level 12 on the 43rd Regrowth 123rd year of Ascendancy at 12:54 Killed by cold drake hatchling at level 12 on the 43rd Regrowth 123rd year of Ascendancy at 14:45 Killed by Norgos, the Guardian at level 12 on the 48th Regrowth 123rd year of Ascendancy at 21:53 Killed by Norgos, the Guardian at level 12 on the 48th Regrowth 123rd year of Ascendancy at 22:14 Killed by Norgos, the Guardian at level 12 on the 48th Regrowth 123rd year of Ascendancy at 22:45 Killed by Norgos, the Guardian at level 12 on the 48th Regrowth 123rd year of Ascendancy at 23:09 Killed by Norgos, the Guardian at level 12 on the 48th Regrowth 123rd year of Ascendancy at 23:40 Killed by Norgos, the Guardian at level 12 on the 49th Regrowth 123rd year of Ascendancy at 00:00 Killed by Norgos, the Guardian at level 12 on the 49th Regrowth 123rd year of Ascendancy at 00:25 Killed by Norgos, the Guardian at level 12 on the 49th Regrowth 123rd year of Ascendancy at 00:45 Killed by giant venus flytrap at level 13 on the 49th Regrowth 123rd year of Ascendancy at 04:31 Killed by elven guard at level 13 on the 64th Regrowth 123rd year of Ascendancy at 07:32 Killed by Rhaloren Inquisitor at level 13 on the 64th Regrowth 123rd year of Ascendancy at 11:47 Killed by elven mage at level 13 on the 64th Regrowth 123rd year of Ascendancy at 12:54 Killed by ultimate gwelgoroth at level 14 on the 46th Pyre 123rd year of Ascendancy at 08:05 Killed by ultimate gwelgoroth at level 14 on the 46th Pyre 123rd year of Ascendancy at 08:19 Killed by ultimate gwelgoroth at level 14 on the 46th Pyre 123rd year of Ascendancy at 08:30 Killed by ultimate gwelgoroth at level 14 on the 46th Pyre 123rd year of Ascendancy at 08:50 Killed by ultimate gwelgoroth at level 14 on the 46th Pyre 123rd year of Ascendancy at 09:17 Killed by greater gwelgoroth at level 14 on the 46th Pyre 123rd year of Ascendancy at 09:29 Killed by greater gwelgoroth at level 14 on the 46th Pyre 123rd year of Ascendancy at 09:47 Killed by gwelgoroth at level 14 on the 46th Pyre 123rd year of Ascendancy at 09:59 Killed by degenerated skeleton archer at level 14 on the 67th Pyre 123rd year of Ascendancy at 21:12 Killed by skeleton master archer at level 14 on the 67th Pyre 123rd year of Ascendancy at 21:33 Killed by skeleton master archer at level 14 on the 67th Pyre 123rd year of Ascendancy at 23:14 Killed by skeleton archer at level 14 on the 68th Pyre 123rd year of Ascendancy at 00:43 Killed by skeleton master archer at level 14 on the 68th Pyre 123rd year of Ascendancy at 11:17 Killed by skeleton master archer at level 14 on the 68th Pyre 123rd year of Ascendancy at 13:28 Killed by skeleton magus at level 14 on the 68th Pyre 123rd year of Ascendancy at 18:42 Killed by skeleton warrior at level 14 on the 68th Pyre 123rd year of Ascendancy at 21:25 Killed by Moving balanced steel greatmaul of persecution at level 14 on the 68th Pyre 123rd year of Ascendancy at 21:39 Killed by Animated halfling hardened leather sling of piercing at level 14 on the 68th Pyre 123rd year of Ascendancy at 21:57 Killed by Moving wyrm's vined mindstar of life at level 14 on the 68th Pyre 123rd year of Ascendancy at 22:03 Killed by Animated halfling hardened leather sling of piercing at level 14 on the 68th Pyre 123rd year of Ascendancy at 22:13 Killed by Animated halfling hardened leather sling of piercing at level 14 on the 68th Pyre 123rd year of Ascendancy at 22:27 Killed by Animated halfling hardened leather sling of piercing at level 14 on the 68th Pyre 123rd year of Ascendancy at 23:35 Killed by Animated dwarven-steel greatsword of crippling at level 14 on the 69th Pyre 123rd year of Ascendancy at 00:54 Killed by Animated dwarven-steel greatsword of crippling at level 14 on the 69th Pyre 123rd year of Ascendancy at 01:08 Killed by Animated dwarven-steel greatsword of crippling at level 14 on the 69th Pyre 123rd year of Ascendancy at 01:22 Killed by Animated dwarven-steel greatsword of crippling at level 14 on the 69th Pyre 123rd year of Ascendancy at 01:35 Killed by Poltergeist steel waraxe 'Starwisp' at level 14 on the 69th Pyre 123rd year of Ascendancy at 02:15 Killed by Poltergeist steel waraxe 'Starwisp' at level 14 on the 69th Pyre 123rd year of Ascendancy at 02:30 Killed by Poltergeist steel waraxe 'Starwisp' at level 14 on the 69th Pyre 123rd year of Ascendancy at 02:48 Killed by Poltergeist steel waraxe 'Starwisp' at level 14 on the 69th Pyre 123rd year of Ascendancy at 03:09 Killed by Poltergeist steel waraxe 'Starwisp' at level 14 on the 69th Pyre 123rd year of Ascendancy at 03:22 Killed by Poltergeist steel waraxe 'Starwisp' at level 14 on the 69th Pyre 123rd year of Ascendancy at 03:50 Killed by Poltergeist steel waraxe 'Starwisp' at level 14 on the 69th Pyre 123rd year of Ascendancy at 04:31 Killed by Poltergeist steel waraxe 'Starwisp' at level 14 on the 69th Pyre 123rd year of Ascendancy at 04:46 Killed by Animated steel battleaxe of amnesia at level 15 on the 69th Pyre 123rd year of Ascendancy at 05:07 Killed by Moving hungering vined mindstar of venom at level 15 on the 69th Pyre 123rd year of Ascendancy at 05:14 Killed by Animated hateful dwarven-steel mace of massacre at level 15 on the 69th Pyre 123rd year of Ascendancy at 05:23 Killed by Animated steel battleaxe of amnesia at level 15 on the 69th Pyre 123rd year of Ascendancy at 05:33 Killed by Animated steel battleaxe of amnesia at level 15 on the 69th Pyre 123rd year of Ascendancy at 05:44 Killed by blade horror at level 15 on the 69th Pyre 123rd year of Ascendancy at 06:28 Killed by blade horror at level 15 on the 69th Pyre 123rd year of Ascendancy at 06:39 Killed by blade horror at level 15 on the 69th Pyre 123rd year of Ascendancy at 07:01 Killed by Animated dreamer's thorny mindstar at level 15 on the 69th Pyre 123rd year of Ascendancy at 07:13 Killed by Animated dreamer's thorny mindstar at level 15 on the 69th Pyre 123rd year of Ascendancy at 07:21 Killed by Animated dreamer's thorny mindstar at level 15 on the 69th Pyre 123rd year of Ascendancy at 07:26 Killed by Animated dreamer's thorny mindstar at level 15 on the 69th Pyre 123rd year of Ascendancy at 07:44 Killed by Animated blooming thorny mindstar of life at level 15 on the 69th Pyre 123rd year of Ascendancy at 07:50 Killed by Animated dreamer's thorny mindstar at level 15 on the 69th Pyre 123rd year of Ascendancy at 07:56 Killed by Poltergeist Eclipse at level 15 on the 69th Pyre 123rd year of Ascendancy at 08:02 Killed by Animated blooming thorny mindstar of life at level 15 on the 69th Pyre 123rd year of Ascendancy at 08:17 Killed by Poltergeist Eclipse at level 15 on the 69th Pyre 123rd year of Ascendancy at 08:25 Killed by Poltergeist Eclipse at level 15 on the 69th Pyre 123rd year of Ascendancy at 09:56 Killed by Poltergeist Eclipse at level 15 on the 69th Pyre 123rd year of Ascendancy at 11:06 Killed by Poltergeist Eclipse at level 15 on the 69th Pyre 123rd year of Ascendancy at 13:13 Killed by Poltergeist Eclipse at level 15 on the 69th Pyre 123rd year of Ascendancy at 14:15 Killed by Poltergeist Eclipse at level 15 on the 69th Pyre 123rd year of Ascendancy at 14:35 Killed by Beludavena the degenerated skeleton warrior at level 15 on the 70th Pyre 123rd year of Ascendancy at 15:03 Killed by Beludavena the degenerated skeleton warrior at level 15 on the 70th Pyre 123rd year of Ascendancy at 15:39 Killed by Beludavena the degenerated skeleton warrior at level 15 on the 70th Pyre 123rd year of Ascendancy at 16:05 Killed by wolf at level 15 on the 26th Dusk 123rd year of Ascendancy at 23:07 Killed by Urkis, the High Tempest at level 15 on the 26th Dusk 123rd year of Ascendancy at 23:21 Killed by Urkis, the High Tempest at level 15 on the 26th Dusk 123rd year of Ascendancy at 23:28 Killed by Urkis, the High Tempest at level 15 on the 26th Dusk 123rd year of Ascendancy at 23:38 Killed by Urkis, the High Tempest at level 15 on the 26th Dusk 123rd year of Ascendancy at 23:55 Killed by Urkis, the High Tempest at level 15 on the 27th Dusk 123rd year of Ascendancy at 00:08 Killed by Urkis, the High Tempest at level 15 on the 27th Dusk 123rd year of Ascendancy at 00:36 Killed by Urkis, the High Tempest at level 15 on the 27th Dusk 123rd year of Ascendancy at 00:46 Killed by Urkis, the High Tempest at level 15 on the 27th Dusk 123rd year of Ascendancy at 04:32 Killed by Urkis, the High Tempest at level 15 on the 27th Dusk 123rd year of Ascendancy at 04:45 Killed by Urkis, the High Tempest at level 15 on the 27th Dusk 123rd year of Ascendancy at 04:54 Killed by Urkis, the High Tempest at level 15 on the 27th Dusk 123rd year of Ascendancy at 05:20 Killed by gwelgoroth at level 16 on the 27th Dusk 123rd year of Ascendancy at 06:07 Killed by storm drake at level 16 on the 27th Dusk 123rd year of Ascendancy at 08:08 Killed by storm drake hatchling at level 16 on the 27th Dusk 123rd year of Ascendancy at 08:42 Killed by The Withering Thing at level 16 on the 58th Dusk 123rd year of Ascendancy at 12:20 Killed by gloomy white wolf at level 16 on the 58th Dusk 123rd year of Ascendancy at 16:40 Killed by cold drake hatchling at level 16 on the 70th Dusk 123rd year of Ascendancy at 06:06 Killed by giant black ant at level 16 on the 70th Dusk 123rd year of Ascendancy at 10:19 Killed by black mamba at level 16 on the 70th Dusk 123rd year of Ascendancy at 14:35 Killed by Nerokira the Guard at level 17 on the 70th Dusk 123rd year of Ascendancy at 18:51 Killed by Poleba the Guard at level 17 on the 70th Dusk 123rd year of Ascendancy at 19:11 Killed by Poleba the Guard at level 17 on the 70th Dusk 123rd year of Ascendancy at 19:31 Killed by Poleba the Guard at level 17 on the 70th Dusk 123rd year of Ascendancy at 19:49 Killed by Poleba the Guard at level 17 on the 70th Dusk 123rd year of Ascendancy at 20:06 Killed by bandit at level 17 on the 70th Dusk 123rd year of Ascendancy at 20:39 Killed by rogue at level 17 on the 70th Dusk 123rd year of Ascendancy at 21:08 Killed by bandit lord at level 17 on the 70th Dusk 123rd year of Ascendancy at 21:41 Killed by rogue at level 17 on the 70th Dusk 123rd year of Ascendancy at 22:26 Killed by rogue at level 17 on the 70th Dusk 123rd year of Ascendancy at 22:42 Killed by assassin at level 17 on the 71st Dusk 123rd year of Ascendancy at 00:02 Killed by Yvelratira the Guard at level 17 on the 71st Dusk 123rd year of Ascendancy at 00:22 Killed by Yvelratira the Guard at level 17 on the 71st Dusk 123rd year of Ascendancy at 00:46 Killed by Yvelratira the Guard at level 17 on the 71st Dusk 123rd year of Ascendancy at 01:11 Killed by Elotha the Thug at level 17 on the 71st Dusk 123rd year of Ascendancy at 01:54 Killed by Elotha the Thug at level 17 on the 71st Dusk 123rd year of Ascendancy at 02:07 Killed by Cyrudhevea the Guard at level 17 on the 71st Dusk 123rd year of Ascendancy at 02:16 Killed by Cyrudhevea the Guard at level 17 on the 71st Dusk 123rd year of Ascendancy at 02:37 Killed by Cyrudhevea the Guard at level 17 on the 71st Dusk 123rd year of Ascendancy at 02:48 Killed by Cyrudhevea the Guard at level 17 on the 71st Dusk 123rd year of Ascendancy at 02:57 Killed by Elotha the Thug at level 17 on the 71st Dusk 123rd year of Ascendancy at 03:04 Killed by Cyrudhevea the Guard at level 17 on the 71st Dusk 123rd year of Ascendancy at 03:16 Killed by Elotha the Thug at level 17 on the 71st Dusk 123rd year of Ascendancy at 03:30 Killed by Elotha the Thug at level 17 on the 71st Dusk 123rd year of Ascendancy at 06:43 Killed by Elotha the Thug at level 17 on the 71st Dusk 123rd year of Ascendancy at 06:58 Killed by Elotha the Thug at level 17 on the 71st Dusk 123rd year of Ascendancy at 07:12 Killed by Elotha the Thug at level 17 on the 71st Dusk 123rd year of Ascendancy at 07:26 Killed by Elotha the Thug at level 17 on the 71st Dusk 123rd year of Ascendancy at 07:39 Killed by Elotha the Thug at level 17 on the 71st Dusk 123rd year of Ascendancy at 07:53 Killed by thief at level 17 on the 71st Dusk 123rd year of Ascendancy at 08:59 Killed by bandit at level 17 on the 71st Dusk 123rd year of Ascendancy at 13:10 Killed by Silymira the Guard at level 17 on the 71st Dusk 123rd year of Ascendancy at 13:31 Killed by thief at level 17 on the 71st Dusk 123rd year of Ascendancy at 13:43 Killed by Silymira the Guard at level 17 on the 71st Dusk 123rd year of Ascendancy at 14:04 Killed by minotaur at level 17 on the 71st Dusk 123rd year of Ascendancy at 14:38 Killed by rogue at level 17 on the 71st Dusk 123rd year of Ascendancy at 16:11 Killed by bandit at level 17 on the 71st Dusk 123rd year of Ascendancy at 19:40 Killed by bandit at level 17 on the 71st Dusk 123rd year of Ascendancy at 19:56 Killed by Bandit Leader Isiba at level 17 on the 72nd Dusk 123rd year of Ascendancy at 00:20 Killed by Bandit Leader Isiba at level 17 on the 72nd Dusk 123rd year of Ascendancy at 00:38 Killed by Bandit Leader Isiba at level 17 on the 72nd Dusk 123rd year of Ascendancy at 00:55 Killed by Bandit Leader Isiba at level 17 on the 72nd Dusk 123rd year of Ascendancy at 01:17 Killed by Bandit Leader Isiba at level 17 on the 72nd Dusk 123rd year of Ascendancy at 01:38 Killed by Bandit Leader Isiba at level 17 on the 72nd Dusk 123rd year of Ascendancy at 01:55 Killed by Bandit Leader Isiba at level 17 on the 72nd Dusk 123rd year of Ascendancy at 02:16 Killed by Bandit Leader Isiba at level 17 on the 72nd Dusk 123rd year of Ascendancy at 02:33 Killed by thief at level 17 on the 72nd Dusk 123rd year of Ascendancy at 03:21 Killed by thief at level 17 on the 72nd Dusk 123rd year of Ascendancy at 03:45 Killed by Wrathroot at level 18 on the 74th Dusk 123rd year of Ascendancy at 22:36 Killed by giant lightning ant at level 18 on the 75th Dusk 123rd year of Ascendancy at 04:56 Killed by Bethenn the rogue at level 18 on the 77th Dusk 123rd year of Ascendancy at 12:42 Killed by thief at level 18 on the 77th Dusk 123rd year of Ascendancy at 22:32 Killed by thief at level 18 on the 79th Dusk 123rd year of Ascendancy at 00:25 Killed by thief at level 18 on the 79th Dusk 123rd year of Ascendancy at 00:43 Killed by Gludamira the cutpurse at level 18 on the 79th Dusk 123rd year of Ascendancy at 01:27 Killed by Gludamira the cutpurse at level 18 on the 79th Dusk 123rd year of Ascendancy at 01:38 Killed by Glenn the poison ooze at level 18 on the 79th Dusk 123rd year of Ascendancy at 01:49 Killed by Minotaur of the Labyrinth at level 18 on the 79th Dusk 123rd year of Ascendancy at 02:50 Killed by Minotaur of the Labyrinth at level 18 on the 79th Dusk 123rd year of Ascendancy at 03:46 Killed by thief at level 19 on the 79th Dusk 123rd year of Ascendancy at 05:05 Killed by white jelly at level 19 on the 2nd Haze 123rd year of Ascendancy at 18:10 Killed by Silovea the white ooze at level 19 on the 2nd Haze 123rd year of Ascendancy at 19:27 Killed by sand-drake at level 19 on the 3rd Haze 123rd year of Ascendancy at 00:00 Killed by Glessra the sandworm at level 19 on the 3rd Haze 123rd year of Ascendancy at 00:24 Killed by red jelly at level 19 on the 3rd Haze 123rd year of Ascendancy at 11:03 Killed by Cyrinne the sandworm destroyer at level 19 on the 3rd Haze 123rd year of Ascendancy at 12:44 Killed by gigantic corrosive tunneler at level 19 on the 4th Haze 123rd year of Ascendancy at 07:36 Killed by Sandworm Queen at level 19 on the 4th Haze 123rd year of Ascendancy at 19:38 Killed by Saletta the black ooze at level 19 on the 4th Haze 123rd year of Ascendancy at 20:00 Killed by gigantic sandworm tunneler at level 19 on the 4th Haze 123rd year of Ascendancy at 20:28 Killed by shadow at level 19 on the 4th Haze 123rd year of Ascendancy at 20:48 Killed by Hastur at level 20 on the 4th Haze 123rd year of Ascendancy at 21:43 Killed by Hastur at level 20 on the 5th Haze 123rd year of Ascendancy at 06:37 Killed by enthralled slave at level 20 on the 18th Haze 123rd year of Ascendancy at 14:24 Killed by Xerukira the slaver at level 20 on the 18th Haze 123rd year of Ascendancy at 15:05 Killed by slaver at level 20 on the 18th Haze 123rd year of Ascendancy at 15:16 Killed by Xerukira the slaver at level 20 on the 18th Haze 123rd year of Ascendancy at 15:25 Killed by Xerukira the slaver at level 20 on the 18th Haze 123rd year of Ascendancy at 15:43 Killed by enthralled slave at level 20 on the 18th Haze 123rd year of Ascendancy at 15:53 Killed by Xerukira the slaver at level 20 on the 18th Haze 123rd year of Ascendancy at 16:24 Killed by Xerukira the slaver at level 20 on the 18th Haze 123rd year of Ascendancy at 16:32 Killed by enthralled slave at level 20 on the 18th Haze 123rd year of Ascendancy at 20:11 Killed by enthralled slave at level 20 on the 18th Haze 123rd year of Ascendancy at 20:27 Killed by enthralled slave at level 20 on the 18th Haze 123rd year of Ascendancy at 20:44 Killed by Blood Master at level 20 on the 18th Haze 123rd year of Ascendancy at 21:35 Killed by Blood Master at level 20 on the 18th Haze 123rd year of Ascendancy at 21:45 Killed by Blood Master at level 20 on the 18th Haze 123rd year of Ascendancy at 21:54 Killed by Blood Master at level 20 on the 18th Haze 123rd year of Ascendancy at 22:04 Killed by Blood Master at level 20 on the 18th Haze 123rd year of Ascendancy at 22:14 Killed by enthralled slave at level 20 on the 19th Haze 123rd year of Ascendancy at 00:38 Killed by bandit at level 20 on the 36th Haze 123rd year of Ascendancy at 04:34 Killed by thief at level 20 on the 36th Haze 123rd year of Ascendancy at 05:07 Killed by thief at level 20 on the 36th Haze 123rd year of Ascendancy at 06:05 Killed by Vorann the Guardian at level 20 on the 62nd Haze 123rd year of Ascendancy at 12:59 Killed by minotaur at level 20 on the 62nd Haze 123rd year of Ascendancy at 14:27 Killed by Glina the Guardian at level 20 on the 62nd Haze 123rd year of Ascendancy at 18:01 Killed by bandit at level 20 on the 62nd Haze 123rd year of Ascendancy at 23:52 Killed by bandit at level 20 on the 63rd Haze 123rd year of Ascendancy at 00:08 Killed by Betholle the Guardian at level 20 on the 63rd Haze 123rd year of Ascendancy at 01:24 Killed by blade horror at level 20 on the 63rd Haze 123rd year of Ascendancy at 03:42 Killed by blade horror at level 20 on the 63rd Haze 123rd year of Ascendancy at 04:10 Killed by giant acid ant at level 20 on the 63rd Haze 123rd year of Ascendancy at 07:59 Killed by ritch larva at level 20 on the 63rd Haze 123rd year of Ascendancy at 08:43 Killed by Gugawe the ungolmor at level 20 on the 63rd Haze 123rd year of Ascendancy at 09:42 Killed by Gugawe the ungolmor at level 20 on the 63rd Haze 123rd year of Ascendancy at 09:54 Killed by Gugawe the ungolmor at level 20 on the 63rd Haze 123rd year of Ascendancy at 10:08 Killed by Gugawe the ungolmor at level 20 on the 63rd Haze 123rd year of Ascendancy at 12:48 Killed by Gugawe the ungolmor at level 20 on the 63rd Haze 123rd year of Ascendancy at 12:58 Killed by gigantic gravity worm at level 20 on the 63rd Haze 123rd year of Ascendancy at 13:08 Killed by Isywyn the naga myrmidon at level 20 on the 63rd Haze 123rd year of Ascendancy at 13:15 Killed by Gugawe the ungolmor at level 20 on the 63rd Haze 123rd year of Ascendancy at 13:25 Killed by Gugawe the ungolmor at level 20 on the 63rd Haze 123rd year of Ascendancy at 13:38 Killed by Gugawe the ungolmor at level 20 on the 63rd Haze 123rd year of Ascendancy at 13:45 Killed by Gugawe the ungolmor at level 20 on the 63rd Haze 123rd year of Ascendancy at 13:57 Killed by Isywyn the naga myrmidon at level 20 on the 63rd Haze 123rd year of Ascendancy at 14:10 Killed by Gugawe the ungolmor at level 20 on the 63rd Haze 123rd year of Ascendancy at 14:17 Killed by Isywyn the naga myrmidon at level 20 on the 63rd Haze 123rd year of Ascendancy at 14:37 Killed by Isywyn the naga myrmidon at level 20 on the 63rd Haze 123rd year of Ascendancy at 14:58 Killed by Isywyn the naga myrmidon at level 20 on the 63rd Haze 123rd year of Ascendancy at 15:12 Killed by Isywyn the naga myrmidon at level 20 on the 63rd Haze 123rd year of Ascendancy at 15:35 Killed by Isywyn the naga myrmidon at level 20 on the 63rd Haze 123rd year of Ascendancy at 15:58 Killed by Isira the cutpurse at level 20 on the 63rd Haze 123rd year of Ascendancy at 16:08 Killed by Isira the cutpurse at level 20 on the 63rd Haze 123rd year of Ascendancy at 16:19 Killed by Xerenor the orc pyromancer at level 20 on the 63rd Haze 123rd year of Ascendancy at 16:29 Killed by Isira the cutpurse at level 20 on the 63rd Haze 123rd year of Ascendancy at 16:41 Killed by Isira the cutpurse at level 20 on the 63rd Haze 123rd year of Ascendancy at 16:55 Killed by Isira the cutpurse at level 20 on the 63rd Haze 123rd year of Ascendancy at 17:06 Killed by Xerenor the orc pyromancer at level 20 on the 63rd Haze 123rd year of Ascendancy at 17:26 Killed by Xerenor the orc pyromancer at level 20 on the 63rd Haze 123rd year of Ascendancy at 17:39 Killed by Xerenor the orc pyromancer at level 20 on the 63rd Haze 123rd year of Ascendancy at 18:00 Killed by Xerenor the orc pyromancer at level 20 on the 63rd Haze 123rd year of Ascendancy at 21:03 Killed by Ivadheta the Guardian at level 20 on the 63rd Haze 123rd year of Ascendancy at 22:46 Killed by Betarenne the Guardian at level 20 on the 64th Haze 123rd year of Ascendancy at 05:35 Killed by Ivotira the devourer at level 20 on the 64th Haze 123rd year of Ascendancy at 08:02 Killed by Emasetira the bandit lord at level 20 on the 64th Haze 123rd year of Ascendancy at 08:08 Killed by skeleton archer at level 20 on the 64th Haze 123rd year of Ascendancy at 08:17 Killed by Emasetira the bandit lord at level 20 on the 64th Haze 123rd year of Ascendancy at 08:28 Killed by venom drake hatchling at level 20 on the 64th Haze 123rd year of Ascendancy at 08:48 Killed by Silirathra the rattlesnake at level 21 on the 64th Haze 123rd year of Ascendancy at 11:07 Killed by Silirathra the rattlesnake at level 21 on the 64th Haze 123rd year of Ascendancy at 14:01 Killed by Elesenor the giant lightning ant at level 21 on the 64th Haze 123rd year of Ascendancy at 15:30 Killed by Emelydhethra the faeros at level 21 on the 64th Haze 123rd year of Ascendancy at 16:41 Killed by Silirathra the rattlesnake at level 21 on the 64th Haze 123rd year of Ascendancy at 16:47 Killed by rogue at level 21 on the 64th Haze 123rd year of Ascendancy at 16:54 Killed by Silirathra the rattlesnake at level 21 on the 64th Haze 123rd year of Ascendancy at 18:45 Killed by Silirathra the rattlesnake at level 21 on the 64th Haze 123rd year of Ascendancy at 20:30 Killed by Elumitira the orc grand master assassin at level 21 on the 64th Haze 123rd year of Ascendancy at 21:10 Killed by Zubusemima the orc high cryomancer at level 21 on the 64th Haze 123rd year of Ascendancy at 23:23 Killed by Elumitira the orc grand master assassin at level 21 on the 65th Haze 123rd year of Ascendancy at 01:27 Killed by Elumitira the orc grand master assassin at level 21 on the 65th Haze 123rd year of Ascendancy at 01:46 Killed by orc necromancer at level 21 on the 65th Haze 123rd year of Ascendancy at 03:14 |
| Antimagic | Follower |
Primary Stats
| Strength | 23 (base 18) |
| Dexterity | 24 (base 21) |
| Constitution | 26 (base 19) |
| Magic | 30 (base 30) |
| Willpower | 32 (base 28) |
| Cunning | 18 (base 16) |
Resources
| Life | 332/332 |
| Psi | 269/269 |
| Healing Factor | 1.4316586254954 |
| Regeneration | 3.2212319073647 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +25% |
| Spell | 0% |
| Global | +115% |
Vision
| Sight | 10 |
| Lite | 5 |
| Infravision | 7 |
| See Stealth | 34.753403342673 |
| See Invisible | 34.753403342673 |
Offense: Mainhand
| Damage | 13 |
| Accuracy | 23 |
| Crit Chance | 9% |
| APR | 13 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 14 |
| Accuracy | 23 |
| Crit Chance | 6% |
| APR | 24 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 30 |
| Crit Chance | 3% |
| Speed | 1 |
Offense: Mind
| Mindpower | 32 |
| Crit Chance | 10% |
| Speed | 1 |
Offense: Damage Bonus
| Light | +10% |
| Acid | +6% |
| Fire | +5% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 17 (44.574340358689%) |
| Defense | 39 |
| Ranged Defense | 39 |
| Fatigue | 0 |
| Physical Save | 22.92 |
| Spell Save | 21.64 |
| Mental Save | 21 |
Defense: Resistances
| Blight | + 6%( 70%) |
| Cold | 0%( 70%) |
| All | 0%( 70%) |
| Darkness | + 10%( 70%) |
| Light | + 41%( 70%) |
| Temporal | + 3%( 70%) |
| Mind | + 14%( 70%) |
| Fire | + 13%( 70%) |
| Nature | + 3%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
| Poison Resistance | 0% |
| Knockback Resistance | 40% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 160 life over 5 turns. Its effects scale with your Constitution stat. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 then cleanse 1 wound, poison, and disease effect. |
Class Talents
| Psionic / Possession | 1.30 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Psionic menace | 1.50 |
| 5/5 |
| 5/5 |
| 3/5 |
| 0/5 |
| Psionic / Battle psionics | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Solipsism | 1.30 |
| 5/5 |
| 2/5 |
| 1/5 |
| 0/5 |
| Psionic / Psychic blows | 1.50 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.00 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Ravenous mind | 1.30 |
| 3/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.00 |
| 0/5 |
| 2/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| 2/5 |
| Wild-gift / Antimagic | 1.00 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Thalore | 1.00 |
| 3/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Psionic / Mentalism | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
| beneficial effect | The creature has found a state of clarity and sees the world for what it is (+15% global speed). Clarity |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | active |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a grave | active |
You failed to protect the injured seer from death by giant carpenter ant. Escort: injured seer (level 1 of Old Forest) | failed |
You failed to protect the repented thief from death by giant white rat. Escort: repented thief (level 1 of Ruins of Kor'Pul) | failed |
You failed to protect the temporal explorer from death by hornet swarm. Escort: temporal explorer (level 3 of Old Forest) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
The Thaloren forest is disrupted. Corruption is spreading. Norgos the guardian bear is said to have gone mad. Madness of the AgesOn the western border of the forest a gloomy aura has been set up. Things inside are... twisted. * You have explored Norgos' Lair and put it to rest. * You have explored the Heart of the Gloom and slain the Withering Thing. | done |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest. You have been shown a secret entrance to his stronghold. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsMarus of Elvala needs your help making an elixir of mastery. He has given you some notes on the ingredients: * 'Needed: one vial of greater demon bile. Don't drink it, even if it tells you to.' * You've found the needed bloated horror heart. * 'Needed: one storm wyrm claw. I recommend severing one of their dewclaws. They're smaller and easier to remove, but they've never been blunted by use, so be careful you don't poke yourself. Oh yes, and don't get eaten.' Agrimley the hermit needs your help making an elixir of focus. He has given you some notes on the ingredients: * You've found the needed skeleton mage skull. * You've found the needed ritch stinger. * You've found the needed chunk of ghoul flesh. Ungrol of Last Hope needs your help making an elixir of brawn. He has given you some notes on the ingredients: * 'Needed: one ice wyrm tooth. Ice Wyrms lose teeth fairly often, so you might get lucky and not have to do battle with one. But dress warm just in case.' * 'Needed: one electric eel tail. I know, I know. Where does the eel stop and the tail start? It doesn't much matter. The last ten inches or so should do nicely.' * You've found the needed vial of wight ectoplasm. | active |
You have been invited to join a group called the Ziguranth, dedicated to opposing magic. The Curse of Magic | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within3 lumberjacks have died. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Mayevena the Radianceglamour (0 def, 4 armour)Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +4 Fatigue: -3% Damage when hit (Melee): 8 mind / 8 light Changes resistances: +9% mind Critical mult.: +10.00% Maximum encumbrance: +20 Physical save: +11 (+3 eff.) Spell save: +3 (+1 eff.) Spellpower: +10 (+5 eff.) Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| On hands | Flamewrought (0 def, 2 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 1 When wielded/worn: Armour: +2 Changes stats: +2 Cun / +3 Wil Changes resistances: +10% fire Changes damage: +5% fire Mindpower: +2 (+1 eff.) Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. It can be used to activate talent Flamespit (costing 8 power out of 24/24) : Effective talent level: 3.0 Power cost: 8 out of 24/24. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Spits a bolt of fire, doing 42.91 fire damage. The damage will increase with your Mindpower. These gloves seems to be made out of the exoskeletons of ritches. They are hot to the touch. |
| On head | Eilinilrath (0 def, 1 armour)Infused by nature 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Changes stats: +3 Str / +2 Con Changes resistances: +3% nature / +3% fire / +11% light / +10% darkness Changes damage: +6% acid A cap made of leather. |
| Tool | Mardachak the steel torque of mindblast [power 150] (15 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 2 When wielded/worn: Changes stats: +2 Mag Changes resistances: +6% blight / +3% temporal It can be used to blast the opponent's mind dealing 150 mind damage and silencing them for 4 turns Activation puts all charms on cooldown for 15 turns. When used: * Increase the duration of 2 beneficial effects by 1. Torques are made by powerful psionics to store psionic powers. |
| Around waist | Mighty GirdleCrafted by a master 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 1 It is part of a set of items. Some giant wraps would make you feel great. When wielded/worn: Armour: +4 Fatigue: -10% Maximum encumbrance: +70 Knockback immunity: +40% Maximum life: +40.00 This girdle is enchanted with mighty wards against expanding girth. Whatever the source of its wondrous strength, it will prove of great aid in the transport of awkward burdens. |
| In main hand | Bloomsoul (8-9 power, 13 apr, nature damage)Requires: - Willpower 18 Infused by nature 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 2 Base power: 8.0 - 8.8 Uses stats: 50% Wil, 30% Cun Damage type: Nature Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +13 Crit. chance: +7.0% Attack speed: 100% When wielded/worn: Talent mastery: +0.30 Wild-gift / Fungus Life regen: +2.00 Mindpower: +8 (+4 eff.) Mental crit. chance: +4% Healing mod.: +20% Activating this item is instant. It can be used to activate talent Bloom Heal (costing 40 power out of 40/40) : Effective talent level: 1.0 Power cost: 40 out of 40/40. Range: melee/personal Travel Speed: instantaneous Description: Call upon the power of nature to regenerate your body for 23 life every turn for 6 turns. The life healed will increase with the Willpower stat. Pristine flowers coat the surface of this mindstar. Touching it fills you with a sense of calm and refreshes your body. |
| Light source | Summertide PhialInfused by nature 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 1 When wielded/worn: Damage (Melee): 15 Lite Light Burst (radius 1) Changes resistances: +30% light Changes damage: +10% light Light radius: +5 Healing mod.: +10% When attacking in melee, deals 15 light damage and lights tiles in radius 1. It can be used to call light, dispelling darkness and lighting tiles in radius 20.(86 power, based on Willpower) Activation costs 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
| In off hand | dreamer's thorny mindstar (9-10 power, 24 apr, mind damage)Requires: - Willpower 24 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 3 Base power: 9.0 - 9.9 Uses stats: 50% Wil, 30% Cun Damage type: Mind Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +24 Crit. chance: +3.5% Attack speed: 100% When wielded/worn: Changes resistances: +5% mind Talent granted: +1 Attune Mindstar Mental save: +5 (+2 eff.) Psi each turn: +0.50 Maximum psi: +10.00 Mindpower: +6 (+3 eff.) Mental crit. chance: +3% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
| Main armor | Skin of Many (12 def, 6 armour)Requires: - Strength 16 Crafted by a master 9.00 Encumbrance. [Unique] Type: armor / light ; tier 2 When wielded/worn: Armour: +6 Defense: +12 (+4 eff.) Fatigue: +7% Changes stats: +4 Con Talent mastery: -0.20 Cunning / Stealth Maximum life: +40.00 Infravision radius: +3 The stitched-together skins of many creatures. Some eyes and mouths still decorate the robe, and some still live, screaming in tortured agony. |
| Around neck | Feathersteel AmuletCrafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Defense: +15 (+5 eff.) Fatigue: -20% Maximum encumbrance: +20 Movement speed: +25% Slows Projectiles: +15% Avoid Pressure Traps: The wearer never triggers traps that require pressure. The weight of the world seems a little lighter with this amulet around your neck. |
Inventory
healing infusion of the wizard (heal 100; cd 15)Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 100 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Magic stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
wild infusion (res 16%; magical; dur 2; cd 15)Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random magical effect and reduce all damage taken by 16% for 2 turns. Also removes cross-tier effects of the affected types for free. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
wild infusion of the wizard (res 21%; mental; dur 3; cd 11)Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random mental effect and reduce all damage taken by 21% for 3 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Magic stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
Blood of LifeInfused by nature 0.40 Encumbrance. [Unique] Type: potion / potion It can be used to quaff the Blood of Life to grant an extra life. This vial of blood was drawn from an ancient race in the Age of Haze. Some of the power and vitality of those early days of the world still flows through it. "Drink me, mortal," the red liquid seems to whisper in your thoughts. "I will bring you light beyond darkness. Those who taste my essence fear not the death of flesh. Drink me, mortal, if you value your life..." |
Mirror Image Rune (dur 6; cd 24)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to create up to 3 images of yourself that taunt nearby enemies each turn and immediately after being summoned. Only one image can be created per enemy in radius 10 with the first being created near the closest enemy. Images inherit all of your life, resistance, armor, defense, and armor hardiness. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
shatter afflictions rune of the wizard (absorb 50; cd 12)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 50 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. Its effects scale with your Magic stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
shielding rune of the sneak (absorb 164; dur 6; cd 16)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 164 damage for 6 turns. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
SplendourwreckCrafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Effects on melee hit: * 10% chance to reduce strength, dexterity, and constitution by 17 Damage when hit (Melee): 2 blight Changes resistances: +3% blight Changes resistances penetration: +5% blight Talent mastery: +0.14 Psionic / Body snatcher Hate when firing a critical mind attack: +1.00 Light radius: +2 Amulets make your neck look great! |
Withering OrbsInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 1 When wielded/worn: Damage (Melee): 5 mind Damage (Ranged): 5 mind Mindpower: +5 (+3 eff.) See stealth: +10 See invisible: +10 Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. These opalescent orbs stare at you with deathly knowledge, undeceived by your vanities and pretences. They have lived and died through horrors you could never imagine, and now they lie strung in black chords watching every twitch of the shadows. If you close your eyes a moment, you can almost imagine what dread sights they see... |
copper amulet0.10 Encumbrance. Type: jewelry / amulet ; tier 1 Amulets make your neck look great! |
starlit copper amulet of magic (+3)Powered by arcane forces Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes stats: +3 Mag Changes resistances: +10% light / +11% darkness Blindness immunity: +21% Amulets make your neck look great! |
NightsongInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Defense: +6 (+2 eff.) Fatigue: -7% Changes stats: +6 Cun Changes damage: +10% darkness Talent cooldown: Shadowstep (-1 turn) Mental save: +13 (+6 eff.) Maximum stamina: +25.00 It can be used to activate talent Shadowstep (costing 50 power out of 50/50) : Effective talent level: 2.0 Power cost: 50 out of 50/50. Range: 7 Travel Speed: instantaneous Is: a spell Description: Step through the shadows to your target, dazing it for 3 turns and hitting it with all your weapons for 156% darkness weapon damage. Dazed targets are significantly impaired, but any damage will free them. To Shadowstep, you need to be able to see the target. A pitch black ring, unadorned. It seems as though tendrils of darkness creep upon it. |
Vargh RedemptionInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Wil / +6 Con Changes resistances: +10% nature / +25% cold Changes damage: +15% cold Maximum mana: +20.00 Maximum stamina: +20.00 Maximum psi: +20.00 Maximum air capacity: +50.00 It can be used to summon a radius 4 tidal wave that expands slowly over 7 turns, dealing 12.06 cold and 12.06 physical damage (based on Willpower) each turn, knocking opponents back, and lowering their stun resistance Activation costs 60 power out of 60/60. This azure ring seems to be always moist to the touch. |
conjurer's steel ringPowered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +5 Mag / +4 Wil Spellpower: +7 (+3 eff.) Rings make your fingers look great! |
psionicist's gold ring of frost (+20%)Infused by nature Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +3 Wil Changes resistances: +20% cold Changes damage: +10% cold Mental save: +6 (+3 eff.) Rings make your fingers look great! |
rogue's copper ring of frost (+22%)Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Defense: +4 (+2 eff.) Changes stats: +2 Cun Changes resistances: +22% cold Changes damage: +11% cold Rings make your fingers look great! |
wizard's copper ring of perseverancePowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes stats: +3 Mag Spell save: +6 (+2 eff.) Stun/Freeze immunity: +20% Life regen: +1.00 Rings make your fingers look great! |
Mucuswake (12-19 power, 1 apr)Requires: - Strength 11 Infused by arcane disrupting forces 3.00 Encumbrance. Type: weapon / battleaxe ; tier 1 It must be held with both hands. Base power: 12.5 - 18.8 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +1 Crit. chance: +4.5% Attack speed: 100% On weapon hit: * 9% chance to slow global speed by 48% Damage (Melee): +4 fire / +12 darkness When wielded/worn: Damage when hit (Melee): 4 nature / 8 darkness Changes resistances penetration: +15% nature Massive two-handed battleaxes. |
Samidig the Boltsting (29-44 power, 2 apr)Requires: - Strength 24 Infused by nature Infused by arcane disrupting forces 3.00 Encumbrance. [Random Unique] Type: weapon / battleaxe ; tier 3 It must be held with both hands. Base power: 29.0 - 43.5 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +2 Crit. chance: +6.5% Attack speed: 100% On weapon hit: * 16 arcane resource burn Damage (radius 1) on hit: +4 nature Damage (radius 2) on crit: +43 lightning / +9 cold When wielded/worn: Changes stats: +9 Str / +9 Dex / +7 Mag / +9 Wil / +10 Cun / +13 Con Changes resistances: +6% lightning Changes resistances penetration: +14% lightning / +7% cold Changes damage: +6% lightning Movement speed: +41% Massive two-handed battleaxes. |
Spellblaze Shard (20-26 power, 10 apr)Requires: - Dexterity 17 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 2 Base power: 20.0 - 26.0 Uses stats: 50% Str, 50% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +10 Crit. chance: +12.0% Attack speed: 100% Lifesteal (this weapon only): +6% Damage (Melee): +20 blight / +20 fire When wielded/worn: Changes stats: +5 Mag Changes resistances: +10% blight / +10% fire Talent granted: +1 Virulent Disease This jagged crystal glows with an unnatural light. A strap of cloth is wrapped around one end, as a handle. |
Unerring Scalpel (15-20 power, 25 apr)Requires: - Cunning 16 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 1 Base power: 15.0 - 19.5 Uses stats: 45% Str, 55% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +25 Attack speed: 100% Damage Shield penetration (this weapon only): +50% When wielded/worn: Accuracy: +20 (+10 eff.) Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. This scalpel was used by the dread sorcerer Kor'Pul when he began learning the necromantic arts in the Age of Dusk. Many were the bodies, living and dead, that became unwilling victims of his terrible experiments. |
Weepfurnace (12-16 power, 6 apr)Requires: - Dexterity 16 Infused by nature 1.00 Encumbrance. Type: weapon / dagger ; tier 2 Base power: 12.5 - 16.2 Uses stats: 50% Dex, 50% Str Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% Damage (Melee): +23 nature / +12 lightning Damage (radius 1) on hit: +8 nature Sharp, short and deadly. |
truestriking iron dagger of crippling (10-14 power, 5 apr)Requires: - Dexterity 11 Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 1 Base power: 10.5 - 13.7 Uses stats: 50% Str, 50% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +5 Crit. chance: +4.0% Attack speed: 100% On weapon crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% When wielded/worn: Accuracy: +6 (+3 eff.) Armour penetration: +5 Physical crit. chance: +6.0% Changes resistances penetration: +6% physical Sharp, short and deadly. |
truestriking voratun dagger of crippling (38-49 power, 9 apr)Requires: - Dexterity 48 Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 5 Base power: 37.5 - 48.8 Uses stats: 50% Str, 50% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +9 Crit. chance: +10.0% Attack speed: 100% On weapon crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% When wielded/worn: Accuracy: +17 (+9 eff.) Armour penetration: +5 Physical crit. chance: +7.0% Changes resistances penetration: +5% physical Sharp, short and deadly. |
Spellcrusher (32-48 power, 4 apr)Requires: - Strength 20 Infused by nature Infused by arcane disrupting forces 5.00 Encumbrance. [Unique] Type: weapon / greatmaul ; tier 2 It must be held with both hands. Base power: 32.0 - 48.0 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +4 Crit. chance: +4.0% Attack speed: 100% On weapon hit: * 50% chance to shatter magical shields Damage (Melee): +20 nature When wielded/worn: Changes stats: +6 Con Changes damage: +25% nature Spell save: +15 (+4 eff.) This large steel greatmaul has thick vines wrapped around the handle. |
Borurath (24-38 power, 19 apr)Requires: - Strength 16 Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Random Unique] Type: weapon / greatsword ; tier 2 It must be held with both hands. Base power: 23.5 - 37.6 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +19 Crit. chance: +3.0% Attack speed: 100% On weapon crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% * Splash the target with acid dealing 85 damage over 5 turns and reducing armor and accuracy by 11 Damage Shield penetration (this weapon only): +16% When wielded/worn: Physical crit. chance: +9.0% Maximum vim: +30.00 Spellpower: +10 (+5 eff.) Spell crit. chance: +4% Massive two-handed swords. |
Korodas the Blacklady (36-58 power, 2 apr)Requires: - Strength 24 Infused by nature 3.00 Encumbrance. [Random Unique] Type: weapon / greatsword ; tier 3 It must be held with both hands. Base power: 36.5 - 58.4 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +2 Crit. chance: +3.5% Attack speed: 100% On weapon hit: * 20% chance to slow global speed by 48% Damage (Melee): +12 nature Damage (radius 2) on crit: +26 lightning / +20 darkness / +20 cold / +16 nature / +19 acid When wielded/worn: Armour penetration: +16 Effects on melee hit: * 20% chance to reduce damage dealt by 18% Changes resistances penetration: +17% lightning / +13% cold / +7% nature / +12% acid Movement speed: +32% Massive two-handed swords. |
Lavabright the iron greatsword (15-24 power, 1 apr)Requires: - Strength 11 Infused by arcane disrupting forces 3.00 Encumbrance. Type: weapon / greatsword ; tier 1 It must be held with both hands. Base power: 15.0 - 24.0 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +1 Crit. chance: +2.5% Attack speed: 100% Damage (radius 1) on hit: +4 fire Damage (radius 2) on crit: +4 physical When wielded/worn: Changes stats: +3 Wil Changes resistances: +10% acid / +10% lightning / +12% fire / +12% cold / +5% all Spell save: +9 (+3 eff.) Stamina each turn: +1.00 Only die when reaching: -20.00 life Massive two-handed swords. |
Sleetstreak (15-24 power, 1 apr)Requires: - Strength 11 Infused by psionic forces 3.00 Encumbrance. Type: weapon / greatsword ; tier 1 It must be held with both hands. Base power: 15.0 - 24.0 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +1 Crit. chance: +2.5% Attack speed: 100% Damage (Melee): +9 darkness Damage against: +9% Living When wielded/worn: Effects on melee hit: * 10% chance to slow global speed by 48% * 10 arcane resource burn Changes resistances: +12% cold Massive two-handed swords. |
Spectral Blade (26-42 power, 25 apr)Requires: - Magic 18 Powered by arcane forces Crafted by a master 0.10 Encumbrance. [Unique] Type: weapon / greatsword ; tier 2 It must be held with both hands. Base power: 26.0 - 41.6 Uses stats: 10% Mag, 120% Str Damage type: Physical Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +25 Crit. chance: +3.0% Attack speed: 111% Damage (Melee): +15 arcane Damage (radius 2) on crit: +30 arcane silence When wielded/worn: Mana each turn: +0.50 Spellpower: +5 (+2 eff.) See invisible: +10 Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. This sword appears weightless, and nearly invisible. |
Stormbraid the steel greatsword (25-40 power, 2 apr)Requires: - Strength 16 Infused by nature 3.00 Encumbrance. Type: weapon / greatsword ; tier 2 It must be held with both hands. Base power: 25.0 - 40.0 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +2 Crit. chance: +3.0% Attack speed: 100% Damage (Melee): +10 nature / +20 light Damage (radius 1) on hit: +4 lightning Damage (radius 2) on crit: +4 light When wielded/worn: Damage when hit (Melee): 2 lightning Changes resistances penetration: +5% lightning Massive two-handed swords. |
Cinderhacker (11-15 power, 2 apr)Requires: - Strength 11 Crafted by a master 3.00 Encumbrance. Type: weapon / longsword ; tier 1 Base power: 11.0 - 15.4 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +2 Crit. chance: +2.5% Attack speed: 100% On weapon crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% When wielded/worn: Physical crit. chance: +6.0% Changes resistances: +5% arcane / +6% fire Reduces incoming crit damage: 5.00% Healing mod.: +15% Sharp, long, and deadly. |
Poridawen the Eclipsecut (16-22 power, 3 apr)Requires: - Strength 16 Powered by arcane forces 3.00 Encumbrance. Type: weapon / longsword ; tier 2 Base power: 16.0 - 22.4 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +3 Crit. chance: +3.0% Attack speed: 100% When wielded/worn: Changes stats: +3 Mag / +3 Wil Changes resistances: +6% darkness Spell save: +12 (+4 eff.) Silence immunity: +10% Disarm immunity: +20% Life regen: +2.00 Spellpower: +6 (+3 eff.) Sharp, long, and deadly. |
Zedig the dwarven-steel mace (34-48 power, 4 apr)Requires: - Strength 24 Crafted by a master 3.00 Encumbrance. Type: weapon / mace ; tier 3 Base power: 34.0 - 47.6 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +4 Crit. chance: +1.5% Attack speed: 100% When wielded/worn: Accuracy: +10 (+5 eff.) Defense: +10 (+4 eff.) Changes stats: +7 Dex Stamina each turn: +1.00 Blunt and deadly. |
iron mace of massacre (19-27 power, 2 apr)Requires: - Strength 11 Crafted by a master 3.00 Encumbrance. Type: weapon / mace ; tier 1 Base power: 19.0 - 26.6 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +2 Crit. chance: +0.5% Attack speed: 100% Blunt and deadly. |
Serpent's Glare (7-8 power, 15 apr, nature damage)Requires: - Willpower 12 Infused by nature 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 1 Base power: 7.0 - 7.7 Uses stats: 50% Wil, 30% Cun Damage type: Nature Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +15 Crit. chance: +7.0% Attack speed: 100% Damage conversion: 30% poison When wielded/worn: Changes resistances: +10% nature Changes damage: +10% nature Poison immunity: +50% Mindpower: +4 (+2 eff.) Mental crit. chance: +2% It can be used to activate talent Spit Poison (costing 8 power out of 8/8) : Effective talent level: 2.0 Power cost: 8 out of 8/8. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Spit poison at your target, doing 143.94 poison damage over six turns. The damage will increase with your Strength or Dexterity (whichever is higher). A thick venom drips from this mindstar. |
blooming thorny mindstar of life (8-8 power, 24 apr, mind damage)Requires: - Willpower 24 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 3 Base power: 7.5 - 8.2 Uses stats: 50% Wil, 30% Cun Damage type: Mind Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +24 Crit. chance: +3.5% Attack speed: 100% When wielded/worn: Talent granted: +1 Attune Mindstar Life regen: +0.60 Maximum life: +15.00 Mindpower: +6 (+3 eff.) Mental crit. chance: +3% Healing mod.: +13% Heals friendly targets nearby when you use a nature summon: +11 Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
epiphanous thorny mindstar of sand (8-9 power, 24 apr, nature damage)Requires: - Willpower 24 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 3 Base power: 8.0 - 8.8 Uses stats: 50% Wil, 30% Cun Damage type: Nature Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +24 Crit. chance: +3.5% Attack speed: 100% When wielded/worn: Damage (Melee): 6 physical Changes resistances: +4% physical Changes resistances penetration: +5% physical Changes damage: +6% mind / +7% physical Talent granted: +1 Attune Mindstar Psi when firing a critical mind attack: +1.00 Mindpower: +7 (+4 eff.) Mental crit. chance: +4% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
gifted mossy mindstar (2-3 power, 12 apr, nature damage)Requires: - Willpower 11 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 1 Base power: 2.5 - 2.8 Uses stats: 50% Wil, 30% Cun Damage type: Nature Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +12 Crit. chance: +2.5% Attack speed: 100% When wielded/worn: Talent granted: +1 Attune Mindstar Mindpower: +5 (+3 eff.) Mental crit. chance: +1% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
gifted vined mindstar of balance (6-7 power, 18 apr, mind damage)Requires: - Willpower 16 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 2 Base power: 6.0 - 6.6 Uses stats: 50% Wil, 30% Cun Damage type: Mind Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +18 Crit. chance: +3.0% Attack speed: 100% When wielded/worn: Talent granted: +1 Attune Mindstar Physical save: +3 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Equilibrium when hit: +0.50 Mindpower: +7 (+4 eff.) Mental crit. chance: +2% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
horrifying mossy mindstar (3-3 power, 12 apr, nature damage)Requires: - Willpower 11 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 1 Base power: 3.0 - 3.3 Uses stats: 50% Wil, 30% Cun Damage type: Nature Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +12 Crit. chance: +2.5% Attack speed: 100% When wielded/worn: Damage (Melee): 3 mind / 4 darkness Changes damage: +3% mind / +2% darkness Talent granted: +1 Attune Mindstar Mindpower: +2 (+1 eff.) Mental crit. chance: +1% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
hungering vined mindstar of venom (4-4 power, 18 apr, nature damage)Requires: - Willpower 16 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 2 Base power: 4.0 - 4.4 Uses stats: 50% Wil, 30% Cun Damage type: Nature Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +18 Crit. chance: +3.0% Attack speed: 100% When wielded/worn: Damage (Melee): 5 acid Changes resistances: +4% acid Changes resistances penetration: +8% acid Changes damage: +6% acid Talent masteries: +0.10 Psionic / Voracity +0.20 Cursed / Dark sustenance Talent granted: +1 Attune Mindstar Life regen: +2.00 Hate per kill: +2.00 Psi per kill: +2.00 Mindpower: +4 (+2 eff.) Mental crit. chance: +2% It can be used to inflict 51.80 mind damage (range 10), gaining psi and hate equal to 10% of the damage done Activation puts all charms on cooldown for 20 turns. Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
mossy mindstar of clarity (2-2 power, 12 apr, mind damage)Requires: - Willpower 11 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 1 Base power: 2.0 - 2.2 Uses stats: 50% Wil, 30% Cun Damage type: Mind Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +12 Crit. chance: +2.5% Attack speed: 100% When wielded/worn: Talent granted: +1 Attune Mindstar Mental save: +2 (+1 eff.) Maximum psi: +15.00 Mindpower: +2 (+1 eff.) Mental crit. chance: +1% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
wyrm's vined mindstar of life (4-5 power, 18 apr, nature damage)Requires: - Willpower 16 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 2 Base power: 4.5 - 5.0 Uses stats: 50% Wil, 30% Cun Damage type: Nature Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +18 Crit. chance: +3.0% Attack speed: 100% When wielded/worn: Damage (Melee): 4 lightning / 3 physical / 3 fire / 3 acid / 2 cold Changes resistances: +4% lightning / +2% physical / +3% cold / +3% fire / +3% acid Talent granted: +1 Attune Mindstar Life regen: +0.50 Maximum life: +18.00 Mindpower: +4 (+2 eff.) Mental crit. chance: +2% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Dawnsaw (10-12 power, 2 apr, lightning element)Requires: - Magic 11 Infused by nature 5.00 Encumbrance. Type: weapon / staff ; tier 1 It must be held with both hands. Base power: 10.0 - 12.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +2 Crit. chance: +2.5% Attack speed: 100% When wielded/worn: Defense: +5 (+2 eff.) Changes stats: +3 Str / +1 Wil Changes damage: +10% lightning Talent granted: +1 Command Staff Spellpower: +3 (+1 eff.) Spell crit. chance: +1% Light radius: +5 Infravision radius: +1 It can be used to activate talent Illuminate, placing all other charms into a 6 cooldown : Effective talent level: 2.0 Power cost: 6 out of 6/6. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Creates a globe of pure light within a radius of 7 that illuminates the area and deals 82.74 damage to all creatures. At level 3, it also blinds all who see it (except the caster) for 3 turns. Staves designed for wielders of magic, by the greats of the art. |
Gleamwild (15-18 power, 3 apr, temporal element)Requires: - Magic 16 Crafted by a master 5.00 Encumbrance. Type: weapon / staff ; tier 2 It must be held with both hands. Base power: 15.0 - 18.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +3 Crit. chance: +3.0% Attack speed: 100% When wielded/worn: Changes resistances: +6% light Changes damage: +9% light / +15% temporal Talent granted: +1 Command Staff Critical mult.: +11.00% Mana when firing critical spell: +2.00 Maximum mana: +60.00 Spellpower: +6 (+3 eff.) Spell crit. chance: +7% Defense after a teleport: +5 Resist all after a teleport: +5% New effects duration reduction after a teleport: +5% Staves designed for wielders of magic, by the greats of the art. |
Lightvault (18-22 power, 3 apr, physical element)Requires: - Magic 16 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 2 It must be held with both hands. Base power: 18.0 - 21.6 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +3 Crit. chance: +3.0% Attack speed: 100% When wielded/worn: Damage when hit (Melee): 4 light Changes stats: +1 Wil Changes damage: +6% light / +18% physical Talent granted: +1 Command Staff Spellpower: +9 (+4 eff.) Spell crit. chance: +2% Mindpower: +15 (+8 eff.) Mental crit. chance: +1% Infravision radius: +1 Staves designed for wielders of magic, by the greats of the art. |
Obsidianqueen the ash magestaff (15-18 power, 3 apr, lightning element) Obsidianqueen the ash magestaff (15-18 power, 3 apr, lightning element)Requires: - Magic 16 Infused by nature Crafted by a master 5.00 Encumbrance. [Random Unique] Type: weapon / staff ; tier 2 Base power: 15.0 - 18.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +3 Crit. chance: +3.0% Attack speed: 100% When wielded/worn: Defense: +5 (+2 eff.) Changes resistances: +6% cold Changes damage: +15% lightning Talent granted: +1 Command Staff Spell save: +3 (+1 eff.) Maximum pos.energy: +10.00 Maximum neg.energy: +10.00 Spellpower: +6 (+3 eff.) Spell crit. chance: +2% Light radius: +3 It can be used to activate talent Illuminate, placing all other charms into a 6 cooldown : Effective talent level: 1.0 Power cost: 6 out of 6/6. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Creates a globe of pure light within a radius of 6 that illuminates the area and deals 61.44 damage to all creatures. At level 3, it also blinds all who see it (except the caster) for 3 turns. Staves designed for wielders of magic, by the greats of the art. |
Poltergeist's Eclipse (18-22 power, 4 apr, physical element)Requires: - Magic 32 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 2 It must be held with both hands. Base power: 18.0 - 21.6 Uses stat: 110% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +4 Crit. chance: +3.5% Attack speed: 100% When wielded/worn: Physical crit. chance: +2.0% Changes damage: +15% temporal / +15% darkness / +15% light / +15% physical / +4% all Talents cooldown: Twilight (-1 turn) Moonlight Ray (-1 turn) Searing Light (-1 turn) Talent granted: +1 Command Staff P.Energy each turn: +0.10 N.Energy each turn: +0.10 Spellpower: +12 (+6 eff.) Spell crit. chance: +10% Mental crit. chance: +2% This tall staff is tipped with a pitch black sphere that yet seems to give off a strong light. |
Quenchravage (20-24 power, 4 apr, blight element)Requires: - Magic 24 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 20.0 - 24.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +4 Crit. chance: +3.5% Attack speed: 100% When wielded/worn: Changes stats: +3 Dex / +1 Wil Changes resistances penetration: +15% blight / +10% cold Changes damage: +20% blight Talent granted: +1 Command Staff Mana each turn: +0.11 Maximum mana: +50.00 Spellpower: +9 (+4 eff.) Spell crit. chance: +6% Staves designed for wielders of magic, by the greats of the art. |
Strikemire the ash starstaff (15-18 power, 3 apr, light element)Requires: - Magic 16 Powered by arcane forces Crafted by a master 5.00 Encumbrance. [Random Unique] Type: weapon / staff ; tier 2 It must be held with both hands. Base power: 15.0 - 18.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +3 Crit. chance: +3.0% Attack speed: 100% When wielded/worn: Defense: +10 (+4 eff.) Effects on melee hit: * 10% chance to gain 10% of a turn (3/turn limit) Damage when hit (Melee): 2 lightning Changes resistances penetration: +10% temporal Changes damage: +3% lightning / +9% temporal / +15% light Talent granted: +1 Command Staff Critical mult.: +12.00% Mana each turn: +0.10 Maximum mana: +36.00 Spellpower: +9 (+4 eff.) Spell crit. chance: +8% Damage Shield penetration: +10% Damage Shield Power: +5% Staves designed for wielders of magic, by the greats of the art. |
River's Fury (23-32 power, 8 apr)Requires: - Strength 12 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / trident ; tier 1 It must be held with both hands. Base power: 23.0 - 32.2 Uses stat: 120% Str Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +8 Crit. chance: +5.0% Attack speed: 100% Damage (Melee): +15 cold When wielded/worn: Accuracy: +10 (+5 eff.) Changes resistances: +10% cold Changes damage: +10% cold Spellpower: +10 (+5 eff.) Movement speed: +10% Talent on hit(spell): Glacial Vapour (20% chance level 1). It can be used to activate talent Tidal Wave (costing 80 power out of 80/80) : Effective talent level: 1.0 Power cost: 80 out of 80/80. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: A wall of water rushes out from the caster with an initial radius of 1, increasing by 1 per turn to a maximum radius of 3, doing 8.41 cold damage and 8.41 physical damage to all inside, as well as knocking back targets each turn. The tidal wave lasts for 4 turns. All creatures hit gain the wet effect, which reduces their stun/freeze immunity by half and interacts with other cold spells. The damage and duration will increase with your Spellpower. This gorgeous and ornate trident was wielded by Lady Nashva, and when you hold it, you can faintly hear the roar of a rushing river. |
Poltergeist's steel waraxe 'Starwisp' (14-20 power, 3 apr)Requires: - Strength 16 Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Random Unique] Type: weapon / waraxe ; tier 2 Base power: 14.5 - 20.3 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +3 Crit. chance: +4.0% Attack speed: 100% On weapon crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% Damage (Melee): +16 light Damage (radius 1) on hit: +6 fire Damage (radius 2) on crit: +8 light When wielded/worn: Accuracy: +11 (+6 eff.) Armour penetration: +8 Physical crit. chance: +6.0% Armour: +2 Effects on melee hit: * 20% chance to gain 10% of a turn (3/turn limit) Changes resistances: +2% all Changes resistances penetration: +6% physical One-handed war axes. |
Saladhera the steel waraxe (16-22 power, 3 apr)Requires: - Strength 16 Infused by nature 3.00 Encumbrance. Type: weapon / waraxe ; tier 2 Base power: 15.5 - 21.7 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +3 Crit. chance: +4.0% Attack speed: 100% On weapon hit: * 10% chance to reduce armor by 27% Damage (Melee): +4 acid / +7 nature When wielded/worn: Changes stats: +3 Cun Light radius: +2 Infravision radius: +3 One-handed war axes. |
Skullcleaver (20-28 power, 4 apr)Requires: - Strength 18 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / waraxe ; tier 1 Base power: 20.0 - 28.0 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +4 Crit. chance: +12.0% Attack speed: 100% Lifesteal (this weapon only): +10% Damage conversion: 25% blight When wielded/worn: Changes damage: +8% blight A small but sharp axe, with a handle made of polished bone. The blade has chopped through the skulls of many, and has been stained a deep crimson. |
Focus Whip (19-21 power, 7 apr)Requires: - Dexterity 15 Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / whip ; tier 3 Base power: 19.0 - 20.9 Uses stats: 20% Wil, 10% Cun, 70% Dex Damage type: Mind Mastery: Exotic Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Accuracy is based on willpower for this weapon. Armour Penetration: +7 Crit. chance: +5.0% Attack speed: 125% On weapon crit: * Try to fry your enemies brain (25% chance to brainlock) When wielded/worn: Mindpower: +10 (+5 eff.) Mental crit. chance: +3% It can be used to strike all targets in a line (for 100%% weapon damage as mind) out to range 4 Activation costs 10 power out of 10/10. A small mindstar rests at top of this handle. As you touch it, a translucent cord appears, flicking with your will. |
Girdle of the Calm WatersInfused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 2 When wielded/worn: Changes stats: +3 Wil Changes resistances: +20% blight / +20% cold / +20% nature Healing mod.: +15% A belt rumoured to have been worn by the Conclave healers. |
XanybethInfused by psionic forces 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Defense: +5 (+2 eff.) Effects on melee hit: * 20% chance to reduce armor by 27% Damage when hit (Melee): 2 physical Changes resistances penetration: +15% acid Physical save: +5 (+1 eff.) Stamina each turn: +2.00 Mindpower: +2 (+1 eff.) A belt that goes around your waist. |
rough leather belt 'Saluthra'Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes stats: +2 Dex / +1 Mag Changes resistances: +6% fire / +6% cold Changes resistances penetration: +10% blight Changes damage: +15% acid A belt that goes around your waist. |
Silk Current (12 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 1 When wielded/worn: Defense: +12 (+4 eff.) Damage when hit (Melee): 10 cold Changes resistances: +7% all / +15% cold Changes resistances penetration: +8% cold Changes damage: +10% cold Talent masteries: +0.30 Spell / Glacial waste +0.30 Spell / Rime wraith +0.30 Spell / Water +0.30 Spell / Frost alchemy +0.30 Spell / Grave +0.30 Spell / Ice Spellpower: +5 (+2 eff.) Movement speed: +15% Talent on hit(spell): Water Jet (5% chance level 1). This deep blue robe flows and ripples as if pushed by an invisible tide. |
Toxinworth (0 def, 0 armour)Infused by nature Infused by psionic forces 2.00 Encumbrance. [Random Unique] Type: armor / cloth ; tier 3 When wielded/worn: Damage when hit (Melee): 4 temporal Changes resistances: +28% lightning / +3% nature / +19% cold / +14% mind / +11% all Changes damage: +19% lightning / +13% cold / +14% mind / +3% nature A cloth vestment. It offers no intrinsic protection but can be enchanted. |
dispeller's woollen robe of power (0 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 2 When wielded/worn: Changes resistances: +7% lightning / +8% darkness / +6% light / +6% blight / +7% fire / +7% cold / +9% all Changes damage: +9% all Physical save: +10 (+3 eff.) Spell save: +23 (+7 eff.) Mental save: +10 (+5 eff.) Spellpower: +11 (+5 eff.) A cloth vestment. It offers no intrinsic protection but can be enchanted. |
linen robe 'Demonwar' (0 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / cloth ; tier 1 When wielded/worn: Effects on melee hit: * 10% chance to reduce strength, dexterity, and constitution by 17 * 20% chance to reduce damage dealt by 18% Damage when hit (Melee): 4 arcane Changes resistances: +15% cold / +7% all Changes resistances penetration: +10% blight Changes damage: +10% cold A cloth vestment. It offers no intrinsic protection but can be enchanted. |
woollen robe 'Eloriatta' (0 def, 0 armour)Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. [Random Unique] Type: armor / cloth ; tier 2 When wielded/worn: Changes stats: +4 Mag / +5 Wil Changes resistances: +1% physical / +10% darkness / +3% light / +18% mind / +9% all Changes damage: +6% all Physical save: +12 (+4 eff.) Spell save: +10 (+3 eff.) Mental save: +22 (+11 eff.) Mana each turn: +0.13 Psi each turn: +0.12 Spellpower: +11 (+5 eff.) The wearer is asleep. Lucid Dreamer: This item allows the wearer to act while sleeping. A cloth vestment. It offers no intrinsic protection but can be enchanted. |
pair of hardened leather boots 'Skypyre' (0 def, 7 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Accuracy: +20 (+10 eff.) Armour: +7 Changes resistances penetration: +5% lightning Changes damage: +3% lightning Critical mult.: +15.00% Only die when reaching: -60.00 life Infravision radius: +2 A pair of boots made of leather. |
Poxkiss the dwarven-steel gauntlets (0 def, 2 armour)Requires: - Heavy armour training Powered by arcane forces Crafted by a master 1.50 Encumbrance. [Random Unique] Type: armor / hands ; tier 2 When wielded/worn: Physical crit. chance: +11.0% Armour: +2 Fatigue: +3% Effects on melee hit: * 10% chance to gain 10% of a turn (3/turn limit) Damage (Melee): 5 acid / 5 cold / 5 fire / 5 lightning Damage when hit (Melee): 4 temporal Changes stats: +7 Mag / +3 Wil Changes resistances: +6% temporal Changes damage: +5% arcane Critical mult.: +8.00% Spell crit. chance: +11% Mental crit. chance: +12% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm. |
Sludgegrip (0 def, 0 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 1 When wielded/worn: Changes stats: +4 Cun / +4 Wil Changes resistances: +10% nature Changes damage: +5% nature Talent mastery: +0.20 Wild-gift / Slime Poison immunity: +20% Mindpower: +2 (+1 eff.) Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. These gloves are coated with a thick, green liquid. |
Flashtorrent the iron helm (0 def, 3 armour)Requires: - Heavy armour training Infused by nature 3.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +3 Fatigue: +5% Changes resistances: +18% lightning / +6% cold / +3% darkness Changes resistances penetration: +10% acid Changes damage: +3% darkness Allows you to breathe in: water A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
Porewyn the Skyraven (0 def, 4 armour)Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +4 Fatigue: +4% Damage when hit (Melee): 4 cold Changes stats: +2 Wil Changes resistances: +12% lightning / +11% fire / +8% cold Changes resistances penetration: +5% lightning Mindpower: +20 (+9 eff.) Mental crit. chance: +2% A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
Undeathlore the cashmere wizard hat (2 def, 0 armour)Infused by nature Infused by arcane disrupting forces Infused by psionic forces 2.00 Encumbrance. [Random Unique] Type: armor / head ; tier 3 When wielded/worn: Defense: +2 (+1 eff.) Changes resistances: +9% acid / +6% temporal / +6% light / +8% blight / +6% fire / +30% nature Changes damage: +19% nature Psi each turn: +0.25 Mindpower: +3 (+2 eff.) Mental crit. chance: +4% A pointy cloth hat, very wizardly... |
bladed rough leather cap of knowledge (0 def, 1 armour)Crafted by a master Infused by psionic forces 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Changes stats: +4 Str / +2 Wil / +2 Cun Mindpower: +3 (+2 eff.) It can be used to activate talent Skullcracker, placing all other charms into a 20 cooldown : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: You smack your forehead against your enemy's head (or whatever sensitive part you can find), causing 39.3 Physical damage. If the attack hits, the target is confused (32% effect) for 5 turns. Damage done increases with the quality of your headgear, your Strength, and your physical damage bonuses. Confusion power increases with your Dexterity, and chance increases with Accuracy. A cap made of leather. |
bladed rough leather cap of precognition (4 def, 1 armour)Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Accuracy: +4 (+2 eff.) Armour: +1 Defense: +4 (+2 eff.) Fatigue: +1% Effects when hit in melee: * 12% chance to gain 10% of a turn (3/turn limit) Changes stats: +3 Cun / +3 Str It can be used to activate talent Skullcracker, placing all other charms into a 20 cooldown : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: You smack your forehead against your enemy's head (or whatever sensitive part you can find), causing 39.3 Physical damage. If the attack hits, the target is confused (32% effect) for 5 turns. Damage done increases with the quality of your headgear, your Strength, and your physical damage bonuses. Confusion power increases with your Dexterity, and chance increases with Accuracy. A cap made of leather. |
hardened leather cap 'Daygash' (5 def, 3 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +3 Defense: +5 (+2 eff.) Fatigue: +3% Changes resistances: +6% light / +2% physical Physical save: +16 (+5 eff.) Spell save: +9 (+3 eff.) A cap made of leather. |
cured leather armour 'Gloribrebeth' (6 def, 4 armour)Requires: - Strength 14 Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 2 When wielded/worn: Armour: +4 Defense: +6 (+2 eff.) Fatigue: +7% Changes resistances: +15% fire / +5% arcane / +3% mind Critical mult.: +10.00% Knockback immunity: +10% Mindpower: +20 (+9 eff.) A suit of armour made of leather. |
5 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
47 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
8 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
2 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+2 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+2 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
6 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
6 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +15 Damage when hit (Melee): 10 draining blight Changes damage: +5% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
iron pickaxe of endurance (dig speed 37 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Fatigue: -5% Changes stats: +3 Str When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
3 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
4 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Heart of the Sandworm QueenInfused by nature 0.00 Encumbrance. [Plot Item] Type: corpse / heart It can be used to consume the heart. The heart of the Sandworm Queen, ripped from her dead body. You could ... consume it, should you feel mad enough or you could try to corrupt it somewhere. |
DrasusCrafted by a master 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Changes stats: +6 Cun Changes damage: +9% mind Hate when firing a critical mind attack: +4.00 Mindpower: +25 (+11 eff.) Light radius: +8 A normal brass lantern, enhanced by alchemy to make it brighter. |
brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Prox's Lucky Halfling FootInfused by nature 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Defense: +5 (+2 eff.) Changes stats: +5 Lck Trap disarming bonus: +5 Detects traps. Removes (25% chance) up to three stuns, pins, or dazes each turn A large hairy foot, very recognizably a halfling's, is strung on a piece of thick twine. In its decomposed state it's hard to tell how long ago it parted with its owner, but from what look like teeth marks around the ankle you get the impression that it wasn't given willingly. It has been kept somewhat intact with layers of salt and clay, but in spite of this it's clear that nature is beginning to take its toll on the dead flesh. Some say the foot of a halfling brings luck to its bearer - right now the only thing you can be sure of is that it stinks. |
Crystal FocusPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 When wielded/worn: Changes stats: +5 Mag Changes damage: +20% arcane / +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane It can be used to combine with a weapon (makes a non enchanted weapon into an artifact) Activation costs 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
2 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
deadly pouch of iron shots of wind (20/20, 18-22 power, 1 apr)Requires: - Dexterity 11 Infused by nature Crafted by a master 3.00 Encumbrance. Type: ammo / shot ; tier 1 Base power: 18.0 - 21.6 Uses stats: 50% Cun, 70% Dex Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +1 Crit. chance: +4.0% Capacity: 20 On weapon hit: * 20% chance to create an air burst in radius 3 knocking enemies back 2 spaces and dealing 52 physical damage Travel speed: +200% Shots are used with slings to pummel your foes to death. |
thought-forged pouch of iron shots of wind (18/18, 14-17 power, 1 apr)Requires: - Dexterity 11 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: ammo / shot ; tier 1 Base power: 14.5 - 17.4 Uses stats: 50% Cun, 70% Dex Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +1 Crit. chance: +4.0% Capacity: 18 Turns elapse between self-loadings: 6 On weapon hit: * 11% chance to reduce all saves and defense by 22 * 20% chance to create an air burst in radius 3 knocking enemies back 2 spaces and dealing 52 physical damage Travel speed: +200% Damage (Ranged): +5 mind Shots are used with slings to pummel your foes to death. |
elm totem of summon tentacle [power 100] (25 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 1 It can be used to summon a resilient tentacle up to 5 spaces away for 3 turns. Each turn the tentacle will strike a random enemy in range 3 dealing physical damage and attempting to pin them. (Tentacle Stats) Life: 202 Base Damage: 105 Armor: 1 All Resist: 2 Activation puts all charms on cooldown for 25 turns. Natural totems are made by powerful wilders to store nature power. |
extending elm totem of stinging [power 122] (15 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 1 It can be used to sting an enemy dealing 122 nature damage over 7 turns and reducing their healing by 50% Activation puts all charms on cooldown for 15 turns. When used: * Increase the duration of 1 beneficial effects by 1. Natural totems are made by powerful wilders to store nature power. |
yew totem of stinging [power 236] (15 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 3 It can be used to sting an enemy dealing 236 nature damage over 7 turns and reducing their healing by 50% Activation puts all charms on cooldown for 15 turns. Natural totems are made by powerful wilders to store nature power. |
6 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
piercing elm wand of lightning storm [power 110] (15 cooldown)Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 1 It can be used to create a radius 3 storm for 5 turns. Each turn, creatures within take 22 lightning damage and will be dazed for 1 turn (110 total damage) Activation puts all charms on cooldown for 15 turns. When used: * Increase all damage penetration by 10% for 2 turns. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
5 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
5 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
5 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Antimagic! (Exploration mode)
Completed antimagic training in the Ziguranth camp.By Hastur the Thalore Possessor level 11
18th Regrowth 123rd year of Ascendancy at 20:32 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Hastur the Thalore Possessor level 11
11st Regrowth 123rd year of Ascendancy at 02:23 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Hastur the Thalore Possessor level 19
1st Haze 123rd year of Ascendancy at 21:59 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Hastur the Thalore Possessor level 16
42nd Dusk 123rd year of Ascendancy at 11:05 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Hastur the Thalore Possessor level 10
52nd Haze 122nd year of Ascendancy at 09:10 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Hastur the Thalore Possessor level 20
4th Haze 123rd year of Ascendancy at 21:29 see stats
Poisonous (Exploration mode)
Sided with the assassin lord.By Hastur the Thalore Possessor level 20
36th Haze 123rd year of Ascendancy at 08:33 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Hastur the Thalore Possessor level 3
54th Dusk 122nd year of Ascendancy at 03:38 see stats
The Right thing to do (Exploration mode)
Did the righteous thing in the ring of blood and disposed of the Blood Master.By Hastur the Thalore Possessor level 20
18th Haze 123rd year of Ascendancy at 22:22 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Hastur the Thalore Possessor level 20
5th Haze 123rd year of Ascendancy at 03:34 see stats
Log
Today is the 18th Regrowth of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 01:46.
Today is the 19th Regrowth of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 02:56.
Today is the 20th Regrowth of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 01:20.
Today is the 21st Regrowth of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 02:30.
Today is the 22nd Regrowth of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 03:40.
You don't see how to get there...
You don't see how to get there...
Today is the 23rd Regrowth of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 02:03.
Today is the 24th Regrowth of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 03:13.
You don't see how to get there...
Today is the 25th Regrowth of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 04:23.
Today is the 26th Regrowth of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 02:46.
Today is the 27th Regrowth of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 03:56.
Today is the 28th Regrowth of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 02:20.
Today is the 29th Regrowth of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:41.
You don't see how to get there...
Today is the 30th Regrowth of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 04:40.
Today is the 31st Regrowth of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:15.
Today is the 32nd Regrowth of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 04:13.




















































































































