BABUI the level 1 Higher Arcane Blade by JonBeker

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceHigher
ClassArcane Blade
Level / Exp1 / 14%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 13)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic17 (base 16)
Willpower11 (base 10)
Cunning13 (base 13)

Resources

Life100/100
Mana92/105
Stamina82/82
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth16.54677130326
See Invisible16.54677130326

Offense: Mainhand

Damage24
Accuracy19
Crit Chance3%
APR1
Speed1.00

Offense: Spell

Spellpower17
Crit Chance2%
Speed1

Offense: Mind

Mindpower12
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense3
Ranged Defense3
Fatigue6
Physical Save8
Spell Save9
Mental Save8

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Magical combat1.30
2/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
2/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Spell / Enhancement1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Spell / Aegis1.00
0/5
0/5
0/5
0/5
Spell / Conveyance1.00
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
1/5
0/5

Effects

talent

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Forest troll is on fire!
BABUI's Flame hits Forest troll for
65 fire damage.

Burning from BABUI hits Forest troll for
22 fire damage.
You collect a new ingredient:
length of troll intestine (1).

Burning from BABUI hits Forest troll for
22 fire damage.
Burning from BABUI killed Forest troll!
BABUI feels pain again.

Talent Flame is ready to use.
BABUI stops regenerating health quickly.

Ran for 3 turns (stop reason: didn't move).


Ran for 2 turns (stop reason: hostile spotted to the east (green worm mass)).


Talent Infusion: Regeneration is ready to use.
Ran for 3 turns (stop reason: didn't move).


Ran for 2 turns (stop reason: didn't move).


You don't see how to get there...

Talent Infusion: Wild is ready to use.
Ran for 3 turns (stop reason: hostile spotted to the southeast (green worm mass)).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southeast (green worm mass)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southeast (green worm mass)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southeast (green worm mass)).