Trapper the level 8 Higher Rogue by DaPorsche

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassRogue
Level / Exp8 / 41%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 11)
Dexterity40 (base 31)
Constitution14 (base 13)
Magic11 (base 10)
Willpower11 (base 10)
Cunning23 (base 18)

Resources

Life242/242
Stamina134/134
Healing Factor1.0372895330003
Regeneration0.25932238325009

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage23
Accuracy39
Crit Chance18%
APR7
Speed0.80

Offense: Offhand

Damage21
Accuracy39
Crit Chance17%
APR5
Speed1.00

Offense: Spell

Spellpower5.5
Crit Chance5%
Speed1

Offense: Mind

Mindpower16
Crit Chance5%
Speed1

Offense: Damage Bonus

Lightning+10%
All0%

Offense: Damage Penetration

Fire+15%

Defense: Base

Armour (hardiness)3 (30%)
Defense22
Ranged Defense22
Fatigue6
Physical Save11
Spell Save7
Mental Save11

Defense: Resistances

Blight+ 5%( 70%)
Acid+ 6%( 70%)
Fire+ 3%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
1/5
0/5
0/5
0/5
Cunning / Stealth1.30
2/5
2/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
5/5
1/5
0/5
0/5
Technique / Throwing knives1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
5/5
0/5
0/5
0/5
Race / Higher1.00
2/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
1/5

Effects

beneficial effect
beneficial effect

Quests

done
done
done
active
active
done

Equipment

On feet
Light source
On fingers
Around waist
In main hand
Main armor
In off hand
Cloak
Around neck

Inventory

Achievements

Log

Ran for 11 turns (stop reason: didn't move).

Shady cornac man says: 'Hey you. Come here.'


Saving done.


Ran for 11 turns (stop reason: didn't move).


Ran for 2 turns (stop reason: didn't move).


You don't see how to get there...


Sold:
regeneration infusion (heal 104; 14 cd) for 0.81 gold.
Sold:
regeneration infusion of the titan (heal 101; 14 cd) for 1.18 gold.
Sold:
wild infusion of the duelist (res 22%; mental; dur 2; cd 11) for 1.50 gold.
Sold: 6
agate for 24.00 gold.
Sold: 4
spinel for 16.00 gold.
Sold: 4
ametrine for 16.00 gold.
Sold:
citrine for 4.00 gold.
Sold: 6
zircon for 24.00 gold.
Sold:
iron dagger (10-12 power, 5 apr) for 0.25 gold.
Sold:
iron dagger (10-14 power, 5 apr) for 0.25 gold.
Sold:
iron dagger of massacre (14-19 power, 5 apr) for 0.45 gold.
Sold:
slime-covered iron dagger of erosion (10-12 power, 5 apr) for 2.20 gold.
Sold:
Girdle of the Calm Waters for 7.50 gold.

Talent Flurry is ready to use.

Saving game...

Saving done.