




Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.6Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Arena |
| Mode | Nightmare Roguelike |
| Sex | Female |
| Race | Skeleton |
| Class | Necromancer |
| Level / Exp | 39 / 27% |
| Size | medium |
| Lifes / Deaths | Killed by skeleton master archer at level 39 on the 79th Pyre 122nd year of Ascendancy at 23:02 / 1 |
Primary Stats
| Strength | 30 (base 10) |
| Dexterity | 34 (base 13) |
| Constitution | 50 (base 50) |
| Magic | 50 (base 50) |
| Willpower | 13 (base 13) |
| Cunning | 50 (base 50) |
Resources
| Life | -647/610 |
| Mana | 74/381 |
| Soul | 11/18 |
| Healing Factor | 1.2786847857242 |
| Regeneration | 0.31967119643105 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 3 |
Offense: Mainhand
| Damage | 22 |
| Accuracy | 24 |
| Crit Chance | 14% |
| APR | 2 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 51 |
| Crit Chance | 17% |
| Speed | 1 |
Offense: Mind
| Mindpower | 24 |
| Crit Chance | 13% |
| Speed | 1 |
Offense: Damage Bonus
| Darkness | +10% |
| Cold | 0% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 0 (30%) |
| Defense | 17 |
| Ranged Defense | 17 |
| Fatigue | 0 |
| Physical Save | 24 |
| Spell Save | 21 |
| Mental Save | 21 |
Defense: Resistances
| Lightning | + 34%( 70%) |
| Temporal | + 34%( 70%) |
| All | + 30%( 70%) |
Defense: Immunities
| Fear Resistance | 100% |
| Instadeath Resistance | 100% |
| Poison Resistance | 100% |
| Bleed Resistance | 100% |
Inscriptions (3/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 130 damage for 5 turns. |
| Runes | Effective talent level: 1.0 Rune: Shatter AfflictionsUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 50 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. |
| Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell and usable during Aether Avatar Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 820% for 10 turns (287 total) and instantly restoring 41 mana. Also when resting your mana will regenerate at 0.5 per turn. |
Class Talents
| Spell / Glacial waste | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 2/5 |
| Spell / Master of flesh | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Nightfall | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Dreadmaster | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Spell / Death | 1.30 |
| 2/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Spell / Grave | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Eradication | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 2/5 |
| Spell / Master of bones | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Spell / Animus | 1.30 |
| 4/5 |
| 1/5 |
| 1/5 |
| 4/5 |
| Spell / Master necromancer | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Spell / Rime wraith | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Generic Talents
| Spell / Spectre | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Necrosis | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Undead / Skeleton | 1.10 |
| 5/5 |
| 5/5 |
| 2/5 |
| 5/5 |
Prodigies
| 1/1 |
Effects
Quests
Seeking wealth, glory, and a great fight, you challenge the Arena! The ArenaCan you defeat your foes and become Master of Arena? | active |
Equipment
| Main armor | linen robe (0 def, 0 armour)2.00 Encumbrance. Type: armor / cloth ; tier 1 When wielded/worn: Changes resistances: +7% all A cloth vestment. It offers no intrinsic protection but can be enchanted. |
| Light source | brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | grounding linen wizard hat (1 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) Changes resistances: +6% lightning / +6% temporal A pointy cloth hat, very wizardly... |
| In main hand | elm bonestaff (10-12 power, 2 apr, darkness element)Requires: - Magic 11 5.00 Encumbrance. Type: weapon / staff ; tier 1 It must be held with both hands. Base power: 10.0 - 12.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +2 Crit. chance: +2.5% Attack speed: 100% When wielded/worn: Changes damage: +10% darkness Talent granted: +1 Command Staff Spellpower: +3 (+1 eff.) Spell crit. chance: +1% Staves designed for wielders of magic, by the greats of the art. |
Inventory
copper ring0.10 Encumbrance. Type: jewelry / ring ; tier 1 Rings make your fingers look great! |
2 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
Achievements
Arena Battler 20 (Nightmare (Roguelike) difficulty)
Got to wave 20 in the arena.By Necrorena the Skeleton Necromancer level 23
76th Pyre 122nd year of Ascendancy at 07:58 see stats
Arena Battler 50 (Nightmare (Roguelike) difficulty)
Got to wave 50 in the arena.By Necrorena the Skeleton Necromancer level 34
78th Pyre 122nd year of Ascendancy at 19:56 see stats
Level 10 (Nightmare (Roguelike) difficulty)
Got a character to level 10.By Necrorena the Skeleton Necromancer level 10
75th Pyre 122nd year of Ascendancy at 01:13 see stats
Level 20 (Nightmare (Roguelike) difficulty)
Got a character to level 20.By Necrorena the Skeleton Necromancer level 20
75th Pyre 122nd year of Ascendancy at 21:45 see stats
Level 30 (Nightmare (Roguelike) difficulty)
Got a character to level 30.By Necrorena the Skeleton Necromancer level 30
77th Pyre 122nd year of Ascendancy at 20:00 see stats
That was close (Nightmare (Roguelike) difficulty)
Killed your target while having only 1 life left.By Necrorena the Skeleton Necromancer level 1
74th Pyre 122nd year of Ascendancy at 11:32 see stats
Log
The shield around armoured skeleton warrior crumbles.
Marshamancer resists the effect 'Spike of Decrepitude'!
Ghast shrugs off the effect 'Spike of Decrepitude'!
Armoured skeleton warrior is no longer cursed.
Armoured skeleton warrior killed Armoured skeleton warrior!
Marshamancer damages herself through Martyrdom!
Necrorena receives 11 healing from Eternal Night.
Necrorena hits Marshamancer for (1 absorbed), 0 darkness (0 total damage).
Spikes of Decrepitude hits Ghast for 9 cold, 11 darkness (20 total damage).
Spikes of Decrepitude hits Armoured skeleton warrior for (6 absorbed), 2 cold, 9 darkness (11 total damage).
Spikes of Decrepitude hits Marshamancer for (8 absorbed), 0 cold, (9 absorbed), 0 darkness (0 total damage).
Dreadmaster hits Marshamancer for (1 absorbed), 0 darkness (0 total damage).
Dire Plague from Marshamancer hits Necrorena for 40 darkness damage.
Dire Plague from Marshamancer hits Dreadmaster for 13 darkness damage.
Frost Cut from Necrorena hits Ghoul for 19 cold damage.
Dire Plague from Marshamancer hits Armoured skeleton warrior for (35 absorbed), 0 darkness (0 total damage).
The shield around armoured skeleton warrior crumbles.
Skeleton master archer's Shoot performs a ranged critical strike against Necrorena!
Marshamancer damages herself through Martyrdom!
Ghoul hits Marshamancer for (1 absorbed), 0 cold, (1 absorbed), 0 darkness (0 total damage).
Armoured skeleton warrior hits Marshamancer for (0 absorbed), 0 darkness (0 total damage).
Necrorena hits Marshamancer for (1 absorbed), 0 darkness, (0 absorbed), 0 cold, (0 absorbed), 0 darkness (0 total damage).
Spikes of Decrepitude hits Ghoul for 20 cold, 14 darkness (34 total damage).
Spikes of Decrepitude hits Necrorena for (3 to minion: ghoul), 18 cold, (2 to minion: ghoul), 16 darkness (34 total damage).
Spikes of Decrepitude hits Armoured skeleton warrior for (21 absorbed), 0 cold, (7 absorbed), 9 darkness (9 total damage).
Marshamancer hits Necrorena for (6 to minion: ghoul), 41 darkness (41 total damage).
Marshamancer hits Ghoul for (36 to bones), 0 darkness (0 total damage).
Marshamancer hits Armoured skeleton warrior for (41 absorbed), 0 darkness (0 total damage).
Skeleton master archer's Shoot hits Necrorena for (54 to minion: dreadmaster), 357 physical (357 total damage).
Necrorena the level 39 skeleton necromancer was impaled to death by a skeleton master archer on level 61 of The Arena.








































































