Sand Slayer the level 18 Higher Necromancer by DroptheMoose

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceHigher
ClassNecromancer
Level / Exp18 / 22%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity13 (base 10)
Constitution28 (base 27)
Magic60 (base 46)
Willpower14 (base 13)
Cunning23 (base 17)

Resources

Life294/294
Mana239/239
Soul9/11
Healing Factor1.2656298990388
Regeneration5.3789270709149

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite3
Infravision6
See Stealth23.074207531484
See Invisible35.074207531484

Offense: Mainhand

Damage24
Accuracy7
Crit Chance7%
APR2
Speed1.00

Offense: Spell

Spellpower41
Crit Chance12%
Speed1

Offense: Mind

Mindpower19
Crit Chance5%
Speed1

Offense: Damage Bonus

Darkness+13%
Nature+10%
Lightning+10%
Cold+10%
All0%

Offense: Damage Penetration

Darkness+11%
Physical+5%
Temporal+11%

Defense: Base

Armour (hardiness)11 (45%)
Defense22
Ranged Defense22
Fatigue2
Physical Save35
Spell Save25
Mental Save19

Defense: Resistances

Arcane+ 12%( 70%)
Cold+ 28%( 70%)
All 0%( 70%)
Lightning+ 31%( 70%)
Temporal+ 17%( 70%)
Physical+ 6%( 70%)
Darkness+ 15%( 70%)
Fire+ 24%( 70%)
Nature+ 26%( 70%)

Defense: Immunities

Pinning Resistance50%
Confusion Resistance31%
Instadeath Resistance100%
Poison Resistance50%
Blind Resistance35%

Inscriptions (4/4)

Infusions
Infusions
Runes
Infusions

Class Talents

Spell / Glacial waste1.30
5/5
1/5
0/5
0/5
Spell / Master of flesh1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
5/5
1/5
1/5
5/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Master of bones1.30
5/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
5/5
0/5
0/5
0/5
Race / Higher1.00
5/5
1/5
1/5
0/5
Spell / Necrosis1.30
5/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
1/5
0/5
0/5

Effects

talent
talent

Quests

done
active
done
failed
done
done
active
done
active
done
active
active
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Sand Slayer the Higher Necromancer level 10
2nd Mirth 122nd year of Ascendancy at 21:27
see stats
That was close (Nightmare (Roguelike) difficulty) Killed your target while having only 1 life left.
By Sand Slayer the Higher Necromancer level 12
8th Flare 122nd year of Ascendancy at 15:21
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Sand Slayer the Higher Necromancer level 7
78th Pyre 122nd year of Ascendancy at 18:49
see stats
The secret city (Nightmare (Roguelike) difficulty) Discovered the truth about mages.
By Sand Slayer the Higher Necromancer level 14
53rd Dusk 122nd year of Ascendancy at 09:35
see stats
The sky is falling! (Nightmare (Roguelike) difficulty) Saw a huge meteor falling from the sky.
By Sand Slayer the Higher Necromancer level 17
70th Dusk 122nd year of Ascendancy at 18:43
see stats

Log

Your summoned ghoul disappears.

You are yanked out of this place!

You gain 2.86 gold from the transmogrification of
thought-forged quiver of ash arrows of erosion (13/13, 125% power, 7 apr).
You gain 16.41 gold from the transmogrification of
Blastvice the steel shield (0 def, 4 armour, 38 block).
You gain 1.00 gold from the transmogrification of
iron plate armour (0 def, 7 armour).
You gain 0.60 gold from the transmogrification of
cured leather armour (6 def, 4 armour).
You gain 12.29 gold from the transmogrification of
Obsidianrock of the Blightspawn (6 def, 4 armour).
You gain 0.35 gold from the transmogrification of
hardened leather gloves (0 def, 2 armour).
You gain 15.73 gold from the transmogrification of
Glaretrencher (0 def, 2 armour).
You gain 13.08 gold from the transmogrification of
Geldatta the Shockbone (0 def, 2 armour).
You gain 3.52 gold from the transmogrification of
traveler's pair of rough leather boots of tirelessness (0 def, 1 armour).
You gain 1.15 gold from the transmogrification of
mindwoven linen robe of lightning (+16%) (0 def, 0 armour).
You gain 11.90 gold from the transmogrification of
Jethunt (0 def, 0 armour).
You gain 13.98 gold from the transmogrification of
Birim the rough leather belt.
You gain 0.50 gold from the transmogrification of
steel waraxe (100% power, 3 apr).
You gain 2.59 gold from the transmogrification of
slime-covered steel waraxe of erosion (110% power, 3 apr).
You gain 2.73 gold from the transmogrification of
surging elm magestaff of fate (100% power, 2 apr, arcane element).
You gain 14.12 gold from the transmogrification of
steel greatsword 'Glintsin' (129% power, 2 apr).
You gain 0.50 gold from the transmogrification of
steel dagger (103% power, 6 apr).
You gain 0.50 gold from the transmogrification of
steel battleaxe (124% power, 2 apr).
You gain 12.12 gold from the transmogrification of
Siluwe the Floebreeze (124% power, 2 apr).
You gain 0.54 gold from the transmogrification of
teleportation rune (range 33; cd 15).
You gain 0.59 gold from the transmogrification of
shatter afflictions rune (absorb 32; cd 18).
You gain 1.23 gold from the transmogrification of
acid wave rune (damage 46; dur 4; cd 17).
You gain 1.60 gold from the transmogrification of
regeneration infusion of the psychic (heal 249; 13 cd).
You gain 0.77 gold from the transmogrification of
regeneration infusion (heal 91; 17 cd).
You gain 0.74 gold from the transmogrification of
regeneration infusion (heal 82; 15 cd).
You gain 1.52 gold from the transmogrification of
movement infusion (speed 456%; cd 8).
You gain 1.12 gold from the transmogrification of
healing infusion of the warrior (heal 75; cd 10).