Doomguy the level 1 Higher Doombringer by Z-Kappel

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceHigher
ClassDoombringer
Level / Exp1 / 56%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 14)
Dexterity11 (base 10)
Constitution12 (base 12)
Magic13 (base 12)
Willpower11 (base 10)
Cunning11 (base 11)

Resources

Life-11/128
Stamina59/102
Vim100/100
Healing Factor1.0191526171258
Regeneration0.25478815428145

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage25
Accuracy21
Crit Chance3%
APR1
Speed1.00

Offense: Spell

Spellpower13
Crit Chance1%
Speed1

Offense: Mind

Mindpower12
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)6.3350939529706 (47.857809501309%)
Defense2
Ranged Defense2
Fatigue12
Physical Save9
Spell Save8
Mental Save7

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Torture1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.30
0/5
0/5
0/5
0/5
Corruption / Brutality1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
1/5
0/5
0/5
0/5

Generic Talents

Corruption / Oppression1.30
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
0/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Doomguy hits Demonic clerk for 30 physical, 3 fire, 13 fire (46 total damage).
Demonic clerk hits Doomguy for 4 healing, 1 healing (0 total damage) [5 healing].
Doomguy killed Demonic clerk!

Burning from Demonic clerk hits
Doomguy for 6 fire damage.
You pickup 0.60 gold pieces.

You pickup 0.95 gold pieces.

Doomguy stops burning.

Talent Incinerating Blows is ready to use.

Talent Draining Assault is ready to use.

Resting starts...

Rested for 1 turns (stop reason: hostile spotted to the east (investigator)).


Investigator casts
Abduction.
Investigator misses Doomguy.

Investigator casts
Abduction.
Investigator misses Doomguy.
Investigator hits Doomguy for 15 physical, 5 mind, 5 nature (25 total damage).

Doomguy casts
Draining Assault.
Investigator is on fire!

Investigator shrugs off Doomguy's 'Burning Shock'!
Doomguy steals life from Investigator!
Investigator hits Doomguy for 4 healing, 4 healing (0 total damage) [8 healing].
Doomguy hits Investigator for 30 physical, 3 fire, 28 physical, 3 fire (64 total damage).
Investigator hits Doomguy for 20 physical damage.
Doomguy the level 1 higher doombringer was disembowelled to death by an investigator on level 1 of Searing Halls.