Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.3 |
Addons | Items Vault 1.0.3 |
Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Male |
Race | Higher |
Class | Archer |
Level / Exp | 30 / 2% |
Size | medium |
Lifes / Deaths | Killed by skeleton mage at level 2 on the 77th Pyre 122nd year of Ascendancy at 11:16 / 195Killed by Bill the Stone Troll at level 5 on the 2nd Mirth 122nd year of Ascendancy at 18:29 Killed by skeleton warrior at level 5 on the 3rd Mirth 122nd year of Ascendancy at 07:37 Killed by skeleton warrior at level 5 on the 5th Mirth 122nd year of Ascendancy at 14:34 Killed by skeleton warrior at level 5 on the 5th Mirth 122nd year of Ascendancy at 14:58 Killed by skeleton warrior at level 5 on the 5th Mirth 122nd year of Ascendancy at 16:21 Killed by skeleton warrior at level 5 on the 5th Mirth 122nd year of Ascendancy at 18:56 Killed by Bill the Stone Troll at level 5 on the 7th Mirth 122nd year of Ascendancy at 15:15 Killed by Bill the Stone Troll at level 5 on the 7th Mirth 122nd year of Ascendancy at 16:39 Killed by skeleton warrior at level 6 on the 10th Dusk 122nd year of Ascendancy at 03:17 Killed by The Shade at level 8 on the 18th Dusk 122nd year of Ascendancy at 18:21 Killed by Poryrin the rattlesnake at level 11 on the 41st Dusk 122nd year of Ascendancy at 02:57 Killed by Poryrin the rattlesnake at level 11 on the 41st Dusk 122nd year of Ascendancy at 03:19 Killed by forest wight at level 11 on the 41st Dusk 122nd year of Ascendancy at 07:16 Killed by Xerarianne the poison ivy at level 12 on the 42nd Dusk 122nd year of Ascendancy at 14:16 Killed by Arythra the thief at level 12 on the 43rd Dusk 122nd year of Ascendancy at 06:17 Killed by devourer at level 13 on the 45th Dusk 122nd year of Ascendancy at 02:39 Killed by skeleton mage at level 13 on the 45th Dusk 122nd year of Ascendancy at 05:46 Killed by skeleton mage at level 13 on the 45th Dusk 122nd year of Ascendancy at 06:13 Killed by skeleton mage at level 13 on the 45th Dusk 122nd year of Ascendancy at 06:43 Killed by skeleton mage at level 13 on the 45th Dusk 122nd year of Ascendancy at 07:42 Killed by luminous horror at level 13 on the 45th Dusk 122nd year of Ascendancy at 15:46 Killed by luminous horror at level 13 on the 45th Dusk 122nd year of Ascendancy at 16:50 Killed by luminous horror at level 13 on the 45th Dusk 122nd year of Ascendancy at 17:56 Killed by luminous horror at level 13 on the 45th Dusk 122nd year of Ascendancy at 18:31 Killed by luminous horror at level 13 on the 45th Dusk 122nd year of Ascendancy at 19:33 Killed by luminous horror at level 13 on the 45th Dusk 122nd year of Ascendancy at 20:26 Killed by blade horror at level 13 on the 45th Dusk 122nd year of Ascendancy at 23:39 Killed by blade horror at level 13 on the 46th Dusk 122nd year of Ascendancy at 00:10 Killed by blade horror at level 13 on the 46th Dusk 122nd year of Ascendancy at 08:28 Killed by pauli the higher archer m at level 13 on the 46th Dusk 122nd year of Ascendancy at 08:28 Killed by Layaseriama the oozing horror at level 13 on the 46th Dusk 122nd year of Ascendancy at 09:30 Killed by Layaseriama the oozing horror at level 13 on the 46th Dusk 122nd year of Ascendancy at 09:50 Killed by armoured skeleton warrior at level 13 on the 46th Dusk 122nd year of Ascendancy at 10:11 Killed by Layaseriama the oozing horror at level 13 on the 46th Dusk 122nd year of Ascendancy at 11:41 Killed by Layaseriama the oozing horror at level 13 on the 46th Dusk 122nd year of Ascendancy at 12:51 Killed by Layaseriama the oozing horror at level 13 on the 46th Dusk 122nd year of Ascendancy at 13:24 Killed by skeleton mage at level 13 on the 46th Dusk 122nd year of Ascendancy at 14:11 Killed by skeleton mage at level 13 on the 46th Dusk 122nd year of Ascendancy at 15:23 Killed by umbral horror at level 13 on the 46th Dusk 122nd year of Ascendancy at 17:28 Killed by Layaseriama the oozing horror at level 13 on the 46th Dusk 122nd year of Ascendancy at 18:45 Killed by Layaseriama the oozing horror at level 14 on the 54th Dusk 122nd year of Ascendancy at 06:00 Killed by Layaseriama the oozing horror at level 14 on the 54th Dusk 122nd year of Ascendancy at 09:12 Killed by Weirdling Beast at level 14 on the 54th Dusk 122nd year of Ascendancy at 21:21 Killed by Weirdling Beast at level 14 on the 54th Dusk 122nd year of Ascendancy at 23:06 Killed by Weirdling Beast at level 14 on the 55th Dusk 122nd year of Ascendancy at 01:27 Killed by Weirdling Beast at level 14 on the 55th Dusk 122nd year of Ascendancy at 02:02 Killed by Weirdling Beast at level 14 on the 55th Dusk 122nd year of Ascendancy at 04:03 Killed by Belro the thalore at level 14 on the 60th Dusk 122nd year of Ascendancy at 09:40 Killed by Asela the human at level 14 on the 36th Haze 122nd year of Ascendancy at 09:13 Killed by pauli the higher archer m at level 14 on the 36th Haze 122nd year of Ascendancy at 09:13 Killed by skeleton warrior at level 15 on the 72nd Haze 122nd year of Ascendancy at 13:49 Killed by orc necromancer at level 15 on the 72nd Haze 122nd year of Ascendancy at 14:56 Killed by orc necromancer at level 15 on the 72nd Haze 122nd year of Ascendancy at 16:05 Killed by skeleton warrior at level 15 on the 72nd Haze 122nd year of Ascendancy at 17:20 Killed by orc necromancer at level 15 on the 72nd Haze 122nd year of Ascendancy at 18:37 Killed by ghoulking at level 15 on the 72nd Haze 122nd year of Ascendancy at 19:51 Killed by skeleton warrior at level 15 on the 72nd Haze 122nd year of Ascendancy at 20:58 Killed by Marbo the dwarf at level 15 on the 6th Decay 122nd year of Ascendancy at 21:29 Killed by Gathra the gigantic corrosive tunneler at level 15 on the 8th Decay 122nd year of Ascendancy at 11:06 Killed by pauli the higher archer m at level 16 on the 8th Decay 122nd year of Ascendancy at 14:00 Killed by pauli the higher archer m at level 16 on the 9th Decay 122nd year of Ascendancy at 16:43 Killed by gigantic sandworm tunneler at level 16 on the 10th Decay 122nd year of Ascendancy at 06:15 Killed by pauli the higher archer m at level 17 on the 1st Wintertide 123rd year of Ascendancy at 04:23 Killed by mad druid at level 17 on the 1st Allure 123rd year of Ascendancy at 01:10 Killed by zombie bunny at level 17 on the 1st Allure 123rd year of Ascendancy at 01:45 Killed by zombie bunny at level 17 on the 1st Allure 123rd year of Ascendancy at 02:26 Killed by mad druid at level 17 on the 1st Allure 123rd year of Ascendancy at 03:42 Killed by zombie bunny at level 17 on the 1st Allure 123rd year of Ascendancy at 04:25 Killed by pauli the higher archer m at level 17 on the 1st Allure 123rd year of Ascendancy at 04:25 Killed by mad druid at level 17 on the 1st Allure 123rd year of Ascendancy at 05:37 Killed by zombie bunny at level 17 on the 1st Allure 123rd year of Ascendancy at 06:42 Killed by zombie bunny at level 17 on the 1st Allure 123rd year of Ascendancy at 07:18 Killed by zombie bunny at level 17 on the 1st Allure 123rd year of Ascendancy at 07:56 Killed by zombie bunny at level 17 on the 1st Allure 123rd year of Ascendancy at 08:58 Killed by zombie bunny at level 17 on the 1st Allure 123rd year of Ascendancy at 10:06 Killed by zombie bunny at level 17 on the 1st Allure 123rd year of Ascendancy at 11:03 Killed by zombie bunny at level 17 on the 1st Allure 123rd year of Ascendancy at 12:10 Killed by Velirikira of the Bunnypocalypse at level 17 on the 1st Allure 123rd year of Ascendancy at 12:47 Killed by zombie bunny at level 17 on the 1st Allure 123rd year of Ascendancy at 17:21 Killed by zombie bunny at level 17 on the 1st Allure 123rd year of Ascendancy at 18:46 Killed by Cyrivea the mad druid at level 17 on the 1st Allure 123rd year of Ascendancy at 20:10 Killed by zombie bunny at level 17 on the 1st Allure 123rd year of Ascendancy at 21:21 Killed by zombie bunny at level 17 on the 1st Allure 123rd year of Ascendancy at 21:43 Killed by zombie bunny at level 17 on the 1st Allure 123rd year of Ascendancy at 22:31 Killed by zombie bunny at level 17 on the 2nd Allure 123rd year of Ascendancy at 02:29 Killed by zombie bunny at level 17 on the 2nd Allure 123rd year of Ascendancy at 02:52 Killed by zombie bunny at level 17 on the 2nd Allure 123rd year of Ascendancy at 04:17 Killed by pauli the higher archer m at level 17 on the 2nd Allure 123rd year of Ascendancy at 04:17 Killed by zombie bunny at level 17 on the 2nd Allure 123rd year of Ascendancy at 05:56 Killed by zombie bunny at level 17 on the 2nd Allure 123rd year of Ascendancy at 06:33 Killed by zombie bunny at level 17 on the 2nd Allure 123rd year of Ascendancy at 07:19 Killed by zombie bunny at level 17 on the 2nd Allure 123rd year of Ascendancy at 08:01 Killed by zombie bunny at level 17 on the 2nd Allure 123rd year of Ascendancy at 09:28 Killed by Betilrarimina the mad druid at level 17 on the 2nd Allure 123rd year of Ascendancy at 10:29 Killed by zombie bunny at level 17 on the 2nd Allure 123rd year of Ascendancy at 11:29 Killed by Betilrarimina the mad druid at level 17 on the 2nd Allure 123rd year of Ascendancy at 11:51 Killed by Betilrarimina the mad druid at level 17 on the 2nd Allure 123rd year of Ascendancy at 12:11 Killed by Betilrarimina the mad druid at level 17 on the 2nd Allure 123rd year of Ascendancy at 12:40 Killed by zombie bunny at level 17 on the 2nd Allure 123rd year of Ascendancy at 14:04 Killed by zombie bunny at level 17 on the 2nd Allure 123rd year of Ascendancy at 14:54 Killed by zombie bunny at level 17 on the 2nd Allure 123rd year of Ascendancy at 15:40 Killed by Girin the mad druid at level 17 on the 2nd Allure 123rd year of Ascendancy at 17:34 Killed by Girin the mad druid at level 17 on the 2nd Allure 123rd year of Ascendancy at 18:52 Killed by Giriabeth of the Bunnypocalypse at level 18 on the 2nd Allure 123rd year of Ascendancy at 20:26 Killed by Giriabeth of the Bunnypocalypse at level 18 on the 2nd Allure 123rd year of Ascendancy at 21:24 Killed by Giriabeth of the Bunnypocalypse at level 18 on the 2nd Allure 123rd year of Ascendancy at 22:24 Killed by zombie bunny at level 18 on the 3rd Allure 123rd year of Ascendancy at 01:28 Killed by zombie bunny at level 18 on the 3rd Allure 123rd year of Ascendancy at 02:16 Killed by mad druid at level 18 on the 3rd Allure 123rd year of Ascendancy at 08:33 Killed by zombie bunny at level 18 on the 3rd Allure 123rd year of Ascendancy at 09:18 Killed by zombie bunny at level 18 on the 3rd Allure 123rd year of Ascendancy at 10:26 Killed by zombie bunny at level 18 on the 3rd Allure 123rd year of Ascendancy at 11:32 Killed by zombie bunny at level 18 on the 3rd Allure 123rd year of Ascendancy at 12:44 Killed by zombie bunny at level 18 on the 3rd Allure 123rd year of Ascendancy at 13:49 Killed by zombie bunny at level 18 on the 3rd Allure 123rd year of Ascendancy at 20:45 Killed by Xylaith of the Bunnypocalypse at level 18 on the 3rd Allure 123rd year of Ascendancy at 21:42 Killed by zombie bunny at level 18 on the 4th Allure 123rd year of Ascendancy at 07:39 Killed by Vorith the zombie bunny at level 19 on the 5th Allure 123rd year of Ascendancy at 08:54 Killed by mad druid at level 19 on the 5th Allure 123rd year of Ascendancy at 09:26 Killed by zombie bunny at level 19 on the 5th Allure 123rd year of Ascendancy at 10:23 Killed by pauli the higher archer m at level 19 on the 5th Allure 123rd year of Ascendancy at 10:23 Killed by Xanasemille of the Bunnypocalypse at level 19 on the 5th Allure 123rd year of Ascendancy at 12:17 Killed by Mayaminor of the Bunnypocalypse at level 19 on the 5th Allure 123rd year of Ascendancy at 17:14 Killed by Mayaminor of the Bunnypocalypse at level 19 on the 5th Allure 123rd year of Ascendancy at 18:20 Killed by zombie bunny at level 19 on the 5th Allure 123rd year of Ascendancy at 19:39 Killed by Mayaminor of the Bunnypocalypse at level 19 on the 5th Allure 123rd year of Ascendancy at 21:04 Killed by zombie bunny at level 19 on the 5th Allure 123rd year of Ascendancy at 22:05 Killed by zombie bunny at level 19 on the 6th Allure 123rd year of Ascendancy at 01:18 Killed by zombie bunny at level 19 on the 6th Allure 123rd year of Ascendancy at 02:27 Killed by pauli the higher archer m at level 19 on the 6th Allure 123rd year of Ascendancy at 02:27 Killed by zombie bunny at level 19 on the 6th Allure 123rd year of Ascendancy at 04:04 Killed by zombie bunny at level 19 on the 6th Allure 123rd year of Ascendancy at 05:29 Killed by mad druid at level 19 on the 6th Allure 123rd year of Ascendancy at 06:25 Killed by zombie bunny at level 19 on the 6th Allure 123rd year of Ascendancy at 07:25 Killed by zombie bunny at level 20 on the 6th Allure 123rd year of Ascendancy at 08:55 Killed by zombie bunny at level 20 on the 6th Allure 123rd year of Ascendancy at 09:42 Killed by zombie bunny at level 20 on the 6th Allure 123rd year of Ascendancy at 10:49 Killed by zombie bunny at level 20 on the 6th Allure 123rd year of Ascendancy at 11:51 Killed by Belavena of the Bunnypocalypse at level 20 on the 6th Allure 123rd year of Ascendancy at 13:13 Killed by zombie bunny at level 20 on the 6th Allure 123rd year of Ascendancy at 19:34 Killed by zombie bunny at level 20 on the 6th Allure 123rd year of Ascendancy at 21:05 Killed by mad druid at level 20 on the 6th Allure 123rd year of Ascendancy at 23:16 Killed by zombie bunny at level 20 on the 7th Allure 123rd year of Ascendancy at 00:08 Killed by zombie bunny at level 20 on the 7th Allure 123rd year of Ascendancy at 01:05 Killed by Elyba of the Bunnypocalypse at level 20 on the 7th Allure 123rd year of Ascendancy at 02:28 Killed by zombie bunny at level 21 on the 7th Allure 123rd year of Ascendancy at 04:30 Killed by zombie bunny at level 21 on the 7th Allure 123rd year of Ascendancy at 05:56 Killed by skeleton warrior at level 21 on the 5th Regrowth 123rd year of Ascendancy at 20:39 Killed by Voralaith the Guardian at level 21 on the 6th Regrowth 123rd year of Ascendancy at 11:05 Killed by Voralaith the Guardian at level 21 on the 6th Regrowth 123rd year of Ascendancy at 12:01 Killed by Ce'Nytira the fire drake hatchling at level 21 on the 6th Regrowth 123rd year of Ascendancy at 23:06 Killed by fire drake at level 21 on the 6th Regrowth 123rd year of Ascendancy at 23:33 Killed by Ce'Nytira the fire drake hatchling at level 21 on the 7th Regrowth 123rd year of Ascendancy at 00:13 Killed by pauli the higher archer m at level 21 on the 7th Regrowth 123rd year of Ascendancy at 02:28 Killed by worm that walks at level 22 on the 7th Regrowth 123rd year of Ascendancy at 13:07 Killed by carrion worm mass at level 22 on the 7th Regrowth 123rd year of Ascendancy at 14:06 Killed by pauli the higher archer m at level 22 on the 7th Regrowth 123rd year of Ascendancy at 17:29 Killed by pauli the higher archer m at level 22 on the 7th Regrowth 123rd year of Ascendancy at 19:57 Killed by temporal stalker at level 22 on the 8th Regrowth 123rd year of Ascendancy at 09:11 Killed by multi-hued drake hatchling at level 22 on the 8th Regrowth 123rd year of Ascendancy at 12:48 Killed by cold drake hatchling at level 22 on the 8th Regrowth 123rd year of Ascendancy at 13:43 Killed by pauli the higher archer m at level 22 on the 8th Regrowth 123rd year of Ascendancy at 13:43 Killed by multi-hued drake hatchling at level 22 on the 8th Regrowth 123rd year of Ascendancy at 15:04 Killed by multi-hued drake hatchling at level 22 on the 8th Regrowth 123rd year of Ascendancy at 16:11 Killed by multi-hued drake hatchling at level 22 on the 8th Regrowth 123rd year of Ascendancy at 17:06 Killed by multi-hued drake hatchling at level 22 on the 8th Regrowth 123rd year of Ascendancy at 18:20 Killed by Urkis, the High Tempest at level 22 on the 55th Regrowth 123rd year of Ascendancy at 18:45 Killed by skeleton mage at level 23 on the 62nd Regrowth 123rd year of Ascendancy at 20:45 Killed by pauli the higher archer m at level 23 on the 62nd Regrowth 123rd year of Ascendancy at 20:46 Killed by skeleton mage at level 23 on the 62nd Regrowth 123rd year of Ascendancy at 21:55 Killed by skeleton master archer at level 23 on the 63rd Regrowth 123rd year of Ascendancy at 03:39 Killed by Burb the snow giant champion at level 23 on the 64th Regrowth 123rd year of Ascendancy at 10:26 Killed by pauli the higher archer m at level 24 on the 64th Regrowth 123rd year of Ascendancy at 13:46 Killed by Greater Mummy Lord at level 25 on the 65th Regrowth 123rd year of Ascendancy at 13:58 Killed by Greater Mummy Lord at level 25 on the 65th Regrowth 123rd year of Ascendancy at 15:20 Killed by Greater Mummy Lord at level 25 on the 65th Regrowth 123rd year of Ascendancy at 15:59 Killed by elven cultist at level 25 on the 69th Regrowth 123rd year of Ascendancy at 01:42 Killed by mean looking elven guard at level 25 on the 70th Regrowth 123rd year of Ascendancy at 01:03 Killed by elven cultist at level 25 on the 70th Regrowth 123rd year of Ascendancy at 07:40 Killed by elven tempest at level 25 on the 70th Regrowth 123rd year of Ascendancy at 12:34 Killed by pauli the higher archer m at level 25 on the 70th Regrowth 123rd year of Ascendancy at 12:35 Killed by elven blood mage at level 25 on the 70th Regrowth 123rd year of Ascendancy at 21:39 Killed by war hound at level 25 on the 71st Regrowth 123rd year of Ascendancy at 07:13 Killed by Bavomat the thalore at level 26 on the 17th Pyre 123rd year of Ascendancy at 13:47 Killed by pauli the higher archer m at level 28 on the 70th Pyre 123rd year of Ascendancy at 01:48 Killed by pauli the higher archer m at level 28 on the 70th Pyre 123rd year of Ascendancy at 05:54 Killed by pauli the higher archer m at level 28 on the 70th Pyre 123rd year of Ascendancy at 06:53 Killed by armoured skeleton warrior at level 29 on the 77th Pyre 123rd year of Ascendancy at 03:44 Killed by Velussra the vampire at level 29 on the 8th Flare 123rd year of Ascendancy at 22:28 Killed by dreaming horror at level 29 on the 10th Flare 123rd year of Ascendancy at 14:29 Killed by dreaming horror at level 29 on the 10th Flare 123rd year of Ascendancy at 15:01 Killed by dreaming horror at level 29 on the 10th Flare 123rd year of Ascendancy at 16:53 Killed by dreaming horror at level 29 on the 10th Flare 123rd year of Ascendancy at 17:47 Killed by dreaming horror at level 29 on the 10th Flare 123rd year of Ascendancy at 19:39 |
Primary Stats
Strength | 39 (base 28) |
Dexterity | 50 (base 38) |
Constitution | 58 (base 50) |
Magic | 12 (base 11) |
Willpower | 28 (base 12) |
Cunning | 36 (base 23) |
Resources
Life | 780/780 |
Mana | 359/364 |
Stamina | 232/232 |
Paradox | 150 |
Healing Factor | 1.3 |
Regeneration | 9.36 |
Speed
Mental | 0% |
Attack | 0% |
Movement | +25% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 6 |
Infravision | 9 |
Offense: Mainhand
Damage | 90 |
Accuracy | 61 |
Crit Chance | 20% |
APR | 27 |
Speed | 0.80 |
Offense: Spell
Spellpower | 6 |
Crit Chance | 22% |
Speed | 1 |
Offense: Mind
Mindpower | 27 |
Crit Chance | 19% |
Speed | 1 |
Offense: Damage Bonus
Light | +10% |
All | 0% |
Blight | +4% |
Physical | +4% |
Arcane | +15% |
Nature | +26% |
Offense: Damage Penetration
Nature | +15% |
Defense: Base
Armour (hardiness) | 9 (30%) |
Defense | 29.4 |
Ranged Defense | 33.4 |
Fatigue | 0 |
Physical Save | 46.058333333333 |
Spell Save | 37.6125 |
Mental Save | 31.8125 |
Defense: Resistances
Light | + 40%( 70%) |
Blight | + 53%( 80%) |
Physical | + 19%( 70%) |
All | + 15%( 70%) |
Nature | + 24%( 70%) |
Defense: Immunities
Stun Resistance | 53% |
Pinning Resistance | 100% |
Instadeath Resistance | 100% |
Blind Resistance | 100% |
Inscriptions (5/5)
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 14% for 4 turns. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 351 life over 5 turns. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 242 life over 5 turns. Its effects scale with your Dexterity stat. |
Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 265 life. Its effects scale with your Cunning stat. |
Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 205 life. Its effects scale with your Constitution stat. |
Class Talents
Technique / Archery - bows | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 5/5 |
Technique / Combat veteran | 0.90 |
| 2/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Technique / Archery prowess | 1.30 |
| 5/5 |
| 2/5 |
| 1/5 |
| 5/5 |
Technique / Archery - slings | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Archery training | 1.30 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
Technique / Field control | 1.00 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cunning / Survival | 1.00 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Race / Higher | 1.00 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.30 |
| 5/5 |
| 4/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
detrimental effect | Your arcane powers are disrupted by your antimagic equipment. Antimagic Disruption |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Anne Buryset has asked you to find the Aporia Fold Lys, somewhere in the old forest. Aporia Fold LysYou only have -54853 minutes and 35 seconds to find it! | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You successfully escorted the injured seer to the recall portal on level 2 of Dreadfell. Escort: injured seer (level 2 of Dreadfell)As a reward you improved talent Premonition (+1 level(s)). | done |
You successfully escorted the temporal explorer to the recall portal on level 3 of Old Forest. Escort: temporal explorer (level 3 of Old Forest)As a reward you improved talent Spin Fate (+1 level(s)). | done |
You failed to protect the worried loremaster from death by skeleton warrior. Escort: worried loremaster (level 1 of Dreadfell) | failed |
You failed to protect the worried loremaster from death by degenerated skeleton warrior. Escort: worried loremaster (level 1 of Ruins of Kor'Pul) | failed |
You successfully escorted the worried loremaster to the recall portal on level 2 of Old Forest. Escort: worried loremaster (level 2 of Old Forest)As a reward you improved talent Disarm (+1 level(s)). | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the Dragon. | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 147. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
You aided various denizens of Maj'Eyal in their attempts to join the Brotherhood of Alchemists, though you did not prove the deciding factor for any. This year's new member is Marus of Elvala. The Brotherhood of AlchemistsYou have aided Stire of Derth in creating an elixir of avoidance. Marus of Elvala has completed an elixir of mysticism without your aid. Marus of Elvala has completed an elixir of the savior without your aid. Marus of Elvala has completed an elixir of mastery without your aid. You have aided Agrimley the hermit in creating an elixir of serendipity. You have aided Agrimley the hermit in creating an elixir of focus. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | active |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within6 lumberjacks have died. | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
On feet | Wanderer's Rest (4 def, 0 armour) Wanderer's Rest (4 def, 0 armour)Infused by psionic forces 0.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Defense: +4 Fatigue: -10% Changes stats: +3 Dex Changes resistances: +5% physical Pinning immunity: +100% Movement speed: +25% It can be used to activate talent Telekinetic Leap (costing 14 power out of 18/18) : Effective talent level: 4.0 Power cost: 14 out of 18/18. Range: 6.00 Travel Speed: instantaneous Is: a mind power Description: You perform a precise, telekinetically-enhanced leap, landing up to 6 squares away. These boots feel nearly completely weightless. Touching them, you feel an enormous burden lifted from you. |
Quiver | Corruptionblur (9/9, 36-50.4 power, 10 apr) Corruptionblur (9/9, 36-50.4 power, 10 apr)Requires: - Dexterity 24 Infused by nature Infused by arcane disrupting forces 3.00 Encumbrance. Type: ammo / arrow ; tier 3 Base power: 36.0 - 50.4 Uses stats: 70% Dex, 50% Str Damage type: Physical Armour Penetration: +10 Physical crit. chance: +2.0% Capacity: 9 Damage when this weapon hits(ranged): +28 physical + bleeding Burst (radius 1) on hit: +16 nature Arrows are used with bows to pierce your foes to death. |
Light source | Summertide Phial Summertide PhialInfused by nature 1.00 Encumbrance. Type: lite / lite When wielded/worn: Changes resistances: +30% light Changes damage: +10% light Light radius: +4 Healing mod.: +10% It can be used to call light, costing 9 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
On head | Eye of the Forest (4 def, 0 armour) Eye of the Forest (4 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Defense: +4 Changes stats: +6 Cun / +3 Wil Changes resistances: +10% blight Changes resistances cap: +10% blight Changes resistances penetration: +15% nature Changes damage: +20% nature Talent mastery: +0.10 Wild-gift / Moss Mental save: +12 Blindness immunity: +100% It can be used to activate talent Earth's Eyes (costing 45 power out of 50/50) : Effective talent level: 2.0 Power cost: 45 out of 50/50. Range: melee/personal Travel Speed: instantaneous Is: a mind power and a nature gift Description: Using your connection to Nature, you can see your surrounding area in a radius of 8. Also, while meditating, you are able to detect the presence of creatures around your in a radius of 4. This leather cap is overgrown with a thick moss, except for around the very front, where an eye, carved of wood, rests. A thick green slime slowly pours from the corners of the eye, like tears. |
Tool | Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when the wearer is hit: 15 blight Changes damage: +4% blight It can be used to dig a wall, cut a tree, ..., costing 1 power out of 1/1. A huge tooth taken from the Mouth, in the Deep Bellow. |
On fingers | Ring of Growth Ring of GrowthInfused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Str / +4 Wil Changes resistances: +10% nature Changes damage: +6% nature / +4% physical Physical save: +8 Life regen: +0.15 Healing mod.: +20% This small wooden ring has a single green stem wrapped around it. Thin leaves still seem to be growing from it. |
On fingers | gladiator's gold ring of perseverance gladiator's gold ring of perseveranceCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Physical power: +7 Changes stats: +6 Str / +4 Con Stun/Freeze immunity: +23% Life regen: +1.80 Rings can have magical properties. |
Around waist | Emblem of Evasion Emblem of EvasionCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 2 When wielded/worn: Ranged Defense: +8 Changes stats: +5 Dex / +3 Cun / +2 Lck Slows Projectiles: +20% It can be used to activate talent Evasion (costing 36 power out of 40/40) : Effective talent level: 2.0 Power cost: 36 out of 40/40. Range: melee/personal Travel Speed: instantaneous Description: Your quick wit allows you to see attacks before they land, granting you a 32% chance to completely evade them for 7 turns. Duration increases with your Willpower, and the chance to evade improves with your Cunning and Dexterity. Said to have belonged to a master of avoiding attacks, this gilded steel emblem symbolizes his talent. |
In main hand | Merkul's Second Eye Merkul's Second EyeRequires: - Dexterity 24 - Talent Shoot Powered by arcane forces 4.00 Encumbrance. Type: weapon / longbow ; tier 3 It must be held with both hands. Attack speed: 80% Firing range: +9 When this weapon hits: Arcane Eye (100% chance level 4). Travel speed: +400% When wielded/worn: Damage when the wearer hits(ranged): 25 arcane Light radius: +2 This bow is said to be the tool of an infamous dwarven spy, rumours said it allowed him to "steal" the eyes of his enemies. Adversaries struck were left alive, only to unknowingly divulge their secrets to his unwavering sight. |
On hands | archer's dwarven-steel gauntlets of war-making (0 def, 2 armour) archer's dwarven-steel gauntlets of war-making (0 def, 2 armour)Requires: - Talent Armour Training Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Accuracy: +7 Armour penetration: +5 Physical crit. chance: +8.0% Armour: +2 Changes stats: +4 Cun / +3 Dex Critical mult.: +5.00% Spell crit. chance: +9% Mental crit. chance: +8% It can be used to activate talent Steady Shot, placing all other charms into a 18 cooldown : Effective talent level: 3.9 Power cost: 18 out of 20/20. Range: 9.00 Travel Speed: instantaneous Description: A steady shot, doing 207% damage. Metal gloves protecting the hands up to the middle of the lower arm. |
Main armor | Rogue Plight (6 def, 7 armour) Rogue Plight (6 def, 7 armour)Requires: - Strength 22 Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 3 When wielded/worn: Armour: +7 Defense: +6 Fatigue: +7% Changes stats: +5 Wil / +4 Con Changes resistances: +35% blight Physical save: +35 Stun/Freeze immunity: +30% No rogue blades shall incapacitate the wearer of this armour. |
Cloak | regal cashmere cloak of backstabbing (2 def, 0 armour) regal cashmere cloak of backstabbing (2 def, 0 armour)Crafted by a master Infused by psionic forces 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Accuracy: +7 Armour penetration: +7 Defense: +2 Changes stats: +3 Wil Critical mult.: +16.00% Stealth bonus: +7 Mental save: +8 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Around neck | Xeryriatta XeryriattaPowered by arcane forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes damage: +15% arcane Critical mult.: +15.00% Spell crit. chance: +2% Amulets can have magical properties. |
Inventory
sun infusion (rad 7; power 21; turns 5; dispells darkness) sun infusion (rad 7; power 21; turns 5; dispells darkness)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to brighten the area in a radius of 7 and illuminate stealthy creatures, possibly revealing them (reduces stealth power by 10). The light is so powerful it will also banish magical darkness It will also blind any creatures caught inside (power 21) for 5 turns. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
warrior's heroism infusion (+10 for 7 turns, die at -324) warrior's heroism infusion (+10 for 7 turns, die at -324)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to increase three of your primary stats by 10 for 7 turns. Also while Heroism is active, you will only die when reaching -324 life. However, when below 0 you cannot see how much life you have left, and you will die if you did not heal before the effect ends. It will always increase your three highest stats. Its effects scale with your Strength stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
warrior's regeneration infusion (heal 193 over 5 turns) warrior's regeneration infusion (heal 193 over 5 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 193 life over 5 turns. Its effects scale with your Strength stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
Rune of the Rift (262.00 temporal damage, removed from time 4 turns) Rune of the Rift (262.00 temporal damage, removed from time 4 turns)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 4.00 Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Inflicts 262.00 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 60 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Boltparry BoltparryInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Damage when the wearer is hit: 20 lightning Changes resistances penetration: +20% nature Changes damage: +21% lightning Amulets can have magical properties. |
Choker of Dread Choker of DreadPowered by arcane forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Physical power: +5 Blindness immunity: +100% Spellpower: +5 See invisible: +10 It can be used to summon an elder vampire to your side, costing 54 power out of 60/60. The evilness of undeath radiates from this amulet. |
Feathersteel Amulet Feathersteel AmuletCrafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Fatigue: -20% Maximum encumbrance: +20 Movement speed: +20% Avoid Pressure Traps: The wearer never triggers traps that require pressure. The weight of the world seems a little lighter with this amulet around your neck. |
Skymaim SkymaimCrafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Accuracy: +2 Armour penetration: +1 Changes stats: +1 Str Damage when the wearer hits(melee): 6 physical Changes resistances penetration: +10% lightning Stamina each turn: +0.20 Amulets can have magical properties. |
gold amulet gold amulet0.10 Encumbrance. Type: jewelry / amulet ; tier 3 Amulets can have magical properties. |
Brightwind BrightwindCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Str Changes resistances: +12% light Changes damage: +21% light Stamina each turn: +0.60 Rings can have magical properties. |
conjurer's gold ring of the mind (+12%) conjurer's gold ring of the mind (+12%)Powered by arcane forces Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +5 Mag / +5 Wil Changes resistances: +12% mind Changes damage: +12% mind Spellpower: +7 Rings can have magical properties. |
copper ring copper ring0.10 Encumbrance. Type: jewelry / ring ; tier 1 Rings can have magical properties. |
gold ring of misery gold ring of miseryInfused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +3 Cun Hate when firing a critical mind attack: +1.00 It can be used to activate talent Bleeding Edge, placing all other charms into a 18 cooldown : Effective talent level: 3.0 Power cost: 18 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Lashes at the target, doing 154% weapon damage. If the attack hits, the target will bleed for 293% weapon damage over 7 turns, and all healing will be reduced by 30%. Rings can have magical properties. |
savior's copper ring savior's copper ringCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Physical save: +6 Spell save: +6 Mental save: +6 Rings can have magical properties. |
steel ring steel ring0.10 Encumbrance. Type: jewelry / ring ; tier 2 Rings can have magical properties. |
titan's copper ring titan's copper ringInfused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes stats: +3 Con Physical save: +6 Rings can have magical properties. |
warrior's steel ring of sensing warrior's steel ring of sensingPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Armour: +6 Changes stats: +3 Str Blindness immunity: +24% See stealth: +7 See invisible: +7 Rings can have magical properties. |
Layiwen (47-70.5 power, 3 apr) Layiwen (47-70.5 power, 3 apr)Requires: - Strength 35 Crafted by a master 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / battleaxe ; tier 4 It must be held with both hands. Base power: 47.0 - 70.5 Uses stat: 120% Str Damage type: Physical Armour Penetration: +3 Physical crit. chance: +7.5% Attack speed: 100% When wielded/worn: Ranged Defense: +8 Damage when the wearer hits(melee): 8 mind Changes resistances: +12% acid Defense after a teleport: +25 Massive two-handed battleaxes. |
Dagger of the Past (25-32.5 power, 20 apr) Dagger of the Past (25-32.5 power, 20 apr)Requires: - Magic 24 - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 3 It is part of a set of items. Base power: 25.0 - 32.5 Uses stats: 50% Mag, 50% Dex Damage type: Physical Armour Penetration: +20 Physical crit. chance: +20.0% Attack speed: 100% Damage when this weapon hits: +5 temporal When wielded/worn: Changes damage: -10% physical / +5% temporal Defense after a teleport: +10 Resist all after a teleport: +5% Effect duration reduction after a teleport: +15% Legend has it this blade is one of a pair; twin blades forged in the earliest of days of the Wardens. To an untrained wielder it is less than perfect; to a Warden, it represents the opportunity to learn from the mistakes of the past. |
Darkoracle the dwarven-steel greatsword (35-56 power, 2 apr) Darkoracle the dwarven-steel greatsword (35-56 power, 2 apr)Requires: - Strength 24 Infused by nature Infused by psionic forces 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / greatsword ; tier 3 It must be held with both hands. Base power: 35.0 - 56.0 Uses stat: 120% Str Damage type: Physical Armour Penetration: +2 Physical crit. chance: +3.5% Attack speed: 100% Damage when this weapon hits: +24 mind Damage conversion: 44% mind / 35% ice When wielded/worn: Armour: +9 Changes stats: +4 Wil Changes resistances penetration: +15% darkness / +9% cold Changes damage: +6% darkness It can be used to project an attack as mind damage doing 100% weapon damage, placing all other charms into a 6 cooldown. Massive two-handed swords. |
Spectral Blade (24-38.4 power, 4 apr) Spectral Blade (24-38.4 power, 4 apr)Requires: - Strength 24 Powered by arcane forces Crafted by a master 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / greatsword ; tier 2 It must be held with both hands. Base power: 24.0 - 38.4 Uses stat: 120% Str Damage type: Physical Armour Penetration: +4 Physical crit. chance: +3.0% Attack speed: 90% Damage when this weapon hits: +10 arcane When wielded/worn: See invisible: +10 Blind-Fight:This item allows the wearer to attack unseen targets without any penalties. This sword appears weightless, and nearly invisible. |
mighty yew longbow of true flight mighty yew longbow of true flightRequires: - Dexterity 24 - Talent Shoot Crafted by a master 4.00 Encumbrance. Type: weapon / longbow ; tier 3 It must be held with both hands. Attack speed: 80% Firing range: +9 When wielded/worn: Accuracy: +9 Physical crit. chance: +6.0% Physical power: +7 Changes stats: +3 Str Longbows are used to shoot arrows at your foes. |
thunderous yew longbow thunderous yew longbowRequires: - Dexterity 24 - Talent Shoot Infused by nature 4.00 Encumbrance. Type: weapon / longbow ; tier 3 It must be held with both hands. Attack speed: 80% Firing range: +8 Damage when this weapon hits(ranged): +10 blinding light When wielded/worn: Changes stats: +2 Str / +2 Dex / +1 Mag / +1 Wil / +1 Cun / +2 Con Changes resistances penetration: +7% lightning Longbows are used to shoot arrows at your foes. |
Blade of Distorted Time (40-56 power, 10 apr) Blade of Distorted Time (40-56 power, 10 apr)Requires: - Strength 44 Powered by arcane forces 3.00 Encumbrance. Type: weapon / longsword ; tier 4 Base power: 40.0 - 56.0 Uses stats: 20% Mag, 80% Str Damage type: Physical Armour Penetration: +10 Physical crit. chance: +8.0% Attack speed: 100% Special effect when this weapon hits: 20% to slow target Damage conversion: 20% temporal When wielded/worn: Changes damage: +10% physical / +12% temporal It can be used to activate talent Rethread (costing 8 power out of 8/8) : Effective talent level: 2.0 Power cost: 8 out of 8/8. Range: 10.00 Travel Speed: instantaneous Is: a spell Description: Creates a wake of temporal energy that deals 28.74 damage in a beam, as you attempt to rethread the timeline. Affected targets may be stunned, blinded, pinned, or confused for 3 turns. Each target you hit with Rethread will reduce your Paradox by 2. The damage will increase with your Paradox and Spellpower. The remnants of a damaged timeline, this blade shifts and fades at random. |
Hare-Skin Sling Hare-Skin SlingRequires: - Dexterity 35 - Talent Shoot Infused by nature 4.00 Encumbrance. Type: weapon / sling ; tier 3 Attack speed: 80% Firing range: +10 When wielded/worn: Physical crit. chance: +5.0% Defense: +10 Changes stats: +10 Lck Talent mastery: +0.20 Cunning / Survival Movement speed: +20% It can be used to activate talent Inertial Shot (costing 8 power out of 8/8) : Effective talent level: 3.9 Power cost: 8 out of 8/8. Range: 9.00 Travel Speed: instantaneous Description: You fire a mighty shot at your target, doing 144% damage and knocking it back. The knockback chance increases with your Accuracy. This well-tended sling is made from the leather and sinews of a large hare. It feels smooth to the touch yet very durable. Some say that the skin of a hare brings luck and fortune. Hard to tell if that really helped its former owner, but it's clear that the skin is at least also strong and reliable.. |
Isira (6-8.4 power, 2 apr) Isira (6-8.4 power, 2 apr)Requires: - Strength 11 Infused by psionic forces 3.00 Encumbrance. Type: weapon / waraxe ; tier 1 Base power: 6.0 - 8.4 Uses stat: 100% Str Damage type: Physical Armour Penetration: +2 Physical crit. chance: +3.5% Attack speed: 100% When wielded/worn: Changes stats: +4 Wil Allows you to breathe in: water Light radius: +1 One-handed war axes. |
Erelesta ErelestaCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Changes stats: +4 Str / +6 Dex / +4 Cun A belt that goes around your waist. |
Mighty Girdle Mighty GirdleCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 2 It is part of a set of items. When wielded/worn: Armour: +4 Maximum encumbrance: +70 Knockback immunity: +40% This girdle is enchanted with mighty wards against expanding girth. Whatever the source of its wondrous strength, it will prove of great aid in the transport of awkward burdens. |
Firewalker (8 def, 2 armour) Firewalker (8 def, 2 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 3 When wielded/worn: Armour: +2 Defense: +8 Changes stats: +6 Cun / +6 Mag Damage when the wearer is hit: 18 fire Changes resistances: +20% fire / -10% cold Changes resistances penetration: +20% fire Changes damage: +20% fire This fiery robe was worn by the mad pyromancer Halchot, who terrorised many towns in the late Age of Dusk, burning and looting villages as they tried to recover from the Spellblaze. Eventually he was tracked down by the Ziguranth, who cut out his tongue, chopped off his head, and rent his body to shreds. The head was encased in a block of ice and paraded through the streets of nearby towns amidst the cheers of the locals. Only this robe remains of the flames of Halchot. |
Frost Treads (1 def, 4 armour) Frost Treads (1 def, 4 armour)Requires: - Dexterity 16 Infused by nature 2.00 Encumbrance. Type: armor / feet ; tier 2 When wielded/worn: Armour: +4 Defense: +1 Fatigue: +7% Changes stats: +4 Str / +4 Dex / +4 Cun Changes resistances: +10% nature / +20% cold Changes damage: +15% cold Light radius: +1 A pair of leather boots. Cold to the touch, they radiate a cold blue light. |
brawler's hardened leather gloves of the starseeker (0 def, 2 armour) brawler's hardened leather gloves of the starseeker (0 def, 2 armour)Powered by arcane forces Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Armour: +2 Changes stats: +3 Str / +3 Dex / +1 Mag / +6 Cun Changes resistances: +5% darkness / +8% light Talent cooldown: Double Strike (-1 turn) Physical save: +8 Infravision radius: +1 It can be used to activate talent Starfall, placing all other charms into a 18 cooldown : Effective talent level: 1.0 Power cost: 18 out of 20/20. Range: 6.00 Travel Speed: instantaneous Is: a spell Description: A star falls on a radius 1 area, doing 25.73 darkness damage on impact and stunning all within the area for 4 turns. The damage dealt will increase with your Spellpower. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Aryba the quiver of yew arrows (13/13, 30.5-42.7 power, 10 apr) Aryba the quiver of yew arrows (13/13, 30.5-42.7 power, 10 apr)Requires: - Dexterity 24 Crafted by a master 3.00 Encumbrance. Type: ammo / arrow ; tier 3 Base power: 30.5 - 42.7 Uses stats: 70% Dex, 50% Str Damage type: Physical Accuracy: +18 Armour Penetration: +10 Physical crit. chance: +2.0% Capacity: 13 Special effect when this weapon crits: wounds the target Damage when this weapon hits(ranged): +4 mind / +7 insidious poison Burst (radius 2) on crit: +4 mind Damage conversion: 10% acid Arrows are used with bows to pierce your foes to death. |
inquisitor's quiver of yew arrows of annihilation (11/12, 40.5-56.7 power, 15 apr) inquisitor's quiver of yew arrows of annihilation (11/12, 40.5-56.7 power, 15 apr)Requires: - Dexterity 24 Infused by arcane disrupting forces Crafted by a master 3.00 Encumbrance. Type: ammo / arrow ; tier 3 Base power: 40.5 - 56.7 Uses stats: 50% Str, 70% Dex Damage type: Physical Armour Penetration: +15 Physical crit. chance: +8.0% Capacity: 12 Special effect when this weapon crits: burns latent spell energy Travel speed: +200% Damage when this weapon hits(ranged): +19 temp effect Arrows are used with bows to pierce your foes to death. |
quiver of yew arrows of annihilation (4/10, 34-47.6 power, 15 apr) quiver of yew arrows of annihilation (4/10, 34-47.6 power, 15 apr)Requires: - Dexterity 24 Crafted by a master 3.00 Encumbrance. Type: ammo / arrow ; tier 3 Base power: 34.0 - 47.6 Uses stats: 50% Str, 70% Dex Damage type: Physical Armour Penetration: +15 Physical crit. chance: +7.0% Capacity: 10 Travel speed: +200% Arrows are used with bows to pierce your foes to death. |
10 agate 10 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Gems can be sold for money or used in arcane rituals. |
281 alchemist agate 281 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
3 onyx 3 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Gems can be sold for money or used in arcane rituals. |
17 aquamarine 17 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Gems can be sold for money or used in arcane rituals. |
12 lapis lazuli 12 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 When used to imbue an object: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 Gems can be sold for money or used in arcane rituals. |
6 opal 6 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Gems can be sold for money or used in arcane rituals. |
sapphire sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 When used to imbue an object: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 Gems can be sold for money or used in arcane rituals. |
7 topaz 7 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 When used to imbue an object: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 Gems can be sold for money or used in arcane rituals. |
9 emerald 9 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Gems can be sold for money or used in arcane rituals. |
7 spinel 7 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 When used to imbue an object: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 Gems can be sold for money or used in arcane rituals. |
Spectral Cage Spectral CagePowered by arcane forces 0.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +20% cold Changes resistances penetration: +10% cold Changes damage: +15% cold Talent cooldown: Chill of the Tomb (-2 turns) Spellpower: +8 Light radius: +4 It can be used to release a will o' the wisp, costing 18 power out of 20/20. This ancient, weathered lantern glows with a pale blue light. The metal is icy cold to the touch. |
Crystal Focus Crystal FocusPowered by arcane forces 0.00 Encumbrance. Type: gem / multi-hued ; tier 2 It can be used to combine with a weapon, costing 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
9 garnet 9 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Gems can be sold for money or used in arcane rituals. |
ruby ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Gems can be sold for money or used in arcane rituals. |
useless but awesome rock useless but awesome rockInfused by nature 0.00 Encumbrance. Type: misc / rock Awesome rock!!! |
Rod of Recall (2/2) Rod of Recall (2/2)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 180 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of Yiilkgur, any items dropped inside is transported to the Fortress, processed by the core and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to the Fortress, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Voruba (16/16, 32-38.4 power, 3 apr) Voruba (16/16, 32-38.4 power, 3 apr)Requires: - Dexterity 24 Powered by arcane forces 3.00 Encumbrance. Type: ammo / shot ; tier 3 Base power: 32.0 - 38.4 Uses stats: 70% Dex, 50% Cun Damage type: Physical Armour Penetration: +3 Physical crit. chance: +5.0% Capacity: 16 Damage when this weapon hits(ranged): +12 arcane / +12 temporal Burst (radius 2) on crit: +12 arcane Shots are used with slings to pummel your foes to death. |
barbed pouch of steel shots of corruption (19/19, 18.5-22.2 power, 2 apr) barbed pouch of steel shots of corruption (19/19, 18.5-22.2 power, 2 apr)Requires: - Dexterity 16 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: ammo / shot ; tier 2 Base power: 18.5 - 22.2 Uses stats: 50% Cun, 70% Dex Damage type: Physical Armour Penetration: +2 Physical crit. chance: +4.5% Capacity: 19 Special effect when this weapon hits: 20% chance to curse the target Special effect when this weapon crits: wounds the target Damage when this weapon hits(ranged): +7 blight / +6 darkness / +6 bleed Shots are used with slings to pummel your foes to death. |
self-loading pouch of dwarven-steel shots of crippling (16/16, 30.5-36.6 power, 3 apr) self-loading pouch of dwarven-steel shots of crippling (16/16, 30.5-36.6 power, 3 apr)Requires: - Dexterity 24 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: ammo / shot ; tier 3 Base power: 30.5 - 36.6 Uses stats: 50% Cun, 70% Dex Damage type: Physical Armour Penetration: +3 Physical crit. chance: +12.0% Capacity: 16 Turns elapse between self-loadings: 4 Special effect when this weapon crits: cripple the target Shots are used with slings to pummel your foes to death. |
Obsidianobsidian of kinetic psionic shield [power 23] (18 cooldown) Obsidianobsidian of kinetic psionic shield [power 23] (18 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 1 When wielded/worn: Damage when the wearer is hit: 20 darkness / 12 temporal Changes damage: +12% temporal It can be used to setup a psionic shield, reducing all physical and acid damage by 23 for 6 turns, placing all other charms into a 18 cooldown. Torques are made by powerful psionics to store psionic powers. |
7 amethyst 7 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Gems can be sold for money or used in arcane rituals. |
6 quartz 6 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Gems can be sold for money or used in arcane rituals. |
amber amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Gems can be sold for money or used in arcane rituals. |
7 ametrine 7 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Gems can be sold for money or used in arcane rituals. |
6 citrine 6 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Gems can be sold for money or used in arcane rituals. |
4 zircon 4 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Gems can be sold for money or used in arcane rituals. |
Achievements
By pauli the higher archer m the Higher Archer level 10
39th Dusk 122nd year of Ascendancy at 16:57 see stats
By pauli the higher archer m the Higher Archer level 15
61st Haze 122nd year of Ascendancy at 09:16 see stats
By pauli the higher archer m the Higher Archer level 26
19th Pyre 123rd year of Ascendancy at 03:07 see stats
By pauli the higher archer m the Higher Archer level 17
2nd Allure 123rd year of Ascendancy at 07:56 see stats
By pauli the higher archer m the Higher Archer level 22
55th Regrowth 123rd year of Ascendancy at 19:53 see stats
By pauli the higher archer m the Higher Archer level 19
5th Allure 123rd year of Ascendancy at 18:19 see stats
By pauli the higher archer m the Higher Archer level 18
5th Allure 123rd year of Ascendancy at 06:06 see stats
By pauli the higher archer m the Higher Archer level 21
4th Regrowth 123rd year of Ascendancy at 00:20 see stats
By pauli the higher archer m the Higher Archer level 10
24th Dusk 122nd year of Ascendancy at 14:18 see stats
By pauli the higher archer m the Higher Archer level 20
6th Allure 123rd year of Ascendancy at 08:46 see stats
By pauli the higher archer m the Higher Archer level 30
17th Dusk 123rd year of Ascendancy at 13:35 see stats
By pauli the higher archer m the Higher Archer level 15
79th Haze 122nd year of Ascendancy at 15:18 see stats
By pauli the higher archer m the Higher Archer level 17
2nd Allure 123rd year of Ascendancy at 04:16 see stats
By pauli the higher archer m the Higher Archer level 13
49th Dusk 122nd year of Ascendancy at 06:00 see stats
By pauli the higher archer m the Higher Archer level 26
21st Pyre 123rd year of Ascendancy at 12:23 see stats
By pauli the higher archer m the Higher Archer level 15
68th Haze 122nd year of Ascendancy at 15:08 see stats
Log
Ran for 2 turns (stop reason: something interesting).
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
There is an exit to the worldmap here (press '' or right click to use).
Ran for 7 turns (stop reason: at exit).
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
There is nowhere left to explore.
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
There is nowhere left to explore.
Ran for 6 turns (stop reason: something interesting).
There is an exit to the worldmap here (press '' or right click to use).
You gain 1.25 gold from the transmogrification of steel plate armour (4 def, 9 armour).
You gain 0.98 gold from the transmogrification of spellwoven woollen robe of clarity (0 def, 0 armour).
You gain 5.05 gold from the transmogrification of Eilinywe (15-18 power, 3 apr, arcane damage).
You gain 6.45 gold from the transmogrification of Glitterrock (4.5-4.95 power, 18 apr, mind damage).
You gain 2.11 gold from the transmogrification of steel greatsword of daylight (19-30.4 power, 2 apr).
You gain 1.71 gold from the transmogrification of vision rune (radius 8; dur 13; see horror).
You gain 1.74 gold from the transmogrification of vision rune (radius 9; dur 19; see undead).
Saving done.
There is a Golem Graveyard here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving done.
Saving done.
Saving game...