// the level 1 Higher Summoner by Knowsay

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassSummoner
Level / Exp1 / 60%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity12 (base 11)
Constitution10 (base 10)
Magic11 (base 10)
Willpower19 (base 18)
Cunning13 (base 13)

Resources

Life-13/90
Equilibrium23
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth16.54677130326
See Invisible16.54677130326

Offense: Mainhand

Damage14
Accuracy13
Crit Chance3%
APR12
Speed1.00

Offense: Offhand

Damage15
Accuracy13
Crit Chance3%
APR12
Speed1.00

Offense: Spell

Spellpower11
Crit Chance2%
Speed1

Offense: Mind

Mindpower21
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense4
Ranged Defense4
Fatigue6
Physical Save7
Spell Save10
Mental Save11

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
2/5
0/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
2/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

// picks up (b.): cruel elm vilestaff (10-12 power, 2 apr, acid element).

There is a way to the next level here (press '' or right click to use).
Ran for 3 turns (stop reason: interesting terrain).


You gain 2.09 gold from the transmogrification of
cruel elm vilestaff (10-12 power, 2 apr, acid element).
You gain 1.97 gold from the transmogrification of
iron dagger of paradox (10-13 power, 5 apr).
There is a way to the previous level here (press '' or right click to use).

Ran for 4 turns (stop reason: interesting terrain).


// summons a Ritch Flamespitter!
Broken golem uses
Knockback.

Broken golem hits Ritch flamespitter for 46 physical damage.
Broken golem killed Ritch flamespitter!
Broken golem casts
Rune: Shielding.
A shield forms around broken golem.


// slides on a rock!

// shrugs off the effect 'Stunned'!

Broken golem hits // for 50 physical damage.
// hits Elemental crystal for 14 nature, 14 nature (27 total damage).
The shield around broken golem crumbles.

Elemental crystal casts Elemental Bolt!

Broken golem hits // for 53 physical damage.
// hits Elemental crystal for 18 nature, 17 nature (35 total damage).
// the level 1 higher summoner was impaled to death by a broken golem on level 2 of Trollmire.