Silly Willy the Nose the level 6 Shalore Archmage by Soultides

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassArchmage
Level / Exp6 / 18%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution12 (base 10)
Magic20 (base 18)
Willpower19 (base 13)
Cunning16 (base 15)

Resources

Life-11/128
Mana168/180
Healing Factor1.1691526171258
Regeneration0.29228815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage6
Accuracy22
Crit Chance2%
APR25
Speed1.00

Offense: Spell

Spellpower20
Crit Chance8%
Speed1

Offense: Mind

Mindpower19
Crit Chance3%
Speed1

Offense: Damage Bonus

Lightning+6%
Acid+6%
Arcane+6%
Cold+6%
Fire+6%

Offense: Damage Penetration

Mind+15%

Defense: Base

Armour (hardiness)0 (30%)
Defense7
Ranged Defense7
Fatigue0
Physical Save13
Spell Save13
Mental Save12

Defense: Resistances

Blight+ 26%( 70%)
Nature+ 26%( 70%)
Cold+ 26%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
1/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
1/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5

Effects

Quests

active
active
failed
done
active

Equipment

On fingers
Around waist
Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Silly Willy the Nose the Shalore Archmage level 2
74th Pyre 122nd year of Ascendancy at 16:54
see stats

Log

Silly Willy the Nose receives 157 healing.
Burning from Silly Willy the Nose hits Arcane crystal for
18 fire damage.
Burning from Silly Willy the Nose killed Arcane crystal!
Talent Ice Shards is ready to use.

Silly Willy the Nose casts
Rune: Manasurge.
Silly Willy the Nose starts to surge mana.

Talent Flame is ready to use.

You pickup 0.85 gold pieces.

Talent Rune: Shielding is ready to use.
Silly Willy the Nose picks up (d.):
creative vined mindstar of resolve (6-6 power, 18 apr, mind damage).

Resting starts...

The shield around Silly Willy the Nose crumbles.

Silly Willy the Nose stops surging mana.

Talent Rune: Shielding is ready to use.
Talent Arcane Reconstruction is ready to use.
Talent Rune: Manasurge is ready to use.
Rested for 17 turns (stop reason: all resources and life at maximum).


You pickup 0.65 gold pieces.

Ran for 3 turns (stop reason: at door).


Silly Willy the Nose casts
Ice Shards.
Arcane crystal casts Elemental Bolt!
Silly Willy the Nose is on fire!

Skeleton magus's Manathrust hits
Silly Willy the Nose for 81 arcane damage.
Skeleton magus's Flame hits
Silly Willy the Nose for 58 fire damage.
Silly Willy the Nose the level 6 shalore archmage was energised to death by a skeleton magus on level 1 of collapsed tower.