Empire the level 2 Halfling Empyreal by invisible_guy

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.1
AddonsDouble Sided Weapons 1.0.1
No Race-based Exp Penalties 1.0.1
Arcanum Class Pack 1.0.1
Werebeast Class 1.0.1
Empyreal 1.0.1
Items Vault 1.0.1
Stone Wardens DLC Class 1.0.1
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassEmpyreal
Level / Exp2 / 6%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity13 (base 10)
Constitution13 (base 12)
Magic19 (base 19)
Willpower10 (base 10)
Cunning13 (base 10)

Resources

Life116/116
Positive3/53
Negative1/53
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage8
Accuracy9
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance4%
Speed1

Offense: Mind

Mindpower12.2
Crit Chance3%
Speed1

Offense: Damage Bonus

Lightning+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense3.05
Ranged Defense3.05
Fatigue0
Physical Save7.875
Spell Save11.025
Mental Save8.925

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Celestial / Sol1.30
2/5
0/5
0/5
0/5
Celestial / Energies1.30
0/5
0/5
0/5
Celestial / Cosmic1.30
2/5
0/5
0/5
0/5
Celestial / Reflection1.30
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Chants1.20
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Celestial / Light1.00
1/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Empire casts Solar Orb.

Empire casts Lunar Orb.

Empire hits giant white ant for 47 light damage.
Empire killed giant white ant!

Resting starts...

Talent Lunar Orb is ready to use.
Talent Solar Orb is ready to use.
Rested for 4 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 7 turns (stop reason: hostile spotted to the west (wolf)).


Empire casts Solar Orb.

Empire hits wolf for 47 light damage.

Empire casts Lunar Orb.

Empire hits wolf for 75 darkness damage.
Empire killed wolf!

Resting starts...

Talent Lunar Orb is ready to use.
Talent Solar Orb is ready to use.
Rested for 4 turns (stop reason: all resources and life at maximum).


There is a way to the next level here (press '' or right click to use).
Ran for 37 turns (stop reason: at exit).