Ultralisk the level 2 Ogre Reaver by Shibari

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.0
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceOgre
ClassReaver
Level / Exp2 / 0%
Sizebig
Lifes / Deaths

Primary Stats

Strength17 (base 14)
Dexterity10 (base 11)
Constitution10 (base 10)
Magic16 (base 14)
Willpower8 (base 10)
Cunning12 (base 10)

Resources

Life137/137
Vim104/104
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage11
Accuracy17
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage7
Accuracy17
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower16
Crit Chance2%
Speed1

Offense: Mind

Mindpower10.4
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense1
Ranged Defense1
Fatigue6
Physical Save9.45
Spell Save8.4
Mental Save7

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Corruption / Scourge1.30
1/5
0/5
0/5
0/5
Corruption / Reaving combat1.30
1/5
0/5
0/5
0/5
Corruption / Vim1.30
0/5
0/5
0/5
0/5
Corruption / Sanguisuge1.30
1/5
0/5
0/5
0/5
Corruption / Bone1.30
0/5
0/5
0/5
0/5
Corruption / Plague1.30
0/5
0/5
0/5
0/5

Generic Talents

Race / Ogre1.00
1/5
0/5
0/5
0/5
Corruption / Torment1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
0/5

Effects

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log


Today is the 1st Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:35.


There is a Last Hope (Town) here (press '' or right click to use).
Ran for 4 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

Saving done.


You somehow avoid the trap (Raber's Blunt Paradise).

Ran for 5 turns (stop reason: didn't move).


You somehow avoid the trap (Sarah's Herbal Infusions).


You don't see how to get there...

You don't see how to get there...

You don't see how to get there...


Ran for 5 turns (stop reason: didn't move).


Ran for 4 turns (stop reason: didn't move).


You somehow avoid the trap (The Elder).

You somehow avoid the trap (Home of Ungrol the Alchemist).

Ran for 3 turns (stop reason: didn't move).


Ran for 3 turns (stop reason: didn't move).