Madness Is Hard the level 7 Shalore Corruptor by Shibari

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.0
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexMale
RaceShalore
ClassCorruptor
Level / Exp7 / 6%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution12 (base 12)
Magic19 (base 17)
Willpower16 (base 13)
Cunning11 (base 10)

Resources

Life-71/183
Vim90/124
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage9
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance2%
Speed1

Offense: Mind

Mindpower15.6
Crit Chance1%
Speed1

Offense: Damage Bonus

Fire+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0.35
Ranged Defense0.35
Fatigue0
Physical Save7
Spell Save12.25
Mental Save9.45

Inscriptions (2/3)

Runes
Runes

Class Talents

Corruption / Blight1.30
0/5
0/5
0/5
0/5
Corruption / Blood1.30
1/5
0/5
0/5
0/5
Corruption / Plague1.30
2/5
0/5
0/5
0/5
Corruption / Sanguisuge1.30
1/5
0/5
0/5
0/5
Corruption / Vim1.30
1/5
0/5
0/5
0/5

Generic Talents

Corruption / Curses1.30
0/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Corruption / Hexes1.30
2/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Madness Is Hard picks up (a.): huntsman's dwarven-steel longsword of erosion (25.5-35.7 power, 4 apr).
Madness Is Hard picks up (b.):
dwarven-steel shield of the forge (8 def, 2 armour, 82.5 block).
Madness Is Hard picks up (b.):
spiked dwarven-steel mail armour (3 def, 8 armour).
Madness Is Hard picks up (g.):
dragonbone totem of cure poisons 'Aeranne' [power 3] (13 cooldown).
Madness Is Hard picks up (a.):
shielding rune (absorb 393 for 5 turns).
Madness Is Hard picks up (e.):
thought-forged quiver of yew arrows of wind (12/12, 33-46.2 power, 10 apr).
You pickup 0.60 gold pieces.


Ran for 6 turns (stop reason: store entrance spotted).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 12 turns (stop reason: at exit).


Madness Is Hard casts Blood Spray.

Madness Is Hard hits Glemina the halfling guard for 27 blight damage.
Glemina the halfling guard activates Insidious Poison.

Glemina the halfling guard deactivates Crippling Poison.


Glemina the halfling guard activates Stoning Poison.

Glemina the halfling guard deactivates Numbing Poison.


Madness Is Hard casts Soul Rot.

Glemina the halfling guard says: 'Catch him!'

Madness Is Hard's Soul Rot hits Glemina the halfling guard for
43 blight damage.
Glemina the halfling guard uses Heave.


Glemina the halfling guard uses Crippling Shot.

Saving game...