Wandering Path the level 10 Cornac Wanderer by craynor

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassWanderer
Level / Exp10 / 54%
Sizemedium
Lifes / Deaths

Primary Stats

Strength33 (base 33)
Dexterity12 (base 12)
Constitution14 (base 12)
Magic14 (base 12)
Willpower12 (base 12)
Cunning18 (base 18)

Resources

Life291/291
Stamina158/158
Healing Factor1.1372895330003
Regeneration2.5589014492508

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision2

Offense: Mainhand

Damage45
Accuracy26
Crit Chance5%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower14
Crit Chance3%
Speed1

Offense: Mind

Mindpower15
Crit Chance3%
Speed1

Offense: Damage Bonus

Light+10%
Arcane+12%

Offense: Damage Penetration

Blight+10%
Arcane+5%

Defense: Base

Armour (hardiness)36.413408721348 (65.897138898113%)
Defense12
Ranged Defense12
Fatigue22
Physical Save23
Spell Save19
Mental Save20

Defense: Resistances

Light+ 30%( 70%)
Temporal+ 10%( 70%)
Fire+ 26%( 70%)
Arcane+ 5%( 70%)
Cold+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Knockback Resistance63%
Pinning Resistance21%
Instadeath Resistance100%
Confusion Resistance20%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.00
3/5
0/5
0/5
0/5
Steamtech / Heavy weapons1.00
0/5
0/5
0/5
0/5
Technique / Throwing knives1.00
0/5
0/5
0/5
0/5
Spell / Storm1.00
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.00
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Corruption / Torment1.00
0/5
0/5
0/5
0/5
Cunning / Scoundrel1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
2/5
3/5
0/5

Effects

Quests

failed
done
active
active
done
done
active

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Wandering Path the Cornac Wanderer level 10
4th Dusk 122nd year of Ascendancy at 11:16
see stats
The Arena Unlocked Arena mode.
By Wandering Path the Cornac Wanderer level 8
3rd Flare 122nd year of Ascendancy at 13:47
see stats

Log

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


Wandering Path wears (replacing
iron plate armour of cold resistance (0 def, 7 armour)): impenetrable iron mail armour of fire resistance (2 def, 9 armour).

You gain 0.10 gold from the transmogrification of
pouch of iron shots (15/15, 15-18 power, 1 apr).
You gain 0.66 gold from the transmogrification of
iron plate armour of clarity (0 def, 7 armour).
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 2.62 gold from the transmogrification of
miner's rough leather cap of the depths (0 def, 3 armour).
You gain 2.15 gold from the transmogrification of
storm iron gauntlets of strength (+2) (0 def, 1 armour).
You gain 2.89 gold from the transmogrification of
cruel elm magestaff of fate (10-12 power, 2 apr, fire element).
You gain 1.35 gold from the transmogrification of
blooming mossy mindstar (2-2 power, 12 apr, nature damage).
You gain 3.69 gold from the transmogrification of
mighty elm longbow of lightning.
You gain 8.34 gold from the transmogrification of
Silera the Dimschism.
You gain 0.05 gold from the transmogrification of
copper amulet.
You gain 2.06 gold from the transmogrification of
blink rune of the wizard (range 4; phase 13; cd 14).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.