Zerochak the level 16 Dwarf Berserker by catfsh

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsItems Vault 1.0.3
CampaignMaj'Eyal
ModeEasy Adventure
SexMale
RaceDwarf
ClassBerserker
Level / Exp16 / 9%
Sizemedium
Lifes / Deaths

Primary Stats

Strength53 (base 43)
Dexterity19 (base 11)
Constitution39 (base 33)
Magic12 (base 10)
Willpower24 (base 10)
Cunning17 (base 10)

Resources

Life534/534
Positive0/95
Stamina150/150
Healing Factor1.1
Regeneration5.775

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage69
Accuracy33
Crit Chance12%
APR8
Speed1.00

Offense: Spell

Spellpower12
Crit Chance4%
Speed1

Offense: Mind

Mindpower28.3
Crit Chance4%
Speed1

Offense: Damage Bonus

Acid+11%
Light+18%
Temporal+10%
Physical+6%
All0%

Defense: Base

Armour (hardiness)49.2 (95%)
Defense3.95
Ranged Defense11.95
Fatigue28
Physical Save35.775
Spell Save19.95
Mental Save20.85

Defense: Resistances

Acid+ 24%( 70%)
Light+ 32%( 70%)
Temporal+ 13%( 70%)
Fire+ 8%( 70%)
Physical+ 8%( 70%)
Cold+ 8%( 70%)
All+ 3%( 70%)

Defense: Immunities

Stun Resistance65%
Confusion Resistance30%
Pinning Resistance65%
Instadeath Resistance100%
Blind Resistance30%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Two-handed maiming1.30
2/5
1/5
1/5
1/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Bloodthirst1.20
2/5
1/5
0/5
0/5
Technique / Two-handed weapons1.30
1/5
5/5
0/5
0/5
Technique / Combat veteran1.30
2/5
5/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
5/5
2/5
1/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
1/5
5/5
1/5
1/5
0/5

Effects

talent

Quests

failed
done
done
active
done
active
active
done
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Log

Zerochak killed Hallowed Ghost!

Resting starts...

Talent Stunning Blow is ready to use.
Talent Sunder Armour is ready to use.
Rested for 29 turns (stop reason: all resources and life at maximum).


Saving done.

Saving done.

Saving game...


You gain 16.50 gold from the transmogrification of
Blood-Letter (33-46.2 power, 4.5 apr).
Zerochak wears(replacing):
Telekinetic Core.

You don't see how to get there...

There is an exit to the worldmap here (press '' or right click to use).
Ran for 6 turns (stop reason: interesting terrain).


You gain 1.23 gold from the transmogrification of
spiked cured leather armour (2 def, 4 armour).
You gain 1.08 gold from the transmogrification of
stabilizing iron helm of dexterity (+3) (0 def, 3 armour).
You gain 5.32 gold from the transmogrification of
sunsealed woollen robe (0 def, 0 armour).
You gain 3.02 gold from the transmogrification of
stabilizing rough leather belt of dampening.
You gain 4.38 gold from the transmogrification of
thought-forged steel greatsword of projection (20-32 power, 2 apr).
You gain 4.70 gold from the transmogrification of
elemental steel dagger of crippling (11-14.3 power, 6 apr).
You gain 1.41 gold from the transmogrification of
acidic steel dagger of massacre (14.5-18.85 power, 6 apr).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Today is the 37th Profit of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:25.


Today is the 38th Profit of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:38.