dagger the level 2 Halfling Shadowblade by dirk

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceHalfling
ClassShadowblade
Level / Exp2 / 81%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity16 (base 13)
Constitution11 (base 10)
Magic13 (base 13)
Willpower10 (base 10)
Cunning19 (base 16)

Resources

Life118/118
Mana106/106
Stamina103/103
Healing Factor1.0082872928177
Regeneration0.25207182320442

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage15
Accuracy22
Crit Chance12%
APR5
Speed1.00

Offense: Offhand

Damage9
Accuracy22
Crit Chance12%
APR5
Speed1.00

Offense: Spell

Spellpower13
Crit Chance5%
Speed1

Offense: Mind

Mindpower14
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)3 (37.587548638132%)
Defense21
Ranged Defense21
Fatigue1.104134762634
Physical Save8
Spell Save8
Mental Save11

Defense: Resistances

Cold+ 10%( 70%)
Fire+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Duelist1.20
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Cunning / Stealth1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.20
2/5
0/5
0/5
0/5
Cunning / Shadow magic1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.00
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Halfling1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.20
0/5
0/5
1/5
1/5
0/5
1/5

Effects

detrimental effect
beneficial effect

Quests

active
active

Equipment

Around waist
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Fool of a Took! (Nightmare (Adventure) difficulty) Killed oneself as a halfling.
By dagger the Halfling Shadowblade level 2
77th Pyre 122nd year of Ascendancy at 04:46
see stats

Log

Talent Infusion: Regeneration is ready to use.
dagger hits Armoured skeleton warrior for 4 physical, 6 darkness (11 total damage).
Armoured skeleton warrior hits dagger for 4 physical damage.
Armoured skeleton warrior hits dagger for 13 physical damage.

Dagger casts Phase Door.

Talent Infusion: Wild is ready to use.
Armoured skeleton warrior hits dagger for 15 physical damage.

Dagger uses Infusion: Wild.

Dagger lessens the pain.

Dagger uses Infusion: Regeneration.

Dagger starts regenerating health quickly.

Armoured skeleton warrior is not stunned anymore.

Armoured skeleton warrior hits dagger for 25 physical damage.
dagger the level 2 halfling shadowblade was raked to death by an armoured skeleton warrior on level 1 of Ruins of Kor'Pul.
You have no more lives left.
Dagger stops regenerating health quickly.

Dagger deactivates Shadow Combat.

Dagger feels pain again.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Armoured skeleton warrior killed dagger!
Saving done.

Talent Dual Strike is ready to use.
Ran for 2 turns (stop reason: interesting character).


New Achievement: Fool of a Took! (Nightmare (Adventure) difficulty)!
Saving game...