Hellbrink the level 2 Cornac Archer by hellbrink

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.0
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassArcher
Level / Exp2 / 16%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity15 (base 15)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning12 (base 12)

Resources

Life122/122
Stamina103/103
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage18
Accuracy21
Crit Chance2%
APR5
Speed0.80

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower11.8
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense2.75
Ranged Defense2.75
Fatigue7
Physical Save17.7
Spell Save7
Mental Save7.7

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Archery - bows1.30
1/5
0/5
0/5
0/5
Technique / Archery - slings1.30
1/5
0/5
0/5
0/5
Technique / Archery prowess1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran0.90
1/5
0/5
0/5
0/5
Technique / Archery training1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Field control1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
0/5

Effects

Quests

active

Equipment

Main armor
Quiver
Light source
On head
In main hand

Inventory

Achievements

Log

Hellbrink's Shoot hits Wolf for 24 physical damage.
Wolf misses Hellbrink.

Hellbrink shoots!

Hellbrink misses wolf.

Wolf hits Hellbrink for 4 physical damage.

Hellbrink shoots!

Hellbrink's Shoot hits Wolf for
21 physical damage.
Hellbrink's Shoot killed Wolf!

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Lore found:
letter to Rolf (1)
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 55 turns (stop reason: learnt lore).


You don't see how to get there...

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 59 turns (stop reason: at exit).


You gain 0.10 gold from the transmogrification of
pouch of iron shots (19/19, 15-18 power, 1 apr).
You gain 1.02 gold from the transmogrification of
miner's iron helm of strength (+2) (0 def, 4 armour).
You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 0.96 gold from the transmogrification of
acidic iron waraxe (10.5-14.7 power, 2 apr).
You gain 1.28 gold from the transmogrification of
potent elm vilestaff (13-15.6 power, 2 apr, darkness element).
You gain 0.95 gold from the transmogrification of
mossy mindstar of life (2.5-2.75 power, 12 apr, mind damage).
There is a way to the previous level here (press '' or right click to use).