Damine the level 6 Thalore Brawler by DeathBiscuit

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceThalore
ClassBrawler
Level / Exp6 / 68%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 17)
Dexterity22 (base 17)
Constitution17 (base 10)
Magic8 (base 10)
Willpower11 (base 10)
Cunning23 (base 23)

Resources

Life267/267
Stamina118/118
Healing Factor1.0561497326203
Regeneration0.26403743315508

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
See Stealth10
See Invisible10

Offense: Barehand

Damage26
Accuracy26
Crit Chance6%
APR3
Speed1.00

Offense: Spell

Spellpower8
Crit Chance5%
Speed1

Offense: Mind

Mindpower20
Crit Chance5%
Speed1

Offense: Damage Bonus

Nature+6%
All0%

Defense: Base

Armour (hardiness)5 (46.274970622797%)
Defense24
Ranged Defense24
Fatigue0
Physical Save21
Spell Save6
Mental Save11

Defense: Resistances

Nature+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance5%
Instadeath Resistance100%
Knockback Resistance15%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Pugilism1.30
3/5
1/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Technique / Finishing moves1.30
2/5
2/5
0/5
0/5
Cunning / Tactical1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran1.10
1/5
0/5
0/5
0/5

Generic Talents

Technique / Unarmed training1.30
1/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.10
0/5
0/5
0/5
0/5
Technique / Mobility1.20
0/5
0/5
0/5
0/5
Race / Thalore1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
2/5
2/5
1/5
0/5
0/5

Effects

talent

Quests

done
active
done

Equipment

On feet
Around neck
Main armor
Light source
On head
On hands

Inventory

Achievements

Log

Resting starts...
Talent Spinning Backhand is ready to use.
Rested for 12 turns (stop reason: all resources and life at maximum).


There is a ladder to the previous level here (press '' or right click to use).
Ran for 37 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 1.70 gold from the transmogrification of
quiver of elm arrows of daylight (10/10, 15-21 power, 5 apr).
You gain 0.50 gold from the transmogrification of
rough leather armour (1 def, 2 armour).
You gain 1.80 gold from the transmogrification of
spiked iron mail armour of lightning resistance (2 def, 4 armour).
You gain 1.18 gold from the transmogrification of
spellwoven linen robe of the mountain (+11%) (0 def, 0 armour).
You gain 1.62 gold from the transmogrification of
iron waraxe of dampening (12-16.8 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm starstaff (10-12 power, 2 apr, physical element).
You gain 1.05 gold from the transmogrification of
ranger's rough leather sling.
You gain 0.55 gold from the transmogrification of
healing infusion (heal 20).
There is a Way into the heart of the gloom here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.


Damine deactivates Striking Stance.