Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.5 |
Addons | Ashes of Urh'Rok 1.5.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Possessor Bonus Class 1.5.4Donators/Buyers bonus! Items Vault 1.5.0Donators/Buyers bonus! Embers of Rage 1.5.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
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Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Male |
Race | Lich |
Class | Necromancer |
Level / Exp | 50 / 108% |
Size | medium |
Lifes / Deaths | Killed by investigator at level 2 on the 75th Pyre 122nd year of Ascendancy at 10:58 / 267Killed by Rhaloren Inquisitor at level 7 on the 6th Mirth 122nd year of Ascendancy at 13:18 Killed by Bahraberi the shalore at level 8 on the 3rd Summertide 122nd year of Ascendancy at 08:15 Killed by Bahraberi the shalore at level 8 on the 3rd Summertide 122nd year of Ascendancy at 09:35 Killed by Dosremdu the thalore at level 8 on the 3rd Summertide 122nd year of Ascendancy at 10:48 Killed by bandit at level 8 on the 2nd Dusk 122nd year of Ascendancy at 13:36 Killed by war hound at level 9 on the 77th Dusk 122nd year of Ascendancy at 16:41 Killed by Xanynn the large white snake at level 10 on the 32nd Haze 122nd year of Ascendancy at 21:40 Killed by Xanynn the large white snake at level 10 on the 32nd Haze 122nd year of Ascendancy at 22:51 Killed by thought-forged warrior at level 10 on the 33rd Haze 122nd year of Ascendancy at 06:34 Killed by Arona the Guardian at level 10 on the 33rd Haze 122nd year of Ascendancy at 08:18 Killed by Poledarin the Guardian at level 10 on the 33rd Haze 122nd year of Ascendancy at 16:15 Killed by Poledarin the Guardian at level 10 on the 33rd Haze 122nd year of Ascendancy at 17:22 Killed by Poledarin the Guardian at level 10 on the 33rd Haze 122nd year of Ascendancy at 18:03 Killed by Poledarin the Guardian at level 10 on the 33rd Haze 122nd year of Ascendancy at 19:24 Killed by skeleton mage at level 10 on the 33rd Haze 122nd year of Ascendancy at 22:58 Killed by Bethiribrera the Guardian at level 10 on the 34th Haze 122nd year of Ascendancy at 12:09 Killed by oozing horror at level 15 on the 76th Haze 122nd year of Ascendancy at 05:36 Killed by bloated horror at level 15 on the 76th Haze 122nd year of Ascendancy at 06:43 Killed by oozing horror at level 15 on the 76th Haze 122nd year of Ascendancy at 08:06 Killed by luminous horror at level 15 on the 76th Haze 122nd year of Ascendancy at 09:45 Killed by gwelgoroth at level 16 on the 1st Decay 122nd year of Ascendancy at 17:10 Killed by snow giant boulder thrower at level 16 on the 2nd Decay 122nd year of Ascendancy at 18:06 Killed by Urkis, the High Tempest at level 16 on the 3rd Decay 122nd year of Ascendancy at 12:03 Killed by Urkis, the High Tempest at level 16 on the 3rd Decay 122nd year of Ascendancy at 13:22 Killed by Urkis, the High Tempest at level 16 on the 3rd Decay 122nd year of Ascendancy at 14:33 Killed by storm drake hatchling at level 16 on the 4th Decay 122nd year of Ascendancy at 00:53 Killed by luminous horror at level 17 on the 5th Decay 122nd year of Ascendancy at 13:34 Killed by Celia at level 17 on the 8th Allure 123rd year of Ascendancy at 22:33 Killed by will o' the wisp at level 17 on the 8th Allure 123rd year of Ascendancy at 23:44 Killed by Silawyn the bone giant at level 17 on the 9th Allure 123rd year of Ascendancy at 01:12 Killed by Silawyn the bone giant at level 17 on the 9th Allure 123rd year of Ascendancy at 02:47 Killed by Silawyn the bone giant at level 17 on the 9th Allure 123rd year of Ascendancy at 04:17 Killed by Celia at level 17 on the 9th Allure 123rd year of Ascendancy at 05:45 Killed by Celia at level 17 on the 9th Allure 123rd year of Ascendancy at 07:22 Killed by Ivuremira the elder vampire at level 17 on the 9th Allure 123rd year of Ascendancy at 09:05 Killed by Eilinarabeth the elder vampire at level 17 on the 9th Allure 123rd year of Ascendancy at 10:51 Killed by skeleton archer at level 17 on the 9th Allure 123rd year of Ascendancy at 12:23 Killed by Ivuremira the elder vampire at level 17 on the 9th Allure 123rd year of Ascendancy at 13:52 Killed by Eilinarabeth the elder vampire at level 17 on the 9th Allure 123rd year of Ascendancy at 15:20 Killed by Celia at level 17 on the 9th Allure 123rd year of Ascendancy at 17:03 Killed by Eilinarabeth the elder vampire at level 17 on the 9th Allure 123rd year of Ascendancy at 18:37 Killed by Ivuremira the elder vampire at level 17 on the 9th Allure 123rd year of Ascendancy at 20:10 Killed by Velivena the vampire at level 17 on the 9th Allure 123rd year of Ascendancy at 21:49 Killed by Velivena the vampire at level 17 on the 9th Allure 123rd year of Ascendancy at 23:21 Killed by Silawyn the bone giant at level 17 on the 10th Allure 123rd year of Ascendancy at 00:51 Killed by Velivena the vampire at level 17 on the 10th Allure 123rd year of Ascendancy at 04:19 Killed by Emeloldaramira the master vampire at level 17 on the 10th Allure 123rd year of Ascendancy at 05:51 Killed by Forgery of Haze (Ivuremira the elder vampire) at level 17 on the 10th Allure 123rd year of Ascendancy at 07:21 Killed by Ivuremira the elder vampire at level 17 on the 10th Allure 123rd year of Ascendancy at 08:53 Killed by vampire at level 17 on the 10th Allure 123rd year of Ascendancy at 10:42 Killed by Emuyada the skeleton warrior at level 17 on the 10th Allure 123rd year of Ascendancy at 12:44 Killed by Cyamiis the shalore at level 17 on the 14th Regrowth 123rd year of Ascendancy at 02:42 Killed by snow giant boulder thrower at level 17 on the 79th Regrowth 123rd year of Ascendancy at 11:56 Killed by cold drake hatchling at level 17 on the 79th Regrowth 123rd year of Ascendancy at 13:47 Killed by xaren at level 17 on the 79th Regrowth 123rd year of Ascendancy at 21:46 Killed by snow giant boulder thrower at level 18 on the 2nd Pyre 123rd year of Ascendancy at 11:23 Killed by snow giant thunderer at level 18 on the 2nd Pyre 123rd year of Ascendancy at 12:28 Killed by Emelorissra the snow giant chieftain at level 18 on the 2nd Pyre 123rd year of Ascendancy at 14:32 Killed by ultimate telugoroth at level 18 on the 3rd Pyre 123rd year of Ascendancy at 08:30 Killed by ultimate telugoroth at level 18 on the 3rd Pyre 123rd year of Ascendancy at 16:07 Killed by greater teluvorta at level 19 on the 3rd Pyre 123rd year of Ascendancy at 18:52 Killed by Dagaroth at level 19 on the 4th Pyre 123rd year of Ascendancy at 13:21 Killed by temporal stalker at level 19 on the 5th Pyre 123rd year of Ascendancy at 00:06 Killed by ultimate telugoroth at level 19 on the 5th Pyre 123rd year of Ascendancy at 11:24 Killed by Chronolith Twin at level 19 on the 6th Pyre 123rd year of Ascendancy at 09:47 Killed by Chronolith Twin at level 19 on the 6th Pyre 123rd year of Ascendancy at 11:44 Killed by Chronolith Twin at level 19 on the 6th Pyre 123rd year of Ascendancy at 12:56 Killed by Islewyn the umber hulk at level 19 on the 7th Pyre 123rd year of Ascendancy at 09:30 Killed by snow giant thunderer at level 20 on the 7th Pyre 123rd year of Ascendancy at 19:27 Killed by Salywe the bloated horror at level 20 on the 16th Pyre 123rd year of Ascendancy at 07:08 Killed by Salywe the bloated horror at level 20 on the 16th Pyre 123rd year of Ascendancy at 08:19 Killed by Elemira the forest troll at level 20 on the 16th Pyre 123rd year of Ascendancy at 17:03 Killed by Aerylrann the cave troll at level 20 on the 23rd Pyre 123rd year of Ascendancy at 23:22 Killed by Mayuba the hornet swarm at level 20 on the 25th Pyre 123rd year of Ascendancy at 18:35 Killed by Ce'Nudhevea the gigantic sandworm tunneler at level 20 on the 25th Pyre 123rd year of Ascendancy at 20:08 Killed by sand-drake at level 20 on the 32nd Pyre 123rd year of Ascendancy at 17:06 Killed by carrion worm mass at level 20 on the 32nd Pyre 123rd year of Ascendancy at 19:41 Killed by gigantic corrosive tunneler at level 20 on the 33rd Pyre 123rd year of Ascendancy at 17:43 Killed by Sandworm Queen at level 20 on the 34th Pyre 123rd year of Ascendancy at 07:34 Killed by gigantic corrosive tunneler at level 21 on the 34th Pyre 123rd year of Ascendancy at 09:00 Killed by wretchling at level 21 on the 34th Pyre 123rd year of Ascendancy at 11:38 Killed by Dagaroth at level 21 on the 34th Pyre 123rd year of Ascendancy at 14:27 Killed by wretchling at level 21 on the 34th Pyre 123rd year of Ascendancy at 17:50 Killed by Izietalf the quasit squad leader at level 21 on the 38th Pyre 123rd year of Ascendancy at 15:18 Killed by wretchling at level 22 on the 40th Pyre 123rd year of Ascendancy at 14:23 Killed by slaver at level 22 on the 50th Pyre 123rd year of Ascendancy at 14:59 Killed by enthralled slave at level 22 on the 50th Pyre 123rd year of Ascendancy at 20:44 Killed by enthralled slave at level 22 on the 50th Pyre 123rd year of Ascendancy at 23:14 Killed by enthralled slave at level 22 on the 51st Pyre 123rd year of Ascendancy at 04:12 Killed by enthralled slave at level 22 on the 51st Pyre 123rd year of Ascendancy at 12:35 Killed by Veluwen the slaver at level 22 on the 51st Pyre 123rd year of Ascendancy at 20:19 Killed by Rantha the Worm at level 22 on the 63rd Pyre 123rd year of Ascendancy at 23:33 Killed by Silesewe the vampire at level 22 on the 64th Pyre 123rd year of Ascendancy at 01:07 Killed by snow giant thunderer at level 23 on the 64th Pyre 123rd year of Ascendancy at 04:29 Killed by skeleton warrior at level 23 on the 69th Pyre 123rd year of Ascendancy at 13:47 Killed by ghast at level 23 on the 69th Pyre 123rd year of Ascendancy at 23:23 Killed by skeleton mage at level 23 on the 70th Pyre 123rd year of Ascendancy at 10:06 Killed by Aerowen the skeleton mage at level 23 on the 70th Pyre 123rd year of Ascendancy at 19:55 Killed by Aerowen the skeleton mage at level 23 on the 70th Pyre 123rd year of Ascendancy at 21:17 Killed by armoured skeleton warrior at level 23 on the 70th Pyre 123rd year of Ascendancy at 23:55 Killed by skeleton master archer at level 23 on the 71st Pyre 123rd year of Ascendancy at 22:38 Killed by skeleton assassin at level 23 on the 72nd Pyre 123rd year of Ascendancy at 08:17 Killed by ghoul at level 23 on the 73rd Pyre 123rd year of Ascendancy at 06:14 Killed by armoured skeleton warrior at level 23 on the 76th Pyre 123rd year of Ascendancy at 05:38 Killed by skeleton warrior at level 23 on the 76th Pyre 123rd year of Ascendancy at 16:14 Killed by Dagaroth at level 24 on the 77th Pyre 123rd year of Ascendancy at 18:39 Killed by elven elite warrior at level 24 on the 4th Mirth 123rd year of Ascendancy at 11:00 Killed by Glaressra the mean looking elven guard at level 24 on the 5th Mirth 123rd year of Ascendancy at 14:02 Killed by elven tempest at level 24 on the 5th Mirth 123rd year of Ascendancy at 15:13 Killed by elven elite warrior at level 24 on the 5th Mirth 123rd year of Ascendancy at 16:37 Killed by Glaressra the mean looking elven guard at level 24 on the 5th Mirth 123rd year of Ascendancy at 18:04 Killed by elven blood mage at level 24 on the 6th Mirth 123rd year of Ascendancy at 11:30 Killed by mean looking elven guard at level 24 on the 6th Mirth 123rd year of Ascendancy at 12:50 Killed by elven blood mage at level 24 on the 6th Mirth 123rd year of Ascendancy at 14:18 Killed by elven blood mage at level 24 on the 6th Mirth 123rd year of Ascendancy at 15:37 Killed by elven blood mage at level 24 on the 7th Mirth 123rd year of Ascendancy at 03:22 Killed by ritch flamespitter at level 24 on the 7th Mirth 123rd year of Ascendancy at 07:25 Killed by Acolyte of the Sect of Kryl-Feijan at level 24 on the 8th Mirth 123rd year of Ascendancy at 03:36 Killed by elven cultist at level 24 on the 8th Mirth 123rd year of Ascendancy at 05:07 Killed by elven elite warrior at level 24 on the 8th Mirth 123rd year of Ascendancy at 11:21 Killed by Dagaroth at level 25 on the 75th Dusk 123rd year of Ascendancy at 18:11 Killed by orc mage-hunter at level 25 on the 75th Dusk 123rd year of Ascendancy at 20:08 Killed by naga myrmidon at level 26 on the 3rd Haze 123rd year of Ascendancy at 09:44 Killed by naga myrmidon at level 26 on the 3rd Haze 123rd year of Ascendancy at 11:41 Killed by forest wight at level 26 on the 4th Haze 123rd year of Ascendancy at 23:47 Killed by Emelidhenn the vampire lord at level 26 on the 5th Haze 123rd year of Ascendancy at 01:16 Killed by skeleton archer at level 27 on the 7th Haze 123rd year of Ascendancy at 22:47 Killed by war hound at level 28 on the 36th Haze 123rd year of Ascendancy at 08:22 Killed by Golbug the Destroyer at level 28 on the 38th Haze 123rd year of Ascendancy at 05:54 Killed by Grand Corruptor at level 29 on the 50th Haze 123rd year of Ascendancy at 00:33 Killed by Laspariori the shalore at level 29 on the 56th Haze 123rd year of Ascendancy at 14:20 Killed by venom drake at level 30 on the 63rd Haze 123rd year of Ascendancy at 08:52 Killed by orc master wyrmic at level 30 on the 66th Haze 123rd year of Ascendancy at 14:44 Killed by Slasul at level 31 on the 72nd Haze 123rd year of Ascendancy at 01:57 Killed by Slasul at level 31 on the 72nd Haze 123rd year of Ascendancy at 03:46 Killed by Slasul at level 31 on the 72nd Haze 123rd year of Ascendancy at 11:18 Killed by Slasul at level 31 on the 72nd Haze 123rd year of Ascendancy at 12:43 Killed by Slasul at level 31 on the 72nd Haze 123rd year of Ascendancy at 14:40 Killed by Slasul at level 31 on the 72nd Haze 123rd year of Ascendancy at 15:59 Killed by Kra'Tor the Gluttonous at level 32 on the 2nd Decay 123rd year of Ascendancy at 17:36 Killed by overpowered greater multi-hued wyrm at level 32 on the 4th Decay 123rd year of Ascendancy at 00:52 Killed by overpowered greater multi-hued wyrm at level 32 on the 4th Decay 123rd year of Ascendancy at 01:49 Killed by orc pyromancer at level 32 on the 4th Decay 123rd year of Ascendancy at 03:24 Killed by Warmaster Gnarg at level 32 on the 4th Decay 123rd year of Ascendancy at 04:27 Killed by Warmaster Gnarg at level 32 on the 4th Decay 123rd year of Ascendancy at 05:47 Killed by Warmaster Gnarg at level 32 on the 4th Decay 123rd year of Ascendancy at 06:11 Killed by overpowered greater multi-hued wyrm at level 32 on the 4th Decay 123rd year of Ascendancy at 07:10 Killed by overpowered greater multi-hued wyrm at level 32 on the 4th Decay 123rd year of Ascendancy at 13:24 Killed by overpowered greater multi-hued wyrm at level 32 on the 4th Decay 123rd year of Ascendancy at 14:58 Killed by orc high pyromancer at level 32 on the 4th Decay 123rd year of Ascendancy at 16:15 Killed by overpowered greater multi-hued wyrm at level 32 on the 4th Decay 123rd year of Ascendancy at 17:31 Killed by overpowered greater multi-hued wyrm at level 32 on the 4th Decay 123rd year of Ascendancy at 19:09 Killed by overpowered greater multi-hued wyrm at level 32 on the 4th Decay 123rd year of Ascendancy at 20:28 Killed by overpowered greater multi-hued wyrm at level 32 on the 4th Decay 123rd year of Ascendancy at 21:41 Killed by overpowered greater multi-hued wyrm at level 33 on the 5th Decay 123rd year of Ascendancy at 02:44 Killed by overpowered greater multi-hued wyrm at level 33 on the 5th Decay 123rd year of Ascendancy at 05:32 Killed by overpowered greater multi-hued wyrm at level 33 on the 5th Decay 123rd year of Ascendancy at 10:47 Killed by overpowered greater multi-hued wyrm at level 33 on the 5th Decay 123rd year of Ascendancy at 12:30 Killed by overpowered greater multi-hued wyrm at level 33 on the 5th Decay 123rd year of Ascendancy at 16:52 Killed by overpowered greater multi-hued wyrm at level 34 on the 5th Decay 123rd year of Ascendancy at 22:43 Killed by skeleton master archer at level 34 on the 22nd Regrowth 124th year of Ascendancy at 13:39 Killed by Massok the Dragonslayer at level 35 on the 62nd Regrowth 124th year of Ascendancy at 02:04 Killed by slimy ooze at level 36 on the 21st Pyre 124th year of Ascendancy at 08:20 Killed by Polibeth the bone giant at level 37 on the 39th Pyre 124th year of Ascendancy at 12:00 Killed by The Shade of Telos at level 37 on the 41st Pyre 124th year of Ascendancy at 00:23 Killed by dread at level 38 on the 57th Pyre 124th year of Ascendancy at 16:54 Killed by skeleton warrior at level 38 on the 57th Pyre 124th year of Ascendancy at 18:13 Killed by skeleton archer at level 38 on the 58th Pyre 124th year of Ascendancy at 05:53 Killed by will o' the wisp at level 38 on the 58th Pyre 124th year of Ascendancy at 08:04 Killed by armoured skeleton warrior at level 38 on the 60th Pyre 124th year of Ascendancy at 21:07 Killed by orc high pyromancer at level 39 on the 69th Pyre 124th year of Ascendancy at 07:55 Killed by skeleton mage at level 39 on the 71st Pyre 124th year of Ascendancy at 08:43 Killed by Vor, Grand Geomancer of the Pride at level 39 on the 72nd Pyre 124th year of Ascendancy at 09:55 Killed by skeleton master archer at level 39 on the 3rd Mirth 124th year of Ascendancy at 05:35 Killed by fire drake hatchling at level 40 on the 8th Mirth 124th year of Ascendancy at 14:48 Killed by Fyrk, Faeros High Guard at level 40 on the 8th Mirth 124th year of Ascendancy at 16:10 Killed by multi-hued drake at level 41 on the 3rd Flare 124th year of Ascendancy at 19:36 Killed by Eloravena the cold drake hatchling at level 41 on the 4th Flare 124th year of Ascendancy at 11:22 Killed by Gorbat, Supreme Wyrmic of the Pride at level 41 on the 5th Flare 124th year of Ascendancy at 00:28 Killed by ritch flamespitter at level 41 on the 5th Flare 124th year of Ascendancy at 01:54 Killed by Grushnak, Battlemaster of the Pride at level 42 on the 12nd Dusk 124th year of Ascendancy at 00:04 Killed by shadow at level 42 on the 12nd Dusk 124th year of Ascendancy at 05:45 Killed by Mayymina the Silent Death at level 42 on the 12nd Dusk 124th year of Ascendancy at 10:48 Killed by shadow at level 43 on the 12nd Dusk 124th year of Ascendancy at 20:36 Killed by Ce'Nytira the Neverdead at level 43 on the 12nd Dusk 124th year of Ascendancy at 21:54 Killed by shadow at level 43 on the 12nd Dusk 124th year of Ascendancy at 23:24 Killed by Ce'Nytira the Neverdead at level 43 on the 13rd Dusk 124th year of Ascendancy at 03:12 Killed by naga tide huntress at level 43 on the 13rd Dusk 124th year of Ascendancy at 11:02 Killed by uruivellas at level 43 on the 16th Dusk 124th year of Ascendancy at 06:21 Killed by Aderalaith the icy orc wyrmic at level 43 on the 17th Dusk 124th year of Ascendancy at 16:18 Killed by Betydheldakira the oozing horror at level 43 on the 18th Dusk 124th year of Ascendancy at 04:18 Killed by oozing horror at level 44 on the 21st Dusk 124th year of Ascendancy at 12:43 Killed by Fagrafaq the champion of Urh'Rok at level 44 on the 21st Dusk 124th year of Ascendancy at 16:09 Killed by Fagrafaq the champion of Urh'Rok at level 44 on the 21st Dusk 124th year of Ascendancy at 17:14 Killed by will o' the wisp at level 44 on the 21st Dusk 124th year of Ascendancy at 18:56 Killed by Saloldanne the orc warrior at level 44 on the 23rd Dusk 124th year of Ascendancy at 10:38 Killed by Saloldanne the orc warrior at level 44 on the 23rd Dusk 124th year of Ascendancy at 12:59 Killed by daelach at level 44 on the 25th Dusk 124th year of Ascendancy at 10:13 Killed by Arelaith the naga tide huntress at level 44 on the 25th Dusk 124th year of Ascendancy at 15:14 Killed by skeleton mage at level 44 on the 25th Dusk 124th year of Ascendancy at 17:35 Killed by Arheri the wretchling at level 45 on the 30th Dusk 124th year of Ascendancy at 11:04 Killed by wretchling at level 45 on the 30th Dusk 124th year of Ascendancy at 12:15 Killed by will o' the wisp at level 45 on the 32nd Dusk 124th year of Ascendancy at 06:00 Killed by Elandar at level 45 on the 32nd Dusk 124th year of Ascendancy at 07:23 Killed by Argoniel at level 45 on the 32nd Dusk 124th year of Ascendancy at 09:06 Killed by Elandar at level 45 on the 32nd Dusk 124th year of Ascendancy at 10:45 Killed by forge-giant at level 45 on the 32nd Dusk 124th year of Ascendancy at 11:50 Killed by Elandar at level 45 on the 32nd Dusk 124th year of Ascendancy at 13:27 Killed by greater multi-hued wyrm at level 45 on the 32nd Dusk 124th year of Ascendancy at 14:55 Killed by Elandar at level 45 on the 32nd Dusk 124th year of Ascendancy at 16:27 Killed by Elandar at level 45 on the 32nd Dusk 124th year of Ascendancy at 18:12 Killed by Argoniel at level 45 on the 32nd Dusk 124th year of Ascendancy at 20:07 Killed by armoured skeleton warrior at level 45 on the 32nd Dusk 124th year of Ascendancy at 21:56 Killed by Elandar at level 45 on the 32nd Dusk 124th year of Ascendancy at 23:32 Killed by Argoniel at level 45 on the 33rd Dusk 124th year of Ascendancy at 01:11 Killed by Elandar at level 45 on the 33rd Dusk 124th year of Ascendancy at 02:29 Killed by daelach at level 45 on the 33rd Dusk 124th year of Ascendancy at 03:56 Killed by Argoniel at level 45 on the 33rd Dusk 124th year of Ascendancy at 05:27 Killed by multi-hued drake hatchling at level 45 on the 33rd Dusk 124th year of Ascendancy at 07:41 Killed by Elandar at level 45 on the 33rd Dusk 124th year of Ascendancy at 09:14 Killed by Elandar at level 49 on the 33rd Dusk 124th year of Ascendancy at 14:47 Killed by greater multi-hued wyrm at level 49 on the 33rd Dusk 124th year of Ascendancy at 17:53 Killed by greater multi-hued wyrm at level 49 on the 33rd Dusk 124th year of Ascendancy at 19:38 Killed by greater multi-hued wyrm at level 49 on the 33rd Dusk 124th year of Ascendancy at 22:43 Killed by greater multi-hued wyrm at level 49 on the 34th Dusk 124th year of Ascendancy at 00:35 Killed by Elandar at level 49 on the 34th Dusk 124th year of Ascendancy at 02:01 Killed by Elandar at level 49 on the 34th Dusk 124th year of Ascendancy at 04:52 Killed by Elandar at level 49 on the 34th Dusk 124th year of Ascendancy at 11:08 Killed by Elandar at level 49 on the 34th Dusk 124th year of Ascendancy at 12:45 Killed by Elandar at level 49 on the 34th Dusk 124th year of Ascendancy at 15:35 Killed by Elandar at level 49 on the 34th Dusk 124th year of Ascendancy at 17:17 Killed by Elandar at level 49 on the 34th Dusk 124th year of Ascendancy at 19:11 Killed by Elandar at level 49 on the 34th Dusk 124th year of Ascendancy at 20:28 Killed by uruivellas at level 49 on the 34th Dusk 124th year of Ascendancy at 21:46 Killed by Elandar at level 50 on the 35th Dusk 124th year of Ascendancy at 06:12 Killed by Elandar at level 50 on the 35th Dusk 124th year of Ascendancy at 14:47 Killed by Elandar at level 50 on the 35th Dusk 124th year of Ascendancy at 15:08 Killed by Elandar at level 50 on the 35th Dusk 124th year of Ascendancy at 16:40 Killed by ghoul at level 50 on the 35th Dusk 124th year of Ascendancy at 17:57 Killed by Elandar at level 50 on the 35th Dusk 124th year of Ascendancy at 19:31 Killed by venom drake hatchling at level 50 on the 35th Dusk 124th year of Ascendancy at 21:00 Killed by xaren at level 50 on the 35th Dusk 124th year of Ascendancy at 23:13 Killed by Elandar at level 50 on the 36th Dusk 124th year of Ascendancy at 00:36 Killed by Elandar at level 50 on the 36th Dusk 124th year of Ascendancy at 06:18 Killed by multi-hued drake at level 50 on the 36th Dusk 124th year of Ascendancy at 09:16 Killed by multi-hued drake at level 50 on the 36th Dusk 124th year of Ascendancy at 10:55 Killed by multi-hued drake at level 50 on the 36th Dusk 124th year of Ascendancy at 18:18 Killed by Elandar at level 50 on the 36th Dusk 124th year of Ascendancy at 22:52 Killed by Elandar at level 50 on the 37th Dusk 124th year of Ascendancy at 01:54 Killed by Elandar at level 50 on the 37th Dusk 124th year of Ascendancy at 06:17 Killed by Elandar at level 50 on the 37th Dusk 124th year of Ascendancy at 11:09 Killed by runed bone giant at level 50 on the 37th Dusk 124th year of Ascendancy at 12:48 Killed by cold drake at level 50 on the 37th Dusk 124th year of Ascendancy at 14:21 Killed by Elandar at level 50 on the 37th Dusk 124th year of Ascendancy at 16:36 Killed by Elandar at level 50 on the 37th Dusk 124th year of Ascendancy at 21:21 Killed by Elandar at level 50 on the 37th Dusk 124th year of Ascendancy at 23:48 Killed by Elandar at level 50 on the 38th Dusk 124th year of Ascendancy at 01:49 Killed by Elandar at level 50 on the 38th Dusk 124th year of Ascendancy at 03:20 Killed by multi-hued drake at level 50 on the 38th Dusk 124th year of Ascendancy at 07:21 Killed by runed bone giant at level 50 on the 38th Dusk 124th year of Ascendancy at 11:51 Killed by Dagaroth at level 50 on the 38th Dusk 124th year of Ascendancy at 14:47 Killed by uruivellas at level 50 on the 38th Dusk 124th year of Ascendancy at 19:29 Killed by daelach at level 50 on the 39th Dusk 124th year of Ascendancy at 00:43 Killed by Elandar at level 50 on the 39th Dusk 124th year of Ascendancy at 04:07 Killed by Elandar at level 50 on the 39th Dusk 124th year of Ascendancy at 07:31 Killed by cold drake hatchling at level 50 on the 39th Dusk 124th year of Ascendancy at 08:56 |
Primary Stats
Strength | 24 (base 7) |
Dexterity | 32 (base 10) |
Constitution | 55 (base 45) |
Magic | 116 (base 63) |
Willpower | 102 (base 60) |
Cunning | 100 (base 45) |
Resources
Mana | 1116/1116 |
Negative | 234/234 |
Vim | 335/335 |
Life | 1228/1228 |
Positive | 237/237 |
Soul | 15/15 |
Healing Factor | 1.3 |
Regeneration | 0.325 |
Speed
Mental | 0% |
Attack | 0% |
Movement | -63.333333333333% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 6 |
Infravision | 4 |
See Stealth | 55.03326605996 |
See Invisible | 55.03326605996 |
ESP Range | 10 |
ESP Kinds | animal/canine |
Offense: Mainhand
Damage | 100 |
Accuracy | 39 |
Crit Chance | 46% |
APR | 40 |
Speed | 1.00 |
Offense: Spell
Spellpower | 84 |
Crit Chance | 46% |
Speed | 1 |
Offense: Mind
Mindpower | 61 |
Crit Chance | 38% |
Speed | 1 |
Offense: Damage Bonus
Darkness | +69% |
Acid | +22% |
Cold | +29% |
All | +19% |
Offense: Damage Penetration
All | 0% |
Defense: Base
Armour (hardiness) | 17 (30%) |
Defense | 29 |
Ranged Defense | 29 |
Fatigue | 0 |
Physical Save | 43 |
Spell Save | 69 |
Mental Save | 75 |
Defense: Resistances
Acid | + 13%( 85%) |
Blight | + 13%( 85%) |
Physical | + 16%( 85%) |
Cold | + 54%( 85%) |
All | + 7%( 85%) |
Lightning | + 16%( 85%) |
Temporal | + 16%( 85%) |
Fire | + 16%( 85%) |
Darkness | + 42%( 85%) |
Defense: Immunities
Instadeath Resistance | 100% |
Stun Resistance | 100% |
Bleed Resistance | 100% |
Confusion Resistance | 20% |
Fear Resistance | 100% |
Knockback Resistance | 50% |
Poison Resistance | 100% |
Blind Resistance | 40% |
Inscriptions (3/3)
Runes | Effective talent level: 1.0 Rune: Reflection ShieldUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 680 damage for 5 turns. Its effects scale with your Magic stat. |
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 25 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 620% for 10 turns and instantly restoring 31 mana. Also when resting your mana will regenerate at 0.5 per turn. |
Class Talents
Spell / Animus | 1.30 |
| 2/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Spell / Necrosis | 1.50 |
| 5/5 |
| 4/5 |
| 1/5 |
| 5/5 |
Celestial / Star fury | 1.50 |
| 5/5 |
| 1/5 |
| 1/5 |
| 2/5 |
Spell / Grave | 1.30 |
| 3/5 |
| 5/5 |
| 1/5 |
| 3/5 |
Spell / Shades | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Necrotic minions | 1.50 |
| 5/5 |
| 5/5 |
| 1/5 |
| 3/5 |
Spell / Advanced necrotic minions | 1.40 |
| 1/5 |
| 3/5 |
| 1/5 |
| 5/5 |
Spell / Nightfall | 1.50 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
Cunning / Survival | 0.90 |
| 1/5 |
| 1/5 |
| 1/5 |
| 2/5 |
Corruption / Vile life | 1.00 |
| 5/5 |
| 1/5 |
| 1/5 |
| 4/5 |
Race / Doomelf | 1.00 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Spell / Conveyance | 1.20 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Spell / Divination | 1.20 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her failed experiments. You have taken her heart, for your own experiments. You do not plan to fail as she did. | done |
You do not remember much of your life before you were on this burning continent, floating in the void between worlds. You have been helping demons, happily participating in their experiments to shatter some sort of shield preventing them from taking their righteous revenge on Eyal. Ashes in the WindYou are being taken by your handler to the torture-pits to help them figure out how to cause the most pain to those on Eyal, when you hear a roaring above you; you look up and see a burning meteor, flying closer, and the demons' spells failing to divert its course! It lands near you, knocking you off your feet with its shockwave and killing your handler instantly. As you recover, and your platform of searing earth splits from the main continent, your old memories flood your mind and you come to your senses - the demons are out to destroy your home! You must escape... but not without destroying the crystal they've used to keep track of you. * You have destroyed the controlling crystal. The demons can no track you down anymore. * You have destroyed the Planar Controller. Flee now! | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there againYou talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. You gave the Orb of Many Ways to Tannen to study while you look for the athame and diamond in Reknor. You brought back the diamond and athame to Tannen who asked you to check the tower of Telmur, looking for a text of portals, although he is not sure it is even there. He told you to come back in a few days. Tannen revealed himself as the vile scum he really is and trapped you in his tower. | done |
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a renegade Shaloren camp to the west. * You have explored the scintillating caves and destroyed the Spellblaze Crystal. * You have explored the Rhaloren camp and killed the Inquisitor. | done |
You have killed Ungolë in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You successfully escorted the lost anorithil to the recall portal on level 2 of Old Forest. Escort: lost anorithil (level 2 of Old Forest)As a reward you improved Magic by +1. | done |
You failed to protect the lost tinker from death by storm drake. Escort: lost tinker (level 1 of Dreadfell) | failed |
You failed to protect the lost warrior from death by snow giant boulder thrower. Escort: lost warrior (level 1 of Daikara) | failed |
You successfully escorted the lost warrior to the recall portal on level 1 of Old Forest. Escort: lost warrior (level 1 of Old Forest)As a reward you improved talent Unflinching Resolve (+1 level(s)). | done |
You failed to protect the lost warrior from death by Xanymith the elder vampire. Escort: lost warrior (level 3 of Dreadfell) | failed |
You abandoned lost warrior to death. Escort: lost warrior (level 6 of Dreadfell) | failed |
You abandoned repented thief to death. Escort: repented thief (level 1 of Lost Dwarven Kingdom of Reknor) | failed |
You failed to protect the repented thief from death by quasit. Escort: repented thief (level 2 of Dreadfell) | failed |
You failed to protect the temporal explorer from death by Dagaroth. Escort: temporal explorer (level 2 of Trollmire) | failed |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. | active |
The affairs of this mortal world are trifling compared to your true goal: To conquer death. From Death, LifeYour studies have uncovered much surrounding this subject, but now you must prepare for your glorious rebirth. You will need: * You are experienced enough. * You have 'extracted' the heart of one of your fellow necromancers. * Yiilkgur the Sher'tul Fortress is a suitable location. * Yiilkgur has enough energy. * You are now on the path of lichdom. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Somehow you did not recall out as usual but instead ended up on a sadly familiar area. I've a feeling we're not on Eyal anymoreYou are back in the Fearscape. Back and with a welcome committee. You must find a way to escape, again. * You have destroyed Rogroth the Eater of Souls and made your escape possible. Flee! | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. | active |
After rescuing Melinda from Kryl-Feijan and the cultists you met her again in Last Hope. Melinda, lucky girlMelinda was saved from the brink of death at the beach, by a strange wave of blight. The Fortress Shadow said she could be cured. Melinda decided to come live with you in your Fortress. The Fortress Shadow has established a portal for her so she can come and go freely. | active |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 730. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsYou have aided Marus of Elvala in creating an elixir of mysticism. Marus of Elvala has completed an elixir of mastery without your aid. You have aided Agrimley the hermit in creating an elixir of focus. Ungrol of Last Hope has completed an elixir of stoneskin without your aid. Ungrol of Last Hope needs your help making an elixir of foundations. He has given you some notes on the ingredients: * You've found the needed multi-hued wyrm scale. * You've found the needed ritch stinger. * You've found the needed honey tree root. | active |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived in time and interrupted the ritual. The sorcerers have departed. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | active |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
Ukllmswwik asked you to take his portal to the Temple of Creation and kill Slasul who has turned mad. The Temple of Creation* You have sided with Ukllmswwik and killed Slasul. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within | done |
You decided to side with the Grand Corruptor and joined forces to assault the Ziguranth main base of power. The fall of ZigurThe defenders of Zigur were crushed, the Ziguranth scattered and weakened. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. * All the bastions of the Pride lie in ruins, their masters destroyed. High Sun Paladin Aeryn would surely be glad of the news! | completed |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
On feet | invigorating pair of drakeskin leather boots of phasing (0 def, 5 armour) invigorating pair of drakeskin leather boots of phasing (0 def, 5 armour)Powered by arcane forces Infused by nature 2.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Fatigue: -1% Changes stats: +3 Mag / +3 Wil Stamina each turn: +0.90 Maximum life: +39.00 Movement speed: +10% It can be used to blink to a nearby random location (rad 13), putting all charms on cooldown for 23 turns. A pair of boots made of leather. |
Light source | Eldritch Pearl Eldritch PearlPowered by arcane forces 0.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Physical power: +12 (+5 eff.) Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con / -5 Lck Allows you to breathe in: water Spellpower: +12 (+2 eff.) Light radius: +6 It can be used to activate talent Tidal Wave (costing 73 power out of 150/150) : Effective talent level: 4.0 Power cost: 73 out of 150/150. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: A wall of water rushes out from the caster with an initial radius of 1, increasing by 1 per turn to a maximum radius of 5, doing 52.75 cold damage and 48.66 physical damage to all inside, as well as knocking back targets each turn. The tidal wave lasts for 7 turns. All creatures hit gain the wet effect, which reduces their stun/freeze immunity by half and interacts with other cold spells. The damage and duration will increase with your Spellpower. Thousands of years spent inside the temple of creation have infused this pearl with the fury of rushing water. It pulses light. |
On head | Un'fezan's Cap (1 def, 0 armour) Un'fezan's Cap (1 def, 0 armour)Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 3 It is part of a set of items. Needs something equally stylish and cool to go with it. When wielded/worn: Defense: +1 (+0 eff.) Changes stats: +8 Cun / +4 Wil Changes resistances: +10% temporal / +10% physical Talent mastery: +0.20 Chronomancy / Timetravel Spellpower: +8 (+1 eff.) Mindpower: +8 (+2 eff.) Reduces paradox anomalies(equivalent to willpower): +5 It can be used to activate talent Wormhole (costing 14 power out of 15/15) : Effective talent level: 1.0 Power cost: 14 out of 15/15. Range: 10 Travel Speed: instantaneous Is: a spell Description: You fold the space between yourself and a second point within a range of 10, creating a pair of wormholes. Any creature stepping on either wormhole will be teleported near the other (radius 5 accuracy). The wormholes will last 3 turns and must be placed at least two tiles apart. The chance of teleporting enemies will scale with your Spellpower. This fez once belonged to a traveler; it always seems to be found lying around in odd locations. Fezzes are cool. |
Tool | Fortune's Eye Fortune's EyeCrafted by a master 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 4 When wielded/worn: Accuracy: +12 (+4 eff.) Armour penetration: +12 Defense: +12 (+6 eff.) Changes stats: +10 Lck / +5 Cun Physical save: +10 (+3 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+2 eff.) See stealth: +12 See invisible: +12 It can be used to activate talent Track (costing 17 power out of 35/35) : Effective talent level: 1.8 Power cost: 17 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 35 for 5 turns. The radius will increase with your Cunning. This finely crafted telescope once belonged to the explorer and adventurer Kestin Highfin. With this tool in hand he traveled in search of treasures all across Maj'Eyal, and before his death it was said his collection was incredibly vast. He often credited this telescope with his luck, saying that as long as he had it, he could escape any situation, no matter how dangerous. It is said he died confronting a demon seeking revenge for a stolen sword. His last known words were "Somehow this feels like an ending, yet I know there is so much more to find." |
On fingers | Ring of the Archlich Ring of the ArchlichPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 It is part of a set of items. It desires to be surrounded by undeath. The set is complete. When wielded/worn: Changes resistances: +15% darkness / +10% cold Changes damage: +24% darkness / +10% cold Spell save: +8 (+2 eff.) Poison immunity: +25% Cut immunity: +25% Maximum souls: +3.00 Spellpower: +18 (+3 eff.) It can be used to activate talent Impending Doom (costing 37 power out of 15/40) : Effective talent level: 3.0 Power cost: 37 out of 15/40. Range: 7 Travel Speed: instantaneous Is: a spell Description: Your target's doom draws near. Its healing factor is reduced by 80%, and will take 121% of its remaining life (or 965.51, whichever is lower) over 10 turns as arcane damage. The damage will increase with your Spellpower. This ring is filled with an overwhelming, yet restrained, power. It lashes, grasps from its metal prison, searching for life to snuff out. You alone are unharmed. Perhaps it feels all the death you will bring to others in the near future. |
On fingers | gold ring 'Grineblek' gold ring 'Grineblek'Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Accuracy: +4 (+1 eff.) Armour penetration: +4 Physical crit. chance: +4.0% Physical power: +8 (+4 eff.) Effects on melee hit: * 12% chance to cause random gloom Damage (Melee): 11 bleed Effects on ranged hit: * 14% chance to cause random gloom Damage (Ranged): 13 bleed Changes stats: +3 Dex / +2 Mag / +6 Cun Physical save: +30 (+10 eff.) Hate when firing a critical mind attack: +2.00 Maximum hate: +10.00 It can be used to activate talent Bleeding Edge, placing all other charms into a 19 cooldown : Effective talent level: 3.0 Power cost: 19 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Lashes at the target, doing 154% weapon damage. If the attack hits, the target will bleed for 293% weapon damage over 7 turns, and all healing will be reduced by 56%. Rings can have magical properties. |
Around waist | The belt of Awe The belt of AwePowered by arcane forces Crafted by a master 1.00 Encumbrance. [Random Unique] Type: armor / belt ; tier 5 When wielded/worn: Accuracy: +6 (+2 eff.) Physical crit. chance: +9.0% Physical power: +6 (+3 eff.) Changes stats: +6 Mag Changes resistances: +6% blight / +3% darkness Critical mult.: +15.00% Mental save: +15 (+4 eff.) Poison immunity: +20% Stamina each turn: +0.60 Mana each turn: +0.43 Maximum life: +92.00 Maximum mana: +136.00 Maximum stamina: +54.00 Maximum hate: +17.00 Maximum psi: +40.00 Maximum vim: +39.00 Maximum pos.energy: +40.00 Maximum neg.energy: +37.00 Spellpower: +12 (+2 eff.) Reduces paradox anomalies(equivalent to willpower): +20 A belt that goes around your waist. |
In main hand | Sceptre of the Archlich (40-48 power, 12 apr, darkness element) Sceptre of the Archlich (40-48 power, 12 apr, darkness element)Requires: - Magic 40 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 4 It must be held with both hands. It is part of a set of items. It desires to be surrounded by undeath. The set is complete. Base power: 40.0 - 48.0 Uses stat: 130% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +12 Attack speed: 100% When wielded/worn: Changes damage: +26% darkness Talent masteries: +0.20 Spell / Necrotic minions +0.10 Spell / Advanced necrotic minions +0.20 Celestial / Star fury +0.20 Spell / Nightfall Spell save: +10 (+3 eff.) Mental save: +10 (+2 eff.) Mana each turn: +0.50 Maximum mana: +50.00 Spellpower: +40 (+8 eff.) Spell crit. chance: +14% This sceptre, carved of ancient, blackened bone, holds a single gem of deep obsidian. You feel a dark power from deep within, looking to get out. |
On hands | Snow Giant Wraps (0 def, 2 armour) Snow Giant Wraps (0 def, 2 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 3 It is part of a set of items. This would be great with a mighty matching belt. When wielded/worn: Armour: +2 Changes stats: +4 Str Changes resistances: +10% lightning / +10% cold Knockback immunity: +50% Maximum life: +60.00 It can be used to activate talent Throw Boulder (costing 6 power out of 6/6) : Effective talent level: 2.0 Power cost: 6 out of 6/6. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Throw a huge boulder, dealing 106.46 physical damage and knocking targets back 5 tiles within radius 1. The damage will increase with your Strength. Two large pieces of leather designed to be wrapped about the hands and the forearms. This particular pair of wraps has been enchanted, imparting the wearer with great strength. |
Main armor | Robe of the Archmage (10 def, 10 armour) Robe of the Archmage (10 def, 10 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 4 When wielded/worn: Armour: +10 Defense: +10 (+5 eff.) Damage when hit (Melee): 15 arcane Changes stats: +4 Mag / +4 Wil / +4 Cun Changes resistances: +10% fire / +10% cold Changes damage: +12% all Spell save: +18 (+5 eff.) Mental save: +15 (+4 eff.) Blindness immunity: +40% Mana each turn: +1.00 Spellpower: +15 (+3 eff.) Light radius: +1 A plain elven-silk robe. It would be unremarkable if not for the sheer power it radiates. |
Cloak | Smoldertide (2 def, 0 armour) Smoldertide (2 def, 0 armour)Infused by nature Crafted by a master Infused by psionic forces 2.00 Encumbrance. [Random Unique] Type: armor / cloak ; tier 3 When wielded/worn: Accuracy: +5 (+1 eff.) Armour penetration: +5 Defense: +2 (+1 eff.) Effects on melee hit: * 30% chance to corrode armour by 30% Damage when hit (Melee): 4 fire Changes stats: +3 Dex / +4 Wil / +5 Cun Changes resistances: +6% acid Changes damage: +3% acid Maximum life: +41.00 Mental crit. chance: +6% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Around neck | mindweaver's gold amulet of manastreaming mindweaver's gold amulet of manastreamingPowered by arcane forces Infused by psionic forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Changes stats: +4 Mag / +1 Wil Mental save: +8 (+2 eff.) Confusion immunity: +10% Mana each turn: +0.17 Spellpower on spell critical (stacks up to 3 times): +3 Maximum mana: +27.00 Mindpower: +8 (+2 eff.) Amulets can have magical properties. |
Inventory
This item will automatically be transmogrified when you leave the level. insidious poison infusion of the titan (62 nature damage, 53% healing reduction)insidious poison infusion of the titan (62 nature damage, 53% healing reduction) Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 17 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to spit a bolt of poison doing 61.71 nature damage per turn for 7 turns, and reducing the target's healing received by 53%. The sudden stream of natural forces also strips you of one random detrimental magical effect. Its effects scale with your Constitution stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
Rune of the Rift (558.00 temporal damage, removed from time 4 turns) Rune of the Rift (558.00 temporal damage, removed from time 4 turns)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 664.02 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. acid wave rune (204 acid damage; disarm 5 turns with power 21)acid wave rune (204 acid damage; disarm 5 turns with power 21) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 25 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to unleash a wave of acid in a cone of radius 6, doing 203.74 acid damage. The corrosive acid will also disarm enemies struck for 5 turns (with power 21 vs. physical save). The surge of natural acids will remove one detrimental magical effect from you. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. manasurge rune (1238% regen over 10 turns; 62 instant mana)manasurge rune (1238% regen over 10 turns; 62 instant mana) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 28 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 1238% for 10 turns and instantly restoring 62 mana. Also when resting your mana will regenerate at 0.5 per turn. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. phase door rune (range 7; power 20; dur 7)phase door rune (range 7; power 20; dur 7) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 9 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 7. Afterwards you stay out of phase for 7 turns. In this state all new negative status effects duration is reduced by 20%, your defense is increased by 20 and all your resistances by 20%. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. vision rune (radius 14; dur 21; see demon)vision rune (radius 14; dur 21; see demon) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 27 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to get a vision of the area surrounding you (14 radius) and to allow you to see invisible and stealthed creatures (power 19) for 21 turns. Your mind will become more receptive for 21 turns, allowing you to sense any demon around. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Sealed Scroll of Last Hope Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
Ancient Tome titled 'Gems and their uses' Ancient Tome titled 'Gems and their uses'0.10 Encumbrance. [Plot Item] Type: scroll / tome Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
This item will automatically be transmogrified when you leave the level. wanderer's voratun amulet of murderwanderer's voratun amulet of murder Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 5 When wielded/worn: Accuracy: +8 (+2 eff.) Armour penetration: +19 Fatigue: -8% Changes stats: +7 Dex / +9 Cun / +8 Con Critical mult.: +14.00% Life regen: +1.00 Stamina each turn: +1.30 Movement speed: +10% Amulets can have magical properties. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: jewelry / orb It can be used to activate a portal, costing 10 power out of 30/30. The orb projects images of distant places, some that seem not to be of this world, switching rapidly. If used near a portal, it could probably activate it. |
Carrionsmasher the gold ring Carrionsmasher the gold ringPowered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Physical power: +6 (+3 eff.) Effects on melee hit: * Slows global speed by 30% Changes resistances penetration: +15% nature / +15% physical Changes damage: +9% physical Blindness immunity: +22% Infravision radius: +4 See stealth: +5 See invisible: +5 Rings can have magical properties. |
opal ring opal ring0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Rings can have magical properties. |
This item will automatically be transmogrified when you leave the level. sneakthief's voratun ringsneakthief's voratun ring Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Accuracy: +12 (+4 eff.) Changes stats: +10 Cun / +7 Dex Rings can have magical properties. |
This item will automatically be transmogrified when you leave the level. quick voratun greatsword (64-102.4 power, 4 apr)quick voratun greatsword (64-102.4 power, 4 apr) Requires: - Strength 48 Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 64.0 - 102.4 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +4 Crit. chance: +5.0% Attack speed: 111% When wielded/worn: Accuracy: +19 (+6 eff.) Changes stats: +10 Dex Massive two-handed swords. |
This item will automatically be transmogrified when you leave the level. swiftstrike dragonbone longbow of coldswiftstrike dragonbone longbow of cold Requires: - Dexterity 48 - Talent Shoot Powered by arcane forces Crafted by a master 4.00 Encumbrance. Type: weapon / longbow ; tier 5 It must be held with both hands. Accuracy bonus: +0.2% crit / acc Attack speed: 143% Firing range: +10 Travel speed: +200% Damage (Ranged): +18 cold When wielded/worn: Changes damage: +29% cold Longbows are used to shoot arrows at your foes. |
This item will automatically be transmogrified when you leave the level. elemental voratun mace of evisceration (47-65.8 power, 6 apr)elemental voratun mace of evisceration (47-65.8 power, 6 apr) Requires: - Strength 48 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / mace ; tier 5 Base power: 47.0 - 65.8 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.1% dam / acc Armour Penetration: +6 Crit. chance: +3.0% Attack speed: 100% On weapon hit: * Random elemental explosion On weapon crit: * wounds the target for 7 turns: 12 bleeding, 49% reduced healing When wielded/worn: Physical crit. chance: +12.0% Physical power: +10 (+5 eff.) Changes resistances penetration: +12% acid / +16% fire / +14% lightning / +13% cold Blunt and deadly. |
This item will automatically be transmogrified when you leave the level. Blastwither the living mindstar (16.5-18.15 power, 40 apr, nature damage)Blastwither the living mindstar (16.5-18.15 power, 40 apr, nature damage) Requires: - Willpower 48 Infused by nature 3.00 Encumbrance. [Random Unique] Type: weapon / mindstar ; tier 5 It is part of a set of items. This natural mindstar calls for a summoner. This natural sand should be returned to the wyrm. Base power: 16.5 - 18.2 Uses stats: 50% Wil, 30% Cun Damage type: Nature Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +40 Crit. chance: +5.0% Attack speed: 100% Burst (radius 2) on crit: +4 lightning When wielded/worn: Damage when hit (Melee): 10 physical Changes resistances: +6% blight / +12% physical / +27% lightning Changes resistances penetration: +9% acid / +8% fire / +4% cold / +20% physical Changes damage: +19% acid / +8% fire / +11% cold / +19% physical Equilibrium when hit: +1.00 Mindpower: +10 (+3 eff.) Mental crit. chance: +5% It can be used to activate talent Burrow, placing all other charms into a 28 cooldown : Effective talent level: 1.0 Power cost: 28 out of 30/30. Range: 10 Travel Speed: instantaneous Is: a nature gift and a mind power Description: Allows you to burrow into earthen walls for 3 turns. Your powerful digging abilities also allow you to exploit and smash through enemy defensive weaknesses; You ignore 21 of target armor and 10% of enemy physical damage resistance while this is in effect. At Talent Level 5, this talent can be used instantly, and the cooldown will reduce with levels. Each point in sand drake talents also increases your physical resistance by 0.5%. Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
This item will automatically be transmogrified when you leave the level. epiphanous living mindstar of venom (16.5-18.15 power, 40 apr, mind damage)epiphanous living mindstar of venom (16.5-18.15 power, 40 apr, mind damage) Requires: - Willpower 48 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 5 It is part of a set of items. This natural venom should be returned to the wyrm. This psionic mindstar has an epiphany about dreams. Base power: 16.5 - 18.2 Uses stats: 50% Wil, 30% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +40 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Damage when hit (Melee): 5 acid Changes resistances: +14% acid Changes resistances penetration: +12% acid Changes damage: +13% acid / +19% mind Life regen: +1.40 Mindpower: +16 (+4 eff.) Mental crit. chance: +9% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
This item will automatically be transmogrified when you leave the level. living mindstar of storms (16.5-18.15 power, 40 apr, nature damage)living mindstar of storms (16.5-18.15 power, 40 apr, nature damage) Requires: - Willpower 48 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 5 It is part of a set of items. This natural lightning should be returned to the wyrm. Base power: 16.5 - 18.2 Uses stats: 50% Wil, 30% Cun Damage type: Nature Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +40 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Damage when hit (Melee): 15 lightning Changes stats: +3 Str / +2 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Changes resistances: +17% lightning Changes resistances penetration: +17% lightning Changes damage: +17% lightning Mindpower: +10 (+3 eff.) Mental crit. chance: +5% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
This item will automatically be transmogrified when you leave the level. steady drakeskin leather sling of true flightsteady drakeskin leather sling of true flight Requires: - Dexterity 48 - Talent Shoot Crafted by a master 4.00 Encumbrance. Type: weapon / sling ; tier 5 Accuracy bonus: +0.1% dam / acc Attack speed: 125% Firing range: +10 When wielded/worn: Accuracy: +23 (+7 eff.) Physical crit. chance: +22.0% Slings are used to hurl stones or metal shots at your foes. |
Aderavea the Windstriker (15-18 power, 3 apr, cold element) Aderavea the Windstriker (15-18 power, 3 apr, cold element)Requires: - Magic 16 Infused by nature 5.00 Encumbrance. Type: weapon / staff ; tier 2 It must be held with both hands. Base power: 15.0 - 18.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +3 Crit. chance: +3.0% Attack speed: 100% On weapon hit: * 40% chance to corrode armour by 30% Burst (radius 2) on crit: +8 nature / +12 acid When wielded/worn: Effects on melee hit: * 30% chance to corrode armour by 30% Damage when hit (Melee): 4 nature / 12 acid Changes stats: +4 Con Changes resistances penetration: +15% nature Changes damage: +15% cold Talent granted: +1 Command Staff Life regen: +0.80 Spellpower: +12 (+2 eff.) Spell crit. chance: +2% Healing mod.: +15% Staves designed for wielders of magic, by the greats of the art. |
Bethessra (20-24 power, 4 apr, blight element) Bethessra (20-24 power, 4 apr, blight element)Requires: - Magic 24 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 20.0 - 24.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +4 Crit. chance: +3.5% Attack speed: 100% When wielded/worn: Armour: +10 Damage (Melee): 17 fire Changes resistances: +12% blight / +6% fire / +6% nature Changes damage: +20% blight Talent granted: +1 Command Staff Critical mult.: +22.00% Mana when firing critical spell: +4.00 Spellpower: +23 (+4 eff.) Spell crit. chance: +5% See invisible: +14 Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level. dragonbone magestaff of greater warding (30-36 power, 6 apr, arcane element)dragonbone magestaff of greater warding (30-36 power, 6 apr, arcane element) Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Armour: +12 Defense: +9 (+4 eff.) Maximum wards: +3 arcane Changes damage: +30% arcane Talents granted: +3 Ward +1 Command Staff Spellpower: +15 (+3 eff.) Spell crit. chance: +5% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level. potent dragonbone starstaff of projection (42-50.4 power, 6 apr, light element)potent dragonbone starstaff of projection (42-50.4 power, 6 apr, light element) Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 42.0 - 50.4 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes damage: +42% light Talent granted: +1 Command Staff Spellpower: +25 (+5 eff.) Spell crit. chance: +9% It can be used to project a bolt elemental energy from the staff (to range 10) dealing 81.86 to 98.23 light damage, putting all charms on cooldown for 5 turns. Staves designed for wielders of magic, by the greats of the art. |
surging yew vilestaff of power (20-24 power, 4 apr, darkness element) surging yew vilestaff of power (20-24 power, 4 apr, darkness element)Requires: - Magic 24 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 20.0 - 24.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +4 Crit. chance: +3.5% Attack speed: 100% When wielded/worn: Changes damage: +20% darkness Talent granted: +1 Command Staff Spellpower on spell critical (stacks up to 3 times): +3 Spellpower: +20 (+4 eff.) Spell crit. chance: +3% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level. flaming orichalcum trident of ruin (53.5-85.6 power, 16 apr)flaming orichalcum trident of ruin (53.5-85.6 power, 16 apr) Requires: - Strength 48 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / trident ; tier 5 It must be held with both hands. Base power: 53.5 - 85.6 Uses stat: 120% Str Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +16 Crit. chance: +4.0% Attack speed: 100% Burst (radius 1) on hit: +26 fire When wielded/worn: Armour penetration: +17 Physical crit. chance: +14.0% Critical mult.: +23.00% A two-handed massive trident. Tridents require the exotic weapons mastery talent to use correctly. |
This item will automatically be transmogrified when you leave the level. balanced voratun waraxe of massacre (50-70 power, 6 apr)balanced voratun waraxe of massacre (50-70 power, 6 apr) Requires: - Strength 48 Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 5 Base power: 50.0 - 70.0 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +6 Crit. chance: +7.0% Attack speed: 100% When wielded/worn: Accuracy: +12 (+4 eff.) Defense: +15 (+7 eff.) Disarm immunity: +36% One-handed war axes. |
This item will automatically be transmogrified when you leave the level. quick voratun waraxe of erosion (39-54.6 power, 6 apr)quick voratun waraxe of erosion (39-54.6 power, 6 apr) Requires: - Strength 48 Infused by nature Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 5 Base power: 39.0 - 54.6 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +6 Crit. chance: +7.0% Attack speed: 111% Damage (Melee): +17 nature / +14 temporal When wielded/worn: Accuracy: +12 (+4 eff.) Changes stats: +5 Dex One-handed war axes. |
This item will automatically be transmogrified when you leave the level. quick voratun waraxe of projection (40.5-56.7 power, 6 apr)quick voratun waraxe of projection (40.5-56.7 power, 6 apr) Requires: - Strength 48 Crafted by a master Infused by psionic forces 3.00 Encumbrance. Type: weapon / waraxe ; tier 5 Base power: 40.5 - 56.7 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +6 Crit. chance: +7.0% Attack speed: 111% On weapon hit: * Projects up to 2 attacks dealing 30% weapon damage to random targets in range 7 (cannot hit the initial target) When wielded/worn: Accuracy: +11 (+3 eff.) Changes stats: +5 Dex One-handed war axes. |
Ce'Nydhedalle the hardened leather belt Ce'Nydhedalle the hardened leather beltCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Armour: +14 Defense: +9 (+4 eff.) Changes stats: +2 Dex / +1 Con Changes resistances: +2% physical Physical save: +16 (+5 eff.) Life regen: +0.40 Only die when reaching: -60.00 life A belt that goes around your waist. |
Gilyleg the Gleamkiss Gilyleg the GleamkissCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Damage when hit (Melee): 16 light Changes resistances: +6% fire / +6% cold Changes resistances penetration: +15% light Critical mult.: +10.00% Mana each turn: +0.08 A belt that goes around your waist. |
This item will automatically be transmogrified when you leave the level. shadow elven-silk cloak (3 def, 0 armour)shadow elven-silk cloak (3 def, 0 armour) Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 5 When wielded/worn: Defense: +3 (+1 eff.) Changes resistances: +16% darkness Changes resistances penetration: +11% darkness Changes damage: +12% darkness Stealth bonus: +24 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
thick linen cloak (1 def, 6 armour) thick linen cloak (1 def, 6 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Armour: +6 Defense: +1 (+0 eff.) Changes resistances: +12% cold A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Firewalker (8 def, 2 armour) Firewalker (8 def, 2 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 3 When wielded/worn: Armour: +2 Defense: +8 (+4 eff.) Damage when hit (Melee): 18 fire Changes stats: +6 Cun / +6 Mag Changes resistances: +20% fire / -10% cold Changes resistances penetration: +20% fire Changes damage: +20% fire This fiery robe was worn by the mad pyromancer Halchot, who terrorised many towns in the late Age of Dusk, burning and looting villages as they tried to recover from the Spellblaze. Eventually he was tracked down by the Ziguranth, who cut out his tongue, chopped off his head, and rent his body to shreds. The head was encased in a block of ice and paraded through the streets of nearby towns amidst the cheers of the locals. Only this robe remains of the flames of Halchot. |
Spider-Silk Robe of Spydrë (10 def, 15 armour) Spider-Silk Robe of Spydrë (10 def, 15 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 3 When wielded/worn: Armour: +15 Armour Hardiness: +30% Defense: +10 (+5 eff.) Damage when hit (Melee): 20 nature slow / 20 poison Changes stats: +5 Con / +4 Wil Changes resistances: +30% nature Changes damage: +10% acid / +10% nature / +10% mind Physical save: +10 (+3 eff.) Spell save: +10 (+3 eff.) Mindpower: +10 (+3 eff.) Mental crit. chance: +5% This set of robes is made wholly of spider silk. It looks outlandish and some sages think it came from another world, probably through a farportal. |
This item will automatically be transmogrified when you leave the level. elven-silk robe of Linaniil (5 def, 0 armour)elven-silk robe of Linaniil (5 def, 0 armour) Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 5 When wielded/worn: Defense: +5 (+2 eff.) Mana each turn: +0.35 Maximum mana: +71.00 Spellpower: +25 (+5 eff.) Spell crit. chance: +7% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Mardydodan the pair of rough leather boots (0 def, 1 armour) Mardydodan the pair of rough leather boots (0 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Fatigue: -4% Changes resistances: +3% temporal / +12% cold Maximum encumbrance: +20 Physical save: +6 (+2 eff.) Blindness immunity: +10% Poison immunity: +20% A pair of boots made of leather. |
This item will automatically be transmogrified when you leave the level. dreamer's pair of voratun boots of tirelessness (0 def, 5 armour)dreamer's pair of voratun boots of tirelessness (0 def, 5 armour) Requires: - Talent Heavy Armour Training Crafted by a master Infused by psionic forces 3.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Fatigue: +4% Physical save: +13 (+4 eff.) Spell save: +15 (+4 eff.) Mental save: +15 (+4 eff.) Stamina each turn: +0.80 Maximum stamina: +40.00 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
This item will automatically be transmogrified when you leave the level. dreamer's pair of voratun boots of void walking (0 def, 5 armour)dreamer's pair of voratun boots of void walking (0 def, 5 armour) Requires: - Talent Heavy Armour Training Powered by arcane forces Infused by psionic forces 3.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Fatigue: +4% Changes resistances: +18% darkness / +30% temporal Changes resistances penetration: +16% darkness / +19% temporal Physical save: +14 (+5 eff.) Spell save: +12 (+3 eff.) Mental save: +10 (+2 eff.) Defense after a teleport: +30 Resist all after a teleport: +11% New effects duration reduction after a teleport: +21% Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
This item will automatically be transmogrified when you leave the level. insulating pair of drakeskin leather boots of rushing (0 def, 5 armour)insulating pair of drakeskin leather boots of rushing (0 def, 5 armour) Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Changes stats: +3 Str / +3 Con Changes resistances: +13% fire / +10% cold It can be used to activate talent Rush, placing all other charms into a 23 cooldown : Effective talent level: 3.0 Power cost: 23 out of 25/25. Range: 8 Travel Speed: instantaneous Description: Rush toward a target spot with incredible speed. If the spot is reached and occupied, you will perform a free melee attack against the target there. This attack does 120% weapon damage and can daze the target for 3 turns if it hits. You must rush from at least 2 tiles away. A pair of boots made of leather. |
This item will automatically be transmogrified when you leave the level. invigorating pair of voratun boots of uncanny dodging (6 def, 5 armour)invigorating pair of voratun boots of uncanny dodging (6 def, 5 armour) Requires: - Talent Heavy Armour Training Infused by nature Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Defense: +6 (+3 eff.) Ranged Defense: +9 (+4 eff.) Fatigue: -5% Stamina each turn: +0.70 Maximum life: +49.00 Movement speed: +10% Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
This item will automatically be transmogrified when you leave the level. stealthy pair of drakeskin leather boots of phasing (0 def, 5 armour)stealthy pair of drakeskin leather boots of phasing (0 def, 5 armour) Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Changes stats: +6 Dex / +4 Mag / +3 Wil / +14 Lck Stealth bonus: +12 It can be used to blink to a nearby random location (rad 12), putting all charms on cooldown for 23 turns. A pair of boots made of leather. |
This item will automatically be transmogrified when you leave the level. aegis elven-silk wizard hat of earthrunes (3 def, 4 armour)aegis elven-silk wizard hat of earthrunes (3 def, 4 armour) Powered by arcane forces 2.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Armour: +4 Defense: +3 (+1 eff.) Changes stats: +5 Con Life regen: +4.10 Damage Shield Power: +13% It can be used to activate talent Stone Wall, placing all other charms into a 73 cooldown : Effective talent level: 1.0 Power cost: 73 out of 80/80. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Entomb yourself in a wall of stone for 7 turns. At level 4, it becomes targetable. Any hostile creature caught in the radius will also suffer 156.40 physical damage. Duration and damage will improve with your Spellpower. A pointy cloth hat, very wizardly... |
hardened leather cap 'Unlightseam' (0 def, 3 armour) hardened leather cap 'Unlightseam' (0 def, 3 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +3 Fatigue: +3% Effects on melee hit: * 30% chance to daze at end of turn * 15% chance to inflict 15% damage reduction Damage when hit (Melee): 12 lightning Changes resistances: +8% fire / +5% cold Changes resistances penetration: +25% darkness A cap made of leather. |
This item will automatically be transmogrified when you leave the level. thaloren voratun helm of strength (+8) (0 def, 5 armour)thaloren voratun helm of strength (+8) (0 def, 5 armour) Requires: - Talent Heavy Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Changes stats: +8 Str / +8 Wil Changes resistances: +12% blight Mental save: +10 (+2 eff.) A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
This item will automatically be transmogrified when you leave the level. werebeast's voratun helm of the bounder (0 def, 5 armour)werebeast's voratun helm of the bounder (0 def, 5 armour) Requires: - Talent Heavy Armour Training Infused by nature Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Changes stats: +11 Str / +12 Dex / +5 Cun / +4 Con Changes resistances: -35% light Life regen: +6.30 A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
This item will automatically be transmogrified when you leave the level. enlightening voratun mail armour of the deep (5 def, 15 armour)enlightening voratun mail armour of the deep (5 def, 15 armour) Requires: - Strength 48 - Talent Heavy Armour Training Infused by nature Infused by psionic forces 14.00 Encumbrance. Type: armor / heavy ; tier 5 When wielded/worn: Armour: +15 Defense: +5 (+2 eff.) Fatigue: +16% Changes stats: +7 Cun / +8 Wil Changes resistances: +12% acid / +12% cold Allows you to breathe in: water Mental save: +21 (+5 eff.) A suit of armour made of mail. |
This item will automatically be transmogrified when you leave the level. troll-hide drakeskin leather armour of the deep (5 def, 13 armour)troll-hide drakeskin leather armour of the deep (5 def, 13 armour) Requires: - Strength 20 Infused by nature 9.00 Encumbrance. Type: armor / light ; tier 5 When wielded/worn: Armour: +13 Defense: +5 (+2 eff.) Fatigue: +8% Changes resistances: +10% acid / +12% cold Allows you to breathe in: water Life regen: +13.30 Maximum life: +62.00 Healing mod.: +23% A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level. enlightening voratun plate armour (9 def, 16 armour)enlightening voratun plate armour (9 def, 16 armour) Requires: - Strength 60 - Talent Heavy Armour Training (level 3) Infused by psionic forces 17.00 Encumbrance. Type: armor / massive ; tier 5 When wielded/worn: Armour: +16 Defense: +9 (+4 eff.) Fatigue: +26% Changes stats: +7 Cun / +6 Wil Mental save: +21 (+5 eff.) A suit of armour made of metal plates. |
This item will automatically be transmogrified when you leave the level. impenetrable voratun plate armour of Eyal (9 def, 32 armour)impenetrable voratun plate armour of Eyal (9 def, 32 armour) Requires: - Strength 60 - Talent Heavy Armour Training (level 3) Infused by nature Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 5 When wielded/worn: Armour: +32 Defense: +9 (+4 eff.) Fatigue: +26% Life regen: +2.10 Maximum life: +100.00 Healing mod.: +22% A suit of armour made of metal plates. |
This item will automatically be transmogrified when you leave the level. Blightstopper (18 def, 12 armour, 240 block)Blightstopper (18 def, 12 armour, 240 block) Requires: - Strength 35 - Talent Heavy Armour Training (level 2) Infused by nature Infused by arcane disrupting forces 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 5 When wielded/worn: Armour: +12 Defense: +18 (+9 eff.) Ranged Defense: +12 (+6 eff.) Fatigue: +22% Damage when hit (Melee): 15 nature Changes resistances: +35% blight / +15% nature Talent mastery: +0.20 Wild-gift / Antimagic Talent granted: +5 Block Spell save: +24 (+6 eff.) Disease immunity: +60% It can be used to purge up to 5 diseases (based on Willpower) and gain disease immunity, 20% blight resistance, and 20 spell save for 5 turns, costing 22 power out of 40/40. This voratun shield, coated with thick vines, was imbued with nature's power long ago by the Halfling General Almadar Riul, who used it to stave off the magic and diseases of orcish corruptors during the peak of the Pyre Wars. |
This item will automatically be transmogrified when you leave the level. Shimmertyphoon (12 def, 15 armour, 287.5 block)Shimmertyphoon (12 def, 15 armour, 287.5 block) Requires: - Strength 48 - Talent Heavy Armour Training (level 2) Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 5 When wielded/worn: Armour: +15 Defense: +12 (+6 eff.) Ranged Defense: +12 (+6 eff.) Fatigue: +14% Changes stats: +11 Str / +3 Dex / +6 Mag / +5 Con Changes damage: +12% lightning Talent granted: +5 Block Light radius: +3 See invisible: +15 Handheld deflection devices. |
This item will automatically be transmogrified when you leave the level. icy voratun shield of fire resistance (+29%) (12 def, 3 armour, 205 block)icy voratun shield of fire resistance (+29%) (12 def, 3 armour, 205 block) Requires: - Strength 48 - Talent Heavy Armour Training (level 2) Infused by nature Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 5 When wielded/worn: Armour: +3 Defense: +12 (+6 eff.) Ranged Defense: +12 (+6 eff.) Fatigue: +14% Damage (Melee): 10 cold Damage when hit (Melee): 16 ice Changes resistances: +29% fire Talent granted: +5 Block Handheld deflection devices. |
This item will automatically be transmogrified when you leave the level. barbed quiver of dragonbone arrows of crippling (22/22, 50-70 power, 18 apr)barbed quiver of dragonbone arrows of crippling (22/22, 50-70 power, 18 apr) Requires: - Dexterity 48 Crafted by a master 3.00 Encumbrance. Type: ammo / arrow ; tier 5 Base power: 50.0 - 70.0 Uses stats: 50% Str, 70% Dex Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +18 Crit. chance: +23.0% Capacity: 22 On weapon crit: * wounds the target for 7 turns: 12 bleeding, 49% reduced healing * cripple the target Damage (Ranged): +27 bleed Arrows are used with bows to pierce your foes to death. |
74 alchemist agate 74 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
10 onyx 10 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
2 aquamarine 2 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
5 lapis lazuli 5 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+3 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+1 eff.) When used to imbue an object: Defense: +6 (+3 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+1 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
opal opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
8 sapphire 8 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+4 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+2 eff.) When used to imbue an object: Defense: +8 (+4 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
4 topaz 4 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+1 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+1 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when hit (Melee): 15 blight Changes damage: +4% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
Mummified Egg-sac of Ungolë Mummified Egg-sac of UngolëInfused by nature 2.00 Encumbrance. [Unique] Type: misc / egg When carried: Light radius: -2 It can be used to summon up to 2 spiders, costing 73 power out of 100/100. Dry and dusty to the touch, it still seems to retain some shadow of life. |
Rungof's Fang Rungof's FangInfused by nature 1.00 Encumbrance. [Unique] Type: misc / fang When carried: Armour penetration: +7 Grants telepathy: Animal/Canine A fang from the great warg, Rungof, still covered in blood. |
10 emerald 10 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
8 jade 8 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
spinel spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+0 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+0 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
3 turquoise 3 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Celia's Still Beating Heart Celia's Still Beating HeartPowered by arcane forces 2.00 Encumbrance. [Unique] Type: misc / heart It can be used to extract a tiny part of Celia's soul, costing 69 power out of 75/75. The living heart of the necromancer Celia, carved out of her chest and preserved with magic. |
Planar Beacon Planar BeaconPowered by arcane forces 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Light radius: +3 It can be used to activate talent Fearscape Shift (costing 23 power out of 25/25) : Effective talent level: 2.0 Power cost: 23 out of 25/25. Range: 5 Travel Speed: instantaneous Is: a spell Description: Open a gateway to the Fearscape, stepping through it to a nearby location. As you step out, a burst of fire will leave with you, dealing 193.12 demonfire damage to everyone within 3 spaces and leaving flames which will deal an additional 193.12 demonfire damage over 4 turns. Additionally, shifting through reality enhances your awareness, allowing you to see all enemies within 8 spaces for the next 3 turns. The damage will scale with your Spellpower and the range will increase with the talent level. A strange orb of demonic origins. It glows with a surreal red light. |
This item will automatically be transmogrified when you leave the level. dwarven lantern of the zealotdwarven lantern of the zealot Infused by arcane disrupting forces 1.00 Encumbrance. Type: lite / lite ; tier 5 When wielded/worn: Changes resistances: +3% all Spell save: +10 (+3 eff.) Light radius: +4 Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
This item will automatically be transmogrified when you leave the level. nightwalker's dwarven lantern of claritynightwalker's dwarven lantern of clarity Infused by nature Infused by psionic forces 1.00 Encumbrance. Type: lite / lite ; tier 5 When wielded/worn: Physical crit. chance: +6.0% Physical power: +8 (+4 eff.) Changes stats: +7 Wil Critical mult.: +16.00% Mental save: +12 (+3 eff.) Light radius: +4 See stealth: +22 See invisible: +15 Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
The Cog The CogPowered by unknown forces 0.00 Encumbrance. [Legendary] Type: cog / mechanical ; tier 3 When wielded/worn: Changes stats: +5 Cun / +3 Wil 10% chances when you are hurt to negate the blow entirely. A tiny set of metal pieces. It seems to move on its own. |
Dragon Orb (Orb of Command) Dragon Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb, costing 1 power out of 1/1. This orb is warm to the touch. |
Elemental Orb (Orb of Command) Elemental Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb, costing 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
Orb of Destruction (Orb of Command) Orb of Destruction (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb, costing 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
Orb of Undeath (Orb of Command) Orb of Undeath (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb, costing 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Atamathon's Lost Ruby Eye Atamathon's Lost Ruby Eye0.00 Encumbrance. [Plot Item] Type: gem / red ; tier 5 When wielded/worn: Changes damage: +12% fire When used to imbue an object: Changes damage: +12% fire One of the ruby eyes of the legendary giant golem Atamathon. It is said it was made by the halflings during the Age of Pyre as a weapon against the orcs. Even though it was destroyed it managed to deal a crippling blow by killing their leader, Garkul the Devourer. |
64 alchemist bloodstone 64 alchemist bloodstone0.00 Encumbrance. Type: alchemist-gem / red ; tier 5 When used as an alchemist bomb: Life regen 10% of max life Gems can be sold for money or used in arcane rituals. |
3 bloodstone 3 bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
8 fire opal 8 fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
7 garnet 7 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
3 ruby 3 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (2/2) Rod of Recall (2/2)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 185 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
5 amethyst 5 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
This item will automatically be transmogrified when you leave the level. volcanic dragonbone wand of trap destruction [power 120] (14 cooldown)volcanic dragonbone wand of trap destruction [power 120] (14 cooldown) Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 5 When wielded/worn: Talent cooldown: Volcano (-2 turns) Talent granted: +2 Volcano It can be used to disarm traps (120 bonus disarm power, based on Magic) along a range 4 line, putting all charms on cooldown for 14 turns. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
Pearl of Life and Death Pearl of Life and DeathInfused by nature 2.00 Encumbrance. [Unique] Type: gem / white When carried: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con / +10 Lck Changes resistances: +7% all Changes damage: +7% all Stun/Freeze immunity: +100% Light radius: +1 A pearl, three times the size of a normal pearl, that glitters in infinite colours, with slight patterns ever shifting away. |
9 diamond 9 diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
6 moonstone 6 moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 (+5 eff.) Physical save: +10 (+3 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+2 eff.) When used to imbue an object: Defense: +10 (+5 eff.) Physical save: +10 (+3 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+2 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
7 pearl 7 pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
5 quartz 5 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
amber amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
zircon zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
By Dagaroth the Lich Necromancer level 28
12nd Haze 123rd year of Ascendancy at 03:42 see stats
By Dagaroth the Lich Necromancer level 29
50th Haze 123rd year of Ascendancy at 03:00 see stats
By Dagaroth the Lich Necromancer level 30
64th Haze 123rd year of Ascendancy at 19:19 see stats
By Dagaroth the Lich Necromancer level 32
4th Decay 123rd year of Ascendancy at 00:51 see stats
By Dagaroth the Lich Necromancer level 38
46th Pyre 124th year of Ascendancy at 00:28 see stats
By Dagaroth the Lich Necromancer level 30
62nd Haze 123rd year of Ascendancy at 15:26 see stats
By Dagaroth the Doomelf Necromancer level 9
67th Dusk 122nd year of Ascendancy at 07:20 see stats
By Dagaroth the Lich Necromancer level 31
72nd Haze 123rd year of Ascendancy at 17:43 see stats
By Dagaroth the Lich Necromancer level 28
38th Haze 123rd year of Ascendancy at 07:17 see stats
By Dagaroth the Lich Necromancer level 45
33rd Dusk 124th year of Ascendancy at 05:08 see stats
By Dagaroth the Doomelf Necromancer level 14
73rd Haze 122nd year of Ascendancy at 02:57 see stats
By Dagaroth the Doomelf Necromancer level 16
3rd Decay 122nd year of Ascendancy at 14:24 see stats
By Dagaroth the Doomelf Necromancer level 9
67th Dusk 122nd year of Ascendancy at 07:20 see stats
By Dagaroth the Doomelf Necromancer level 5
78th Pyre 122nd year of Ascendancy at 15:53 see stats
By Dagaroth the Doomelf Necromancer level 16
76th Haze 122nd year of Ascendancy at 14:50 see stats
By Dagaroth the Lich Necromancer level 34
6th Decay 123rd year of Ascendancy at 00:59 see stats
By Dagaroth the Doomelf Necromancer level 10
32nd Haze 122nd year of Ascendancy at 16:06 see stats
By Dagaroth the Doomelf Necromancer level 20
7th Pyre 123rd year of Ascendancy at 18:32 see stats
By Dagaroth the Lich Necromancer level 30
57th Haze 123rd year of Ascendancy at 09:28 see stats
By Dagaroth the Lich Necromancer level 40
3rd Mirth 124th year of Ascendancy at 15:17 see stats
By Dagaroth the Lich Necromancer level 50
35th Dusk 124th year of Ascendancy at 01:01 see stats
By Dagaroth the Doomelf Necromancer level 24
77th Pyre 123rd year of Ascendancy at 18:39 see stats
By Dagaroth the Lich Necromancer level 25
70th Dusk 123rd year of Ascendancy at 09:05 see stats
By Dagaroth the Doomelf Necromancer level 22
41st Pyre 123rd year of Ascendancy at 10:11 see stats
By Dagaroth the Lich Necromancer level 36
21st Pyre 124th year of Ascendancy at 09:44 see stats
By Dagaroth the Lich Necromancer level 42
12nd Dusk 124th year of Ascendancy at 01:59 see stats
By Dagaroth the Lich Necromancer level 40
8th Mirth 124th year of Ascendancy at 14:38 see stats
By Dagaroth the Doomelf Necromancer level 9
2nd Dusk 122nd year of Ascendancy at 15:32 see stats
By Dagaroth the Lich Necromancer level 24
8th Mirth 123rd year of Ascendancy at 12:54 see stats
By Dagaroth the Lich Necromancer level 37
39th Pyre 124th year of Ascendancy at 11:52 see stats
By Dagaroth the Lich Necromancer level 29
57th Haze 123rd year of Ascendancy at 09:12 see stats
By Dagaroth the Doomelf Necromancer level 1
74th Pyre 122nd year of Ascendancy at 18:07 see stats
By Dagaroth the Doomelf Necromancer level 10
45th Haze 122nd year of Ascendancy at 07:30 see stats
By Dagaroth the Lich Necromancer level 42
10th Dusk 124th year of Ascendancy at 13:32 see stats
By Dagaroth the Doomelf Necromancer level 10
47th Haze 122nd year of Ascendancy at 04:24 see stats
By Dagaroth the Lich Necromancer level 34
19th Regrowth 124th year of Ascendancy at 23:19 see stats
By Dagaroth the Lich Necromancer level 28
37th Haze 123rd year of Ascendancy at 20:27 see stats
By Dagaroth the Doomelf Necromancer level 17
74th Regrowth 123rd year of Ascendancy at 19:44 see stats
By Dagaroth the Lich Necromancer level 27
7th Haze 123rd year of Ascendancy at 23:59 see stats
Log
Elandar speeds up.
Dagaroth slows down.
Dolleg's Slime Spit hits Dagaroth for 121 nature damage.
Dagaroth casts Moonlight Ray.
Dagaroth hits Cold drake hatchling for 511 darkness damage.
Dagaroth hits Cold drake hatchling for 5 fire, 18 arcane (23 total damage).
Cold drake hatchling hits Dagaroth for 59 physical damage.
Talent Moonlight Ray is ready to use.
Something hits Dagaroth for 248 arcane damage.
Dagaroth speeds up.
Dagaroth casts Invoke Darkness.
Dagaroth activates Corruption of the Doomed.
Dagaroth hits Something for 5 fire, 18 arcane (23 total damage).
Something hits Dagaroth for 74 physical damage.
Dagaroth the level 50 lich necromancer was mauled to death by a cold drake hatchling on level 11 of High Peak.
Dagaroth deactivates Corruption of the Doomed.
Dagaroth deactivates Necrotic Aura.
Dagaroth is no longer surging arcane power.
Dagaroth deactivates Blurred Mortality.
Dagaroth deactivates Keen Senses.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...
Something killed Dagaroth!
Saving done.