Elmer the level 20 Draconian Sun Paladin by thuloid

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceDraconian
ClassSun Paladin
Level / Exp20 / 24%
Sizemedium
Lifes / Deaths

Primary Stats

Strength59 (base 46)
Dexterity10 (base 10)
Constitution24 (base 10)
Magic57 (base 46)
Willpower33 (base 10)
Cunning21 (base 10)

Resources

Life599/599
Mana204/209
Stamina228/228
Positive0/27
Healing Factor1.37
Regeneration3.7949

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision2

Offense: Mainhand

Damage111
Accuracy32
Crit Chance24%
APR7
Speed1.00

Offense: Spell

Spellpower41
Crit Chance12%
Speed1

Offense: Mind

Mindpower30.25
Crit Chance4%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)30.24 (76.629213483146%)
Defense14
Ranged Defense14
Fatigue32
Physical Save46.287505190661
Spell Save41.437505190661
Mental Save33.45

Defense: Resistances

All+ 4%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance29%
Poison Resistance20%
Blind Resistance35%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Celestial / Crusader1.30
4/5
1/5
2/5
0/5
Celestial / Combat1.30
1/5
5/5
1/5
1/5
Celestial / Sun1.30
3/5
2/5
3/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Celestial / Radiance1.30
1/5
1/5
0/5
0/5
Technique / Two-handed assault1.10
1/5
1/5
1/5
0/5

Generic Talents

Race / Draconian1.00
1/5
2/5
1/5
Celestial / Light1.30
1/5
1/5
1/5
3/5
Celestial / Chants1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.10
1/5
3/5
3/5
5/5
0/5

Effects

talent
talent
talent
talent
talent
talent
detrimental effect

Quests

done
active
done
done
done
done
done
done
done
done
active
active
active
active
done
done
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Roguelike) Killed Ben Cruthdar the Cursed.
By Elmer the Draconian Sun Paladin level 8
1st Summertide 122nd year of Ascendancy at 06:23
see stats
Exterminator (Roguelike) Killed 1000 creatures.
By Elmer the Draconian Sun Paladin level 16
8th Decay 122nd year of Ascendancy at 00:01
see stats
Level 10 (Roguelike) Got a character to level 10.
By Elmer the Draconian Sun Paladin level 10
6th Dusk 122nd year of Ascendancy at 18:37
see stats
Level 20 (Roguelike) Got a character to level 20.
By Elmer the Draconian Sun Paladin level 20
6th Regrowth 123rd year of Ascendancy at 05:28
see stats
Rescuer of the lost (Roguelike) Rescued the merchant from the assassin lord.
By Elmer the Draconian Sun Paladin level 9
6th Flare 122nd year of Ascendancy at 16:07
see stats
Shasshhiy'Kaish (Roguelike) Killed Shasshhiy'Kaish after letting her grow as powerful as possible.
By Elmer the Draconian Sun Paladin level 19
6th Regrowth 123rd year of Ascendancy at 05:28
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Elmer the Draconian Sun Paladin level 9
5th Dusk 122nd year of Ascendancy at 17:37
see stats
The secret city (Roguelike) Discovered the truth about mages.
By Elmer the Draconian Sun Paladin level 10
8th Dusk 122nd year of Ascendancy at 10:27
see stats
Treasure Hunter (Roguelike) Amassed 1000 gold pieces.
By Elmer the Draconian Sun Paladin level 17
3rd Regrowth 123rd year of Ascendancy at 02:21
see stats

Log

You gain 15.00 gold from the transmogrification of Crown of Burning Pain (13 def, 0 armour).
You gain 2.00 gold from the transmogrification of
Frost Treads (1 def, 4 armour).
You gain 4.06 gold from the transmogrification of
verdant woollen robe (0 def, 0 armour).
You gain 1.07 gold from the transmogrification of
cleansing hardened leather belt of resilience.
You gain 0.50 gold from the transmogrification of
steel waraxe (12-16.8 power, 3 apr).
You gain 4.80 gold from the transmogrification of
plaguebringer's dwarven-steel waraxe (19.5-27.3 power, 4 apr).
You gain 4.09 gold from the transmogrification of
manaburning dwarven-steel waraxe of projection (20.5-28.7 power, 4 apr).
You gain 4.25 gold from the transmogrification of
elemental dwarven-steel waraxe (22-30.8 power, 4 apr).
You gain 1.51 gold from the transmogrification of
acidic steel waraxe of massacre (21-29.4 power, 3 apr).
You gain 3.61 gold from the transmogrification of
mage-hunter's cured leather sling of power.
You gain 0.50 gold from the transmogrification of
vined mindstar (4.5-4.95 power, 18 apr, mind damage).
You gain 2.82 gold from the transmogrification of
nature's thorny mindstar of life (7-7.7 power, 24 apr, nature damage).
You gain 3.42 gold from the transmogrification of
balanced steel mace of dampening (12.5-17.5 power, 3 apr).
You gain 4.20 gold from the transmogrification of
elemental dwarven-steel longsword (21-29.4 power, 4 apr).
You gain 1.92 gold from the transmogrification of
dwarven-steel longsword of erosion (22.5-31.5 power, 4 apr).
You gain 0.50 gold from the transmogrification of
ash longbow.
You gain 0.50 gold from the transmogrification of
steel greatsword (23-36.8 power, 2 apr).
You gain 3.44 gold from the transmogrification of
balanced steel greatsword of purging (22-35.2 power, 2 apr).
You gain 0.70 gold from the transmogrification of
steel greatmaul of massacre (36-54 power, 2 apr).
You gain 2.12 gold from the transmogrification of
steel dagger of persecution (12.5-16.25 power, 6 apr).
You gain 1.28 gold from the transmogrification of
chilling steel dagger (12-15.6 power, 6 apr).
You gain 1.73 gold from the transmogrification of
flaming dwarven-steel battleaxe (31.5-47.25 power, 2 apr).
You gain 3.20 gold from the transmogrification of
invisibility rune of the warrior (power 14 for 5 turns).
There is a way to the next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a Temporal Rift here (press '' or right click to use).
Ran for 10 turns (stop reason: at exit).


You enter a zero gravity zone, beware!