Mchai the level 5 Cornac Possessor by Denula

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassPossessor
Level / Exp5 / 43%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 12)
Dexterity12 (base 12)
Constitution10 (base 10)
Magic10 (base 10)
Willpower28 (base 27)
Cunning13 (base 13)

Resources

Life104/104
Psi159/159
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage13
Accuracy16
Crit Chance1%
APR1
Speed1.00

Offense: Spell

Spellpower5
Crit Chance2%
Speed1

Offense: Mind

Mindpower22
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)1 (30%)
Defense0
Ranged Defense0
Fatigue1
Physical Save9.38
Spell Save13.23
Mental Save14

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Psionic / Possession1.30
1/5
0/5
0/5
0/5
Psionic / Psionic menace1.30
1/5
0/5
0/5
0/5
Psionic / Battle psionics1.30
0/5
0/5
0/5
0/5
Psionic / Solipsism1.30
3/5
1/5
0/5
0/5
Psionic / Psychic blows1.30
3/5
2/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Psionic / Ravenous mind1.30
1/5
1/5
0/5
0/5
Psionic / Mentalism1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
0/5
0/5

Effects

Quests

done
active
active

Equipment

Main armor
Light source
On head
In main hand

Inventory

Achievements

Log


Mchai switches his weapons to:
iron greatmaul.

New shimmer option unlocked: iron greatmaul
Mchai wears (replacing
iron greatmaul (16.5-24.75 power, 1 apr)): iron greatmaul of massacre (27-40.5 power, 1 apr).

You gain 0.25 gold from the transmogrification of
mossy mindstar (2-2.2 power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
iron greatmaul (20.5-30.75 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron greatmaul (16.5-24.75 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron battleaxe (12.5-18.75 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron mace (13.5-18.9 power, 2 apr).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 0.25 gold from the transmogrification of
iron shield (4 def, 2 armour, 19.5 block).
Space around you starts to dissolve...


Resting starts...

Talent Force Shield is ready to use.
Talent Channel Pain is ready to use.
Rested for 24 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 16 turns (stop reason: dialog is displayed).


You gain 0.77 gold from the transmogrification of
barbed pouch of iron shots of accuracy (19/19, 16-19.2 power, 1 apr).
You gain 5.82 gold from the transmogrification of
rejuvenating iron plate armour of cold resistance (3 def, 7 armour).
You gain 0.92 gold from the transmogrification of
arcing iron waraxe (13-18.2 power, 2 apr).
You gain 1.93 gold from the transmogrification of
shimmering elm magestaff (10-12 power, 2 apr, lightning element).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.