Wape the level 1 Higher Reaver by Denula

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassReaver
Level / Exp1 / 100%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 14)
Dexterity12 (base 11)
Constitution10 (base 10)
Magic20 (base 17)
Willpower11 (base 10)
Cunning10 (base 10)

Resources

Life120/120
Vim125/125
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage10
Accuracy19
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage6
Accuracy19
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower20
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense1
Ranged Defense1
Fatigue6
Physical Save8
Spell Save14
Mental Save7

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Corruption / Scourge1.30
1/5
0/5
0/5
0/5
Corruption / Reaving combat1.30
1/5
0/5
0/5
0/5
Corruption / Vim1.30
1/5
0/5
0/5
0/5
Corruption / Sanguisuge1.30
1/5
0/5
0/5
0/5
Corruption / Bone1.30
1/5
0/5
0/5
0/5
Corruption / Plague1.30
0/5
0/5
0/5
0/5

Generic Talents

Race / Higher1.00
1/5
0/5
0/5
0/5
Corruption / Torment1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
0/5

Effects

talent

Quests

active

Equipment

On fingers
In main hand
Light source
Main armor
In off hand

Inventory

Achievements

Log


Wape picks up (h.):
cleansing iron plate armour of acid resistance (3 def, 7 armour).
Ran for 4 turns (stop reason: hostile spotted to the northwest (red jelly)).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the northwest (red jelly)).


Red jelly hits Wape for 4 fire damage.
Wape hits Red jelly for 11 physical damage.
Wape killed Red jelly!

You pickup 0.80 gold pieces.


Resting starts...

Rested for 8 turns (stop reason: all resources and life at maximum).


There is a way to the next level here (press '' or right click to use).
Ran for 23 turns (stop reason: at exit).


Wape wears:
wizard's copper ring.

You gain 0.30 gold from the transmogrification of
supercharged elm totem of cure ailments [power 1] (15 cooldown).
You gain 1.41 gold from the transmogrification of
cleansing iron plate armour of acid resistance (3 def, 7 armour).
You gain 0.43 gold from the transmogrification of
grounding rough leather cap (0 def, 1 armour).
You gain 2.78 gold from the transmogrification of
shimmering elm vilestaff of projection (10-12 power, 2 apr, darkness element).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2.5-2.75 power, 12 apr, nature damage).
You gain 1.38 gold from the transmogrification of
iron dagger of erosion (11-14.3 power, 5 apr).
You gain 0.45 gold from the transmogrification of
insulating copper amulet.
There is a way to the previous level here (press '' or right click to use).
Wape deactivates Willful Tormenter.