Drenay the level 5 Thalore Cursed by xDecadans

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceThalore
ClassCursed
Level / Exp5 / 11%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 24)
Dexterity13 (base 10)
Constitution14 (base 10)
Magic8 (base 10)
Willpower19 (base 20)
Cunning10 (base 10)

Resources

Life188/188
Positive0/62
Hate38/100
Healing Factor0.69150111093693
Regeneration0.17287527773423

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Invisible10

Offense: Mainhand

Damage33
Accuracy20
Crit Chance3%
APR25
Speed0.90

Offense: Spell

Spellpower13
Crit Chance1%
Speed1

Offense: Mind

Mindpower17.3
Crit Chance1%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)15.46 (63.098591549296%)
Defense3.05
Ranged Defense3.05
Fatigue19
Physical Save22.5
Spell Save9.45
Mental Save10.15

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Cursed / Strife1.30
1/5
0/5
0/5
0/5
Cursed / Slaughter1.30
5/5
0/5
0/5
0/5
Cursed / Endless hunt1.30
0/5
0/5
0/5
0/5
Cursed / Gloom1.30
3/5
0/5
0/5
0/5

Generic Talents

Cursed / Cursed aura1.00
1/5
2/5
0/5
0/5
Cursed / Cursed form1.00
2/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
1/5
1/5
0/5

Effects

talent
beneficial effect

Quests

done
active

Equipment

On feet
Main armor
Light source
On head
In main hand

Inventory

Achievements

Log


Drenay picks up (d.):
steady elm longbow (Madness).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Drenay picks up (d.):
iron greatsword of massacre (23.5-37.6 power, 1 apr) (Madness).
There is a way to the previous level here (press '' or right click to use).
Ran for 43 turns (stop reason: at exit).


Space around you starts to dissolve...


You are yanked out of this place!


You gain 0.30 gold from the transmogrification of
supercharged elm wand of conjuration [power 115] (14 cooldown).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 1.44 gold from the transmogrification of
slime-covered iron waraxe of massacre (17-23.8 power, 2 apr) (Misfortune).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2.5-2.75 power, 12 apr, nature damage) (Corpses).
You gain 1.55 gold from the transmogrification of
steady elm longbow (Madness).
You gain 0.45 gold from the transmogrification of
iron greatsword of massacre (23.5-37.6 power, 1 apr) (Madness).
You gain 0.25 gold from the transmogrification of
iron greatmaul (19.5-29.25 power, 1 apr) (Misfortune).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.


There is a Shatur (Town) here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.