Sharmway the level 7 Cornac Adventurer by bisasam

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceCornac
ClassAdventurer
Level / Exp7 / 49%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 12)
Dexterity19 (base 12)
Constitution18 (base 12)
Magic20 (base 12)
Willpower12 (base 12)
Cunning18 (base 12)

Resources

Life205/205
Stamina123/123
Psi102/102
Healing Factor1.0711363549268
Regeneration0.26778408873169

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision1

Offense: Barehand

Damage10
Accuracy24
Crit Chance5%
APR1
Speed0.80

Offense: Spell

Spellpower11
Crit Chance5%
Speed1

Offense: Mind

Mindpower15
Crit Chance5%
Speed1

Offense: Damage Bonus

Cold+10%
Fire+10%
Nature+25%

Offense: Damage Penetration

Light+10%
Cold+8%

Defense: Base

Armour (hardiness)10 (30%)
Defense22
Ranged Defense22
Fatigue1
Physical Save12
Spell Save23
Mental Save11

Defense: Resistances

Light+ 10%( 70%)
Temporal+ 17%( 70%)
Fire+ 26%( 70%)
Cold+ 21%( 70%)
All+ 7%( 70%)

Defense: Immunities

Pinning Resistance23%
Instadeath Resistance100%
Knockback Resistance22%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Pugilism1.00
1/5
0/5
0/5
0/5
Technique / Unarmed discipline1.00
1/5
0/5
0/5
0/5
Technique / Throwing knives1.00
1/5
0/5
0/5
0/5

Generic Talents

Psionic / Finer energy manipulations1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

done
done
done
done
active

Equipment

On feet
On hands
On head
Tool
On fingers
Around neck
Main armor
Psionic focus
Light source

Inventory

Achievements

Log

Today is the 1st Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:31.
Ran for 5 turns (stop reason: didn't move).


Today is the 2nd Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 04:30.


Saving done.


Today is the 3rd Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:08.


There is a Zigur (Town) here (press '' or right click to use).
Ran for 3 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

Ran for 5 turns (stop reason: didn't move).


Ran for 2 turns (stop reason: didn't move).


Saving done.

Ran for 3 turns (stop reason: didn't move).


Sharmway quaffs the
Blood of Life!
You feel the Blood of Life rushing through your veins.
You have no more
Blood of Life.

You gain 20.00 gold from the melting of
5 ametrine.
You gain 12.00 gold from the melting of
3 citrine.
You gain 4.00 gold from the melting of
zircon.