Frederick the level 16 Cornac Paradox Mage by jarjar0x2a

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassParadox Mage
Level / Exp16 / 94%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity10 (base 10)
Constitution12 (base 12)
Magic44 (base 39)
Willpower33 (base 27)
Cunning12 (base 10)

Resources

Life340/340
Paradox200
Healing Factor1.1291526171258
Regeneration2.5405933885331

Speed

Mental0%
Attack0%
Movement-66.666666666665%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision2
See Invisible6

Offense: Mainhand

Damage26
Accuracy4
Crit Chance7%
APR8
Speed1.00

Offense: Spell

Spellpower40
Crit Chance10%
Speed1

Offense: Mind

Mindpower24
Crit Chance2%
Speed1

Offense: Damage Bonus

Darkness+25%
Light+15%
Temporal+15%
Physical+15%
Fire+5%
All0%

Offense: Damage Penetration

Cold+5%

Defense: Base

Armour (hardiness)12 (30%)
Defense16
Ranged Defense16
Fatigue0
Physical Save20
Spell Save23
Mental Save20

Defense: Resistances

Darkness+ 35%( 70%)
Light+ 18%( 70%)
Blight+ 13%( 70%)
Cold+ 18%( 70%)
Fire+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Stun Resistance21%
Instadeath Resistance100%
Blind Resistance20%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Runes

Class Talents

Chronomancy / Speed Control1.30
1/5
0/5
0/5
0/5
Chronomancy / Spacetime Folding1.30
0/5
0/5
0/5
0/5
Chronomancy / Timetravel1.30
2/5
1/5
0/5
0/5
Chronomancy / Matter1.30
2/5
1/5
1/5
2/5
Chronomancy / Gravity1.30
3/5
5/5
2/5
0/5

Generic Talents

Chronomancy / Energy1.30
4/5
1/5
1/5
2/5
Chronomancy / Chronomancy1.30
1/5
1/5
1/5
0/5
Chronomancy / Spacetime Weaving1.30
2/5
0/5
0/5
0/5
Chronomancy / Fate Weaving1.30
1/5
1/5
1/5
1/5

Effects

detrimental effect

Quests

done
active
done
done
done
done
active
done
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Frederick the Cornac Paradox Mage level 12
1st Flare 122nd year of Ascendancy at 02:52
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Frederick the Cornac Paradox Mage level 10
2nd Mirth 122nd year of Ascendancy at 20:37
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Frederick the Cornac Paradox Mage level 10
3rd Mirth 122nd year of Ascendancy at 14:28
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Frederick the Cornac Paradox Mage level 14
11st Dusk 122nd year of Ascendancy at 04:48
see stats
Wibbly Wobbly Timey Wimey Stuff (Nightmare (Adventure) difficulty) Killed the weaver queen and the temporal defiler.
By Frederick the Cornac Paradox Mage level 5
77th Pyre 122nd year of Ascendancy at 08:59
see stats

Log

Webs of Fate hits Flame turret for 0 physical, 1 blight, 0 physical, 1 blight (3 total damage).
Flame turret uses
Flamethrower.
Flame turret hits Frederick for (16 dissipated), 38 fire (38 total damage).

Frederick casts
Repulsion Blast.
Flame turret resists the knockback!

Frederick hits Flame turret for 99 physical damage.
Ivomita the ghast's Caustic Dispersal hits
Frederick for (28 dissipated), 91 acid (91 total damage).
Frederick the level 16 cornac paradox mage was corroded to death by Ivomita the ghast on level 2 of Old Forest.
You have 2 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Ivomita the ghast's Caustic Dispersal killed Frederick!
Saving game...

Talent Time Skip is ready to use.

Resting starts...

Talent Repulsion Blast is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Rune: Shielding is ready to use.
Talent Webs of Fate is ready to use.
Talent Matter Weaving is ready to use.
Talent Gravity Locus is ready to use.
Talent Energy Decomposition is ready to use.
Talent Disintegration is ready to use.
Talent Infusion: Wild is ready to use.
Talent Infusion: Regeneration is ready to use.
Rested for 11 turns (stop reason: all resources and life at maximum).


Saving done.