Wyrmeek the level 8 Yeek Wyrmic by jotwebe

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceYeek
ClassWyrmic
Level / Exp8 / 56%
Sizesmall
Lifes / Deaths

Primary Stats

Strength26 (base 29)
Dexterity8 (base 10)
Constitution10 (base 15)
Magic10 (base 10)
Willpower28 (base 19)
Cunning16 (base 10)

Resources

Life187/187
Equilibrium0
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement-55.796683224497%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage23
Accuracy28
Crit Chance12%
APR8
Speed1.00

Offense: Spell

Spellpower21
Crit Chance2%
Speed1

Offense: Mind

Mindpower26
Crit Chance8%
Speed1

Offense: Damage Bonus

Cold+10%
Fire+5%
Light+10%

Defense: Base

Armour (hardiness)20.551211628464 (74.117647058824%)
Defense3
Ranged Defense3
Fatigue18
Physical Save12
Spell Save18
Mental Save20

Defense: Resistances

Lightning+ 23%( 70%)
Acid+ 1%( 70%)
Light+ 30%( 70%)
Temporal+ 15%( 70%)
Cold+ 9%( 70%)
Physical+ 2%( 70%)
Fire+ 14%( 70%)
All 0%( 70%)

Defense: Immunities

Knockback Resistance20%
Pinning Resistance20%
Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
1/5
3/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
2/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
2/5
1/5
1/5
0/5
Wild-gift / Cold drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
1/5
0/5
0/5
Wild-gift / Fungus1.10
1/5
1/5
1/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
2/5
0/5
0/5

Effects

detrimental effect

Quests

done
done

Equipment

On feet
On hands
Tool
Around neck
Main armor
In main hand
Light source
Cloak
Around waist

Inventory

Achievements

Log

Talent Infusion: Regeneration is ready to use.
Subject Z strikes Wyrmeek in the darkness (+15% damage).
Subject Z hits Wyrmeek for 2 darkness, 19 darkness (22 total damage).

Wyrmeek misses Subject Z.
Wyrmeek is not dazed anymore.

Subject Z's creeping dark hits
Wyrmeek for 18 darkness damage.
Subject Z rearms.

Subject Z uses Flurry.

Subject Z strikes Wyrmeek in the darkness (+15% damage).
Subject Z hits Wyrmeek for (23 resist armour), 14 physical, 5 light, 19 darkness, (23 resist armour), 8 physical, 19 darkness, (23 resist armour), 11 physical (79 total damage).
Wyrmeek the level 8 yeek wyrmic was swiped to death by Subject Z and bloodily smeared across the granite walls on level 4 of Ruined halfling complex.
You have 2 life(s) left.
Wyrmeek deactivates Wild Growth.

Wyrmeek is no longer pinned.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Subject Z killed Wyrmeek!
Saving done.

Resting starts...

Talent Infusion: Healing is ready to use.
Talent Wing Buffet is ready to use.
Talent Nature's Touch is ready to use.
Talent Acidic Spray is ready to use.
Talent Swallow is ready to use.
Talent Bellowing Roar is ready to use.
Talent Wild Growth is ready to use.
Rested for 72 turns (stop reason: all resources and life at maximum).