Tarrama the level 2 Thalore Wyrmic by Bobson

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceThalore
ClassWyrmic
Level / Exp2 / 77%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 15)
Dexterity13 (base 10)
Constitution12 (base 11)
Magic8 (base 10)
Willpower22 (base 19)
Cunning10 (base 10)

Resources

Life133/133
Equilibrium0
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage18
Accuracy17
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower19.4
Crit Chance1%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)8 (30%)
Defense2.05
Ranged Defense2.05
Fatigue4
Physical Save15.85
Spell Save10.5
Mental Save11.2

Defense: Resistances

Cold+ 1%( 70%)
Fire+ 3%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
3/5
0/5
0/5
0/5
Technique / Two-handed weapons1.10
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Fungus1.10
1/5
0/5
0/5
0/5
Wild-gift / Call of the wild1.20
1/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
1/5
1/5
0/5

Effects

detrimental effect

Quests

done
active

Equipment

Tool
On feet
Main armor
Light source
On head
In main hand

Inventory

Achievements

Log

Tarrama hits Bandit for 86 physical damage.
Tarrama resists the mind attack!

Bandit hits Tarrama for 14 physical, 2 mind, 8 physical, 5 nature, 5 temporal (34 total damage).

Tarrama uses Ice Claw.

Tarrama misses Bandit.
Bandit hits Tarrama for 14 physical, 4 mind, 6 physical, 5 nature, 5 temporal (35 total damage).

Tarrama hits Bandit for 13 physical damage.
Bandit hits Tarrama for 10 physical damage.
Bandit hits Tarrama for 14 physical, 4 mind, 8 physical, 5 nature, 5 temporal (36 total damage).

Bandit feels pain again.


Tarrama uses Infusion: Wild.

Tarrama lessens the pain.


Talent Ice Claw is ready to use.

Tarrama uses Infusion: Regeneration.

Tarrama starts regenerating health quickly.

Tarrama resists the mind attack!

Bandit hits Tarrama for 14 physical, 2 mind, 7 physical (23 total damage).
Tarrama the level 2 thalore wyrmic was smashed to death by a bandit on level 3 of Norgos Lair.
You have no more lives left.
Tarrama feels pain again.

Tarrama stops regenerating health quickly.

Tarrama deactivates Wild Growth.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.