Beralany the level 3 Skeleton Marauder by halfgold

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceSkeleton
ClassMarauder
Level / Exp3 / 63%
Sizemedium
Lifes / Deaths

Primary Stats

Strength24 (base 14)
Dexterity30 (base 19)
Constitution14 (base 14)
Magic13 (base 10)
Willpower10 (base 10)
Cunning11 (base 11)

Resources

Life164/164
Stamina106/106
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Stealth5
See Invisible5

Offense: Mainhand

Damage16
Accuracy30
Crit Chance4%
APR5
Speed1.00

Offense: Offhand

Damage11
Accuracy30
Crit Chance4%
APR5
Speed1.00

Offense: Spell

Spellpower18
Crit Chance1%
Speed1

Offense: Mind

Mindpower16
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)12.73 (48.103448275862%)
Defense13
Ranged Defense13
Fatigue19
Physical Save13
Spell Save8
Mental Save12

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Disarm Resistance18%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Combat techniques1.30
2/5
0/5
0/5
0/5
Technique / Dual techniques1.20
1/5
0/5
0/5
0/5
Technique / Dual weapons1.20
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
3/5
0/5
0/5
0/5
Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Field control1.30
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Technique / Thuggery1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
0/5
0/5

Effects

beneficial effect

Quests

active

Equipment

On hands
On head
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is a previous level here (press '' or right click to use).
Ran for 2 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 2 turns (stop reason: at exit).


You gain 0.05 gold from the transmogrification of
elm totem of thorny skin [power 16] (20 cooldown).
You gain 1.06 gold from the transmogrification of
slimey quiver of elm arrows (22/22, 13-18.2 power, 5 apr).
You gain 0.10 gold from the transmogrification of
quiver of elm arrows (24/24, 13.5-18.9 power, 5 apr).
You gain 1.12 gold from the transmogrification of
psychokinetic quiver of elm arrows (21/21, 11.5-16.1 power, 5 apr).
You gain 0.92 gold from the transmogrification of
iron plate armour of cold resistance (3 def, 7 armour).
You gain 0.10 gold from the transmogrification of
linen wizard hat (1 def, 0 armour).
You gain 1.11 gold from the transmogrification of
scholar's pair of rough leather boots of uncanny dodging (2 def, 1 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 1.75 gold from the transmogrification of
iron waraxe of phasing (10-14 power, 7 apr).
You gain 0.45 gold from the transmogrification of
iron waraxe of massacre (17.5-24.5 power, 2 apr).
You gain 1.15 gold from the transmogrification of
acidic iron waraxe of massacre (17.5-24.5 power, 2 apr).
You gain 1.93 gold from the transmogrification of
nature's vined mindstar of balance (5-5.5 power, 18 apr, mind damage).
You gain 0.25 gold from the transmogrification of
iron longsword (10.5-14.7 power, 2 apr).
You gain 1.06 gold from the transmogrification of
arcing iron greatmaul (18.5-27.75 power, 1 apr).
You gain 1.11 gold from the transmogrification of
flaming iron dagger of massacre (13.5-17.55 power, 5 apr).
You gain 3.43 gold from the transmogrification of
balanced steel battleaxe of massacre (28-42 power, 2 apr).
You gain 1.26 gold from the transmogrification of
arcing iron battleaxe of massacre (22-33 power, 1 apr).
You gain 0.05 gold from the transmogrification of
copper ring.
You gain 1.09 gold from the transmogrification of
manasurge rune of the wizard (715% regen over 10 turns; 36 instant mana).
You gain 2.03 gold from the transmogrification of
insidious poison infusion of the duelist (21 nature damage, 21% healing reduction).
There is a previous level here (press '' or right click to use).