Burn it out yer ass the level 7 Dwarf Archmage by Sirioh

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.0
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassArchmage
Level / Exp7 / 53%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity8 (base 10)
Constitution19 (base 16)
Magic30 (base 30)
Willpower16 (base 13)
Cunning11 (base 11)

Resources

Life184/184
Mana172/172
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage15
Accuracy2
Crit Chance9%
APR2
Speed1.00

Offense: Spell

Spellpower29.5
Crit Chance5%
Speed1

Offense: Mind

Mindpower15.6
Crit Chance1%
Speed1

Offense: Damage Bonus

Fire+10%

Defense: Base

Armour (hardiness)1 (30%)
Defense0.3
Ranged Defense0.3
Fatigue0
Physical Save11.55
Spell Save25.55
Mental Save14.45

Defense: Resistances

Darkness+ 3%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
3/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
0/5
0/5
0/5
Spell / Water1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
2/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Spell / Aegis1.30
2/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5

Effects

Quests

done
active
done
active

Equipment

Tool
On hands
Around neck
Main armor
Around waist
Light source
On head
In main hand

Inventory

Achievements

Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Burn it out yer ass the Dwarf Archmage level 5
18th Voratun 122nd year of Ascendancy at 23:47
see stats

Log

Ran for 3 turns (stop reason: terrain ahead blocks).

Ran for 2 turns (stop reason: terrain change on left side).


Ran for 2 turns (stop reason: terrain change on left side).


Ran for 5 turns (stop reason: terrain change on right side).


Ran for 2 turns (stop reason: terrain ahead blocks).


Ran for 2 turns (stop reason: terrain change on left side).


Ran for 2 turns (stop reason: store entrance spotted).


You don't see how to get there...


You don't see how to get there...


There is an exit to the worldmap here (press '' or right click to use).

There is a Last Hope (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.


There is no way out of this level here.

There is a Last Hope (Town) here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.