Osaalra the level 6 Dwarf Brawler by epsilon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceDwarf
ClassBrawler
Level / Exp6 / 4%
Sizemedium
Lifes / Deaths

Primary Stats

Strength25 (base 21)
Dexterity17 (base 19)
Constitution17 (base 14)
Magic8 (base 10)
Willpower13 (base 10)
Cunning13 (base 13)

Resources

Life244/244
Stamina122/122
Healing Factor1.062941519274
Regeneration4.8460240585112

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Barehand

Damage27
Accuracy31
Crit Chance2%
APR3
Speed1.00

Offense: Spell

Spellpower4
Crit Chance1%
Speed1

Offense: Mind

Mindpower14
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)15.118138619369 (56.297102139833%)
Defense6
Ranged Defense6
Fatigue20
Physical Save14
Spell Save7
Mental Save9

Defense: Resistances

Lightning+ 6%( 70%)
Temporal+ 16%( 70%)
Blight+ 9%( 70%)
All 0%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Pinning Resistance21%
Instadeath Resistance100%
Knockback Resistance22%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Pugilism1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
2/5
2/5
0/5
0/5
Technique / Finishing moves1.30
2/5
0/5
0/5
0/5
Cunning / Tactical1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
1/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Technique / Unarmed training1.30
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
2/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
2/5
0/5
0/5

Effects

talent

Quests

active
active
done

Equipment

On feet
Around neck
Main armor
Light source
On head
On hands

Inventory

Achievements

Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Osaalra the Dwarf Brawler level 5
19th Voratun 122nd year of Ascendancy at 04:02
see stats

Log

Ran for 42 turns (stop reason: at exit).

Osaalra deactivates
Striking Stance.
Osaalra activates
Striking Stance.
Resting starts...

Talent Disengage is ready to use.
Rested for 10 turns (stop reason: all resources and life at maximum).


There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).
Ran for 42 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 42 turns (stop reason: at exit).


You gain 1.47 gold from the transmogrification of
pouch of iron shots of daylight (19/19, 16-19 power, 1 apr).
You gain 2.06 gold from the transmogrification of
scorching brass lantern.
You gain 3.00 gold from the transmogrification of
Coral Spray (8 def, 8 armour, 48 block).
You gain 1.30 gold from the transmogrification of
rough leather gloves of dexterity (+2) (0 def, 1 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 0.25 gold from the transmogrification of
iron mace (11-16 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 0.25 gold from the transmogrification of
iron dagger (9-11 power, 5 apr).
You gain 2.02 gold from the transmogrification of
movement infusion of the wizard (speed 426%; cd 11).
There is a ladder to the previous level here (press '' or right click to use).
Saving game...

Saving done.