Insane Spell the level 6 Cornac Archmage by Insane Chef

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.3
AddonsItems Vault 1.0.3
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassArchmage
Level / Exp6 / 78%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity6 (base 10)
Constitution2 (base 10)
Magic30 (base 28)
Willpower16 (base 13)
Cunning16 (base 14)

Resources

Life-72/134
Mana23/165
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
ESP Range10
ESP Kindsdragon

Offense: Mainhand

Damage15
Accuracy0
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower29
Crit Chance7%
Speed1

Offense: Mind

Mindpower20.8
Crit Chance3%
Speed1

Offense: Damage Bonus

Lightning+10%

Defense: Base

Armour (hardiness)2 (30%)
Defense8.6
Ranged Defense8.6
Fatigue6
Physical Save11.6
Spell Save16.1
Mental Save21.1

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.50
5/5
3/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
2/5
1/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
3/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5

Effects

detrimental effect
detrimental effect
detrimental effect
detrimental effect
detrimental effect

Quests

active
done

Equipment

Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Insane Spell the Cornac Archmage level 2
74th Pyre 122nd year of Ascendancy at 22:45
see stats

Log

Insane Spell is not stunned anymore.
Insane Spell stops regenerating health quickly.

Minotaur of the Labyrinth hits Insane Spell for 9 blight, 9 blight damage (total 18.00).

You are unable to move!

Insane Spell casts Lightning.

Minotaur of the Labyrinth misses Insane Spell.

Insane Spell hits Minotaur of the Labyrinth for 80 lightning damage.
Insane Spell hits Minotaur of the Labyrinth for 8 blight, 8 blight damage (total 14.61).
Talent Command Staff is ready to use.
Talent Teleport: Angolwen is ready to use.
Talent Chain Lightning is ready to use.
Talent Manathrust is ready to use.
Minotaur of the Labyrinth hits Insane Spell for 9 blight, 9 blight damage (total 18.00).

Insane Spell casts Manathrust.

Minotaur of the Labyrinth uses Infusion: Wild.

Minotaur of the Labyrinth lessens the pain.

Insane Spell resists the mind attack!

Insane Spell hits Minotaur of the Labyrinth for 103 arcane damage.
Minotaur of the Labyrinth hits Insane Spell for 44 physical, 4 mind, 8 fire damage (total 56.00).
Insane Spell hits Minotaur of the Labyrinth for 8 blight, 8 blight damage (total 14.56).
Minotaur of the Labyrinth hits Insane Spell for 9 blight, 9 blight damage (total 18.00).

Insane Spell casts Chain Lightning.

Minotaur of the Labyrinth uses Stunning Blow.

Minotaur of the Labyrinth performs a critical strike!
Saving done.

Saving done.

Saving game...