Insane Spells the level 9 Shalore Archmage by Insane Chef

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.3
AddonsItems Vault 1.0.3
Stone Wardens DLC Class 1.0.3
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassArchmage
Level / Exp9 / 92%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity11 (base 10)
Constitution17 (base 17)
Magic37 (base 32)
Willpower16 (base 13)
Cunning12 (base 11)

Resources

Life168/168
Mana106/106
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage18
Accuracy7
Crit Chance7%
APR3
Speed1.00

Offense: Spell

Spellpower41
Crit Chance15%
Speed1

Offense: Mind

Mindpower16
Crit Chance5%
Speed1

Offense: Damage Bonus

Lightning+6%
Mind+3%
Acid+18%
Arcane+10%
Fire+21%
Cold+17%

Defense: Base

Armour (hardiness)8 (30%)
Defense12.35
Ranged Defense14.35
Fatigue7
Physical Save13.325
Spell Save24.2125
Mental Save13.675

Defense: Resistances

Nature+ 3%( 70%)
Acid+ 9%( 70%)
Cold+ 22%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
5/5
3/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
4/5
1/5
1/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
0/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
1/5
0/5
0/5

Effects

talent
talent
talent

Quests

active
done
done
failed
done
done
done

Equipment

On feet
On hands
On head
Tool
On fingers
Around neck
In main hand
Main armor
Light source
Around waist

Inventory

Achievements

Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Insane Spells the Shalore Archmage level 2
74th Pyre 122nd year of Ascendancy at 21:16
see stats
The Arena Unlocked Arena mode.
By Insane Spells the Shalore Archmage level 8
2nd Mirth 122nd year of Ascendancy at 15:44
see stats

Log

Talent Flame is ready to use.
Rested for 12 turns (stop reason: all resources and life at maximum).


There is a way to the previous level here (press '' or right click to use).
Ran for 51 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


Insane Spells wears:
copper ring of frost (+22%).

Insane Spells wears:
Mighty Girdle.

You gain 0.10 gold from the transmogrification of
pouch of iron shots (18/18, 10.5-12.6 power, 1 apr).
You gain 1.76 gold from the transmogrification of
spiked iron plate armour of resilience (3 def, 7 armour).
You gain 1.62 gold from the transmogrification of
cleansing iron mail armour of lightning resistance (2 def, 4 armour).
You gain 0.77 gold from the transmogrification of
linen wizard hat of the mind (+11%) (1 def, 0 armour).
You gain 0.68 gold from the transmogrification of
woollen robe of light (+15%) (0 def, 0 armour).
You gain 1.82 gold from the transmogrification of
potent elm starstaff of power (12-14.4 power, 2 apr, darkness damage).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, cold damage).
You gain 2.79 gold from the transmogrification of
mighty rough leather sling of dampening.
You gain 3.40 gold from the transmogrification of
Eremeromimas (3-3.3 power, 12 apr, nature damage).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.