Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.4 |
| Addons | Rare item Egos update 1.0.4 Trolls 1.0.4 Training fix for staff combat and mindstar mastery 1.0.4 Stone Wardens DLC Class 1.0.3 Dwarven Adventurer 1.0.4 ZOmnibus Addon Pack 1.0.4 Items Vault 1.0.3 |
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Construct |
| Class | Golem |
| Level / Exp | 11 / 0% |
| Size | big |
| Lifes / Deaths | no deaths recorded 3 / 0 |
Primary Stats
| Strength | 30 (base 30) |
| Dexterity | 12 (base 12) |
| Constitution | 12 (base 12) |
| Magic | 12 (base 12) |
| Willpower | 10 (base 10) |
| Cunning | 10 (base 10) |
Resources
| Life | 187/258 |
| Mana | 140/140 |
| Stamina | 120/130 |
| Healing Factor | 1 |
| Regeneration | 0.25 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 10 |
| See Invisible | 30 |
Offense: Mainhand
| Damage | 50 |
| Accuracy | 32 |
| Crit Chance | 2% |
| APR | 7 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 12 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Mind
| Mindpower | 11 |
| Crit Chance | 1% |
| Speed | 1 |
Defense: Base
| Armour (hardiness) | 13.28 (56%) |
| Defense | 2.7 |
| Ranged Defense | 2.7 |
| Fatigue | 14 |
| Physical Save | 17.483268873281 |
| Spell Save | 9.3997852152876 |
| Mental Save | 8.5521441583527 |
Defense: Resistances
| Acid | + 6%(100%) |
| Light | + 6%(100%) |
| All | 0%(100%) |
Defense: Immunities
| Bleed Resistance | 100% |
| Fear Resistance | 100% |
| Stoning Resistance | 100% |
| Poison Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (1/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
| Golem / Fighting | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Golem / Arcane | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
| detrimental effect | The more you use runes, the longer they will take to recharge (+1 cooldowns). Runic Saturation |
| beneficial effect | The target is surrounded by a magical shield, absorbing 100/100 damage before it crumbles. Damage Shield |
Quests
Equipment
| Main armor | steel mail armour (2 def, 6 armour) steel mail armour (2 def, 6 armour)Requires: - Strength 20 - Talent Armour Training 14.00 Encumbrance. Type: armor / heavy ; tier 2 When wielded/worn: Armour: +6 Defense: +2 Fatigue: +14% A suit of armour made of mail. |
| In main hand | Bill's Tree Trunk (30-51 power, 7 apr) Bill's Tree Trunk (30-51 power, 7 apr)Requires: - Strength 25 Crafted by a master 5.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / greatmaul ; tier 1 It must be held with both hands. Base power: 30.0 - 51.0 Uses stat: 130% Str Damage type: Physical Armour Penetration: +7 Physical crit. chance: +1.5% Attack speed: 100% When wielded/worn: This is a big, nasty-looking tree trunk that Bill the Troll used as a weapon. It could still serve this purpose, should you be strong enough to wield it! |
Inventory
Tulamas (14-19.6 power, 3 apr) Tulamas (14-19.6 power, 3 apr)Requires: - Strength 16 Crafted by a master 3.00 Encumbrance. Type: weapon / longsword ; tier 2 Base power: 14.0 - 19.6 Uses stat: 100% Str Damage type: Physical Armour Penetration: +3 Physical crit. chance: +3.0% Attack speed: 100% When wielded/worn: Accuracy: +6 Armour: +2 Defense: +5 Stun/Freeze immunity: +10% Sharp, long, and deadly. |
Coral Spray (8 def, 8 armour, 48 block) Coral Spray (8 def, 8 armour, 48 block)Requires: - Strength 16 - Talent Armour Training (level 2) Infused by nature 7.00 Encumbrance. Type: armor / shield ; tier 1 When wielded/worn: Armour: +8 Defense: +8 Fatigue: +12% Changes resistances: +15% cold / +10% fire Talent granted: +2 Block Maximum air capacity: +20.00 A chunk of jagged coral, dredged from the ocean. |
Achievements
Log
Two-Spear (servant of Skyfire) hits Two-Spear (servant of Skyfire) for 73 physical damage.
Skyfire hits Iceblock for 49 fire damage.
Two-Spear (servant of Skyfire) casts Rune: Shielding.
A shield forms around Two-Spear (servant of Skyfire).
Two-Spear (servant of Skyfire) hits Skyfire for 40 physical damage.
Skyfire misses Skyfire.
Skyfire hits Iceblock for 46 fire damage.
Two-Spear (servant of Skyfire) casts Eye Beam.
Two-Spear (servant of Skyfire) hits Skyfire for 44 physical damage.
Skyfire misses Skyfire.
Skyfire hits Iceblock for 34 fire damage.
Two-Spear (servant of Skyfire) casts Eye Beam.
Two-Spear (servant of Skyfire) hits Skyfire for 38 physical damage.
Skyfire misses Skyfire.
Skyfire hits Iceblock for 46 fire damage.
Two-Spear (servant of Skyfire) is no longer pinned.
Two-Spear (servant of Skyfire) casts Eye Beam.
Two-Spear (servant of Skyfire) hits Skyfire for 44 physical damage.
Skyfire uses overpowered steel torque of psychoportation [power 37] (43 cooldown)!
Skyfire forces the iceblock to shatter.
Skyfire is free from the ice.
Character control switched to Two-Spear (servant of Skyfire).
The Shade hits Skyfire for 90 arcane damage.
The Shade killed Skyfire!
