Cornslinger the level 10 Cornac Gunslinger by lunkers

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.0
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassGunslinger
Level / Exp10 / 88%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity33 (base 30)
Constitution11 (base 11)
Magic10 (base 10)
Willpower13 (base 10)
Cunning28 (base 28)

Resources

Life195/195
Equilibrium0
Healing Factor1.1082872928177
Regeneration0.27707182320442

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage23
Accuracy46
Crit Chance11%
APR1
Speed1.00

Offense: Offhand

Damage23
Accuracy46
Crit Chance11%
APR1
Speed1.00

Offense: Spell

Spellpower15
Crit Chance8%
Speed1

Offense: Mind

Mindpower22
Crit Chance8%
Speed1

Defense: Base

Armour (hardiness)11 (38.536585365854%)
Defense29
Ranged Defense29
Fatigue0
Physical Save15
Spell Save8
Mental Save23

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Disarm Resistance20%
Instadeath Resistance100%
Confusion Resistance20%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Elusiveness1.30
1/5
1/5
1/5
0/5
Steamtech / Avoidance1.30
0/5
0/5
0/5
0/5
Steamtech / Gunslinging1.30
1/5
1/5
1/5
0/5
Steamtech / Bullets mastery1.30
0/5
0/5
0/5
0/5
Steamtech / Gunner training1.30
3/5
1/5
1/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
1/5
1/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
1/5
1/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
3/5
0/5
0/5

Effects

detrimental effect

Quests

done
done
active
active
active

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Cornslinger the Cornac Gunslinger level 10
10th Dusk 122nd year of Ascendancy at 06:34
see stats
The secret city Discovered the truth about mages.
By Cornslinger the Cornac Gunslinger level 9
3rd Dusk 122nd year of Ascendancy at 04:06
see stats

Log

Green worm mass uses Multiply.
Cornslinger uses Double Shots.

Ran for 6 turns (stop reason: hostile spotted to the west (green worm mass)).


Target out of range. Hold to force all weapons to fire at targets out of ranges (6 - 7).
Cornslinger uses Double Shots.


Green worm mass is stunned!

You collect a new ingredient:
green worm (1).
Cornslinger's Double Shots hits Green worm mass for
23 physical, 7 acid, 6 temporal (35 total damage).
Cornslinger's Double Shots killed Green worm mass!

Green worm mass uses Multiply.


Cornslinger uses Awesome Toss.

Cornslinger tosses steamguns in the air, awesome!


Cornslinger's Awesome Toss drains life from
Cornslinger!
Cornslinger's Awesome Toss hits
Cornslinger for 66 physical, 6 blight, 3 healing, 6 temporal (77 total damage) [3 healing].
Cornslinger's Awesome Toss hits
Cornslinger for 63 physical, 5 acid, 6 temporal (73 total damage).

Cornslinger's Awesome Toss hits
Cornslinger for 58 physical damage.
Cornslinger the level 10 cornac gunslinger was torn limb from limb to death by himself in some sort of fetish experiment gone wrong on level 4 of Scintillating Caves.
You have 3 life(s) left.
Cornslinger somehow catches the falling steamguns.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Cornslinger's Awesome Toss killed Cornslinger!
Saving done.