Resolve the level 23 Cornac Archmage by Excelsior

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassArchmage
Level / Exp23 / 53%
Sizemedium
Lifes / Deaths

Primary Stats

Strength21 (base 10)
Dexterity10 (base 10)
Constitution27 (base 10)
Magic75 (base 53)
Willpower70 (base 47)
Cunning20 (base 11)

Resources

Life-94/365
Mana395/604
Healing Factor1.02
Regeneration1.683

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision6
ESP Range10
ESP Kindsdemon/minor, demon/major

Offense: Mainhand

Damage32
Accuracy16
Crit Chance18%
APR3
Speed1.00

Offense: Spell

Spellpower60.75
Crit Chance22%
Speed1
Cooldown Reduction26.666666666667

Offense: Mind

Mindpower41
Crit Chance6%
Speed1

Defense: Base

Armour (hardiness)14 (30%)
Defense19
Ranged Defense19
Fatigue0
Physical Save28.8375
Spell Save45.541666666667
Mental Save50.125

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Disarm Resistance20%
Confusion Resistance10%
Pinning Resistance22%
Instadeath Resistance100%
Knockback Resistance26%

Inscriptions (3/3)

Runes
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
1/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
5/5
1/5
4/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
4/5
0/5
0/5
Spell / Meta1.30
3/5
1/5
4/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Stone1.30
4/5
1/5
1/5
0/5

Generic Talents

Spell / Aegis1.30
3/5
4/5
2/5
1/5
Spell / Divination1.30
5/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
4/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5

Effects

talent
talent
detrimental effect
detrimental effect
beneficial effect
detrimental effect

Quests

done
active
done
done
done
active
done
active
done
active
active
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

A different point of view (Nightmare (Roguelike) difficulty) Learned the five chapters of Orc history through loremaster Hadak's tales.
By Resolve the Cornac Archmage level 22
28th Regrowth 123rd year of Ascendancy at 18:57
see stats
Bringer of Doom (Nightmare (Roguelike) difficulty) Killed a Bringer of Doom.
By Resolve the Cornac Archmage level 22
36th Regrowth 123rd year of Ascendancy at 15:32
see stats
Curse Lifter (Nightmare (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By Resolve the Cornac Archmage level 9
1st Flare 122nd year of Ascendancy at 23:13
see stats
Exterminator (Nightmare (Roguelike) difficulty) Killed 1000 creatures.
By Resolve the Cornac Archmage level 19
8th Allure 123rd year of Ascendancy at 06:49
see stats
Home sweet home (Nightmare (Roguelike) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Resolve the Cornac Archmage level 22
28th Regrowth 123rd year of Ascendancy at 18:26
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Resolve the Cornac Archmage level 10
5th Dusk 122nd year of Ascendancy at 16:12
see stats
Level 20 (Nightmare (Roguelike) difficulty) Got a character to level 20.
By Resolve the Cornac Archmage level 20
1st Regrowth 123rd year of Ascendancy at 08:26
see stats
Matrix style! (Nightmare (Roguelike) difficulty) Finished the whole Abashed Expanse zone without being hit by a single void blast or manaworm. Dodging's fun!
By Resolve the Cornac Archmage level 5
78th Pyre 122nd year of Ascendancy at 08:32
see stats
Orbituary (Nightmare (Roguelike) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Resolve the Cornac Archmage level 3
78th Pyre 122nd year of Ascendancy at 04:45
see stats
Rescuer of the lost (Nightmare (Roguelike) difficulty) Rescued the merchant from the assassin lord.
By Resolve the Cornac Archmage level 15
31st Haze 122nd year of Ascendancy at 01:44
see stats
Size matters (Nightmare (Roguelike) difficulty) Did over 600 damage in one attack.
By Resolve the Cornac Archmage level 21
21st Regrowth 123rd year of Ascendancy at 22:19
see stats
Tales of the Spellblaze (Nightmare (Roguelike) difficulty) Learned the eight chapters of the Spellblaze Chronicles.
By Resolve the Cornac Archmage level 22
28th Regrowth 123rd year of Ascendancy at 18:57
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Resolve the Cornac Archmage level 6
5th Mirth 122nd year of Ascendancy at 03:06
see stats
The Legend of Garkul (Nightmare (Roguelike) difficulty) Learned the five chapters of the Legend of Garkul.
By Resolve the Cornac Archmage level 22
28th Regrowth 123rd year of Ascendancy at 18:57
see stats
Treasure Hunter (Nightmare (Roguelike) difficulty) Amassed 1000 gold pieces.
By Resolve the Cornac Archmage level 21
20th Regrowth 123rd year of Ascendancy at 00:42
see stats

Log

Talent Rune: Shielding is ready to use.
Numbing Poison from Mayerin the thief hits
Resolve for (12 to time), 0 nature (0 total damage).
Lava floor burns
Resolve!

Mayerin the thief hits Resolve for (71 to time), 0 fire (0 total damage).
Resolve casts Disperse Magic.

Mayerin the thief deactivates Fearscape.

You are brought back from the Fearscape!
Mayerin the thief uses Infusion: Insidious Poison.

Resolve is poisoned!

Mayerin the thief's Infusion: Insidious Poison hits
Resolve for (25 to time), 0 nature (0 total damage).
Resolve is on fire!

Resolve hits Crimson ooze for 3 acid, 10 fire, 6 nature, 18 light (37 total damage).
Crimson ooze hits Resolve for (14 to time), 0 fire (0 total damage).
Shadow casts Phase Door.

Burning from Crimson ooze hits
Resolve for (5 to time), 0 fire (0 total damage).
Numbing Poison from Mayerin the thief hits
Resolve for (12 to time), 0 nature (0 total damage).
Insidious Poison from Mayerin the thief hits
Resolve for (25 to time), 0 nature (0 total damage).
Your time shield crumbles under the damage!

The fabric of time around Resolve stabilizes to normal.

The powerful time-altering energies generate a restoration field on Resolve.

Shadow casts Fade.

Shadow fades!

Hornet swarm hits Resolve for (14 to time), 0 physical (0 total damage).
Shadow hits Resolve for (109 to time), 21 physical (21 total damage).
Resolve hits Hornet swarm for 3 acid, 12 fire, 6 nature, 12 light (33 total damage).
Resolve hits Shadow for 0 acid, 0 fire, 0 nature, 0 light (0 total damage).
Mayerin the thief casts Soul Rot.

Mayerin the thief's spell attains critical power!
Saving game...