Glorewen the level 9 Ghoul Skirmisher by stevermerinfo

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.0
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceGhoul
ClassSkirmisher
Level / Exp9 / 7%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 10)
Dexterity38 (base 30)
Constitution20 (base 10)
Magic10 (base 10)
Willpower9 (base 11)
Cunning26 (base 25)

Resources

Life266/266
Stamina121/121
Healing Factor1.0789473684211
Regeneration5.5657560854601

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite3

Offense: Mainhand

Damage42
Accuracy39
Crit Chance8%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower19
Crit Chance5%
Speed1

Offense: Mind

Mindpower21
Crit Chance5%
Speed1

Offense: Damage Penetration

All0%

Defense: Base

Armour (hardiness)17.326530612245 (50.909090909091%)
Defense24
Ranged Defense24
Fatigue15
Physical Save21
Spell Save6
Mental Save12

Defense: Resistances

Cold+ 6%( 70%)
Fire+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Cunning / Called Shots1.30
1/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
4/5
2/5
0/5
0/5
Technique / Buckler Training1.30
2/5
1/5
1/5
0/5
Technique / Tireless Combatant1.30
3/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Undead / Ghoul1.10
1/5
1/5
1/5
0/5
Technique / Mobility1.30
1/5
1/5
1/5
0/5
Cunning / Scoundrel1.30
2/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
2/5
0/5
0/5

Effects

beneficial effect

Quests

done
active
active
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Glorewen the Ghoul Skirmisher level 9
1st Summertide 122nd year of Ascendancy at 18:28
see stats

Log

Talent Kneecapper is ready to use.
Talent Swift Shot is ready to use.
Talent Evasion is ready to use.
Rested for 10 turns (stop reason: all resources and life at maximum).


You pickup 0.85 gold pieces.

You pickup 0.75 gold pieces.

Glorewen picks up (d.):
reinforced steel shield of lightning resistance (+15%) (0 def, 5 armour, 15.5-18.6 power, 64 block).
Glorewen picks up (b.):
short elm starstaff of power (10-12 power, 2 apr, darkness element).
You pickup 0.70 gold pieces.

You pickup 0.60 gold pieces.

There is an exit to Derth here (press '' or right click to use).
Ran for 6 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Talent Tumble is ready to use.
You are yanked out of this place!

Rested for 32 turns (stop reason: dialog is displayed).


You gain 1.06 gold from the transmogrification of
reinforced steel shield of lightning resistance (+15%) (0 def, 5 armour, 15.5-18.6 power, 64 block).
You gain 2.74 gold from the transmogrification of
short elm starstaff of power (10-12 power, 2 apr, darkness element).
There is a Derth (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Today is the 2nd Summertide of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:01.

There is a Ruins of Kor'Pul here (press '' or right click to use).
Ran for 4 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).