Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.1 |
| Addons | Items Vault 1.0.1 ZOmnibus Addon Pack 1.0.1 |
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Construct |
| Class | Golem |
| Level / Exp | 9 / 0% |
| Size | big |
| Lifes / Deaths | no deaths recorded 3 / 0 |
Primary Stats
| Strength | 22 (base 22) |
| Dexterity | 12 (base 12) |
| Constitution | 12 (base 12) |
| Magic | 12 (base 12) |
| Willpower | 10 (base 10) |
| Cunning | 10 (base 10) |
Resources
| Life | 218/218 |
| Mana | 12/12 |
| Stamina | 124/124 |
| Healing Factor | 1.2 |
| Regeneration | 0.3 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 10 |
| See Invisible | 30 |
Offense: Mainhand
| Damage | 43 |
| Accuracy | 48 |
| Crit Chance | 0% |
| APR | 9 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 12 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Mind
| Mindpower | 11 |
| Crit Chance | 1% |
| Speed | 1 |
Defense: Base
| Armour (hardiness) | 17.92 (69%) |
| Defense | 3.7 |
| Ranged Defense | 3.7 |
| Fatigue | 20 |
| Physical Save | 13.727804283295 |
| Spell Save | 9.0151336427513 |
| Mental Save | 8.1891873466198 |
Defense: Resistances
| Acid | + 9%(100%) |
| Darkness | + 12%(100%) |
| All | + 6%(100%) |
Defense: Immunities
| Bleed Resistance | 100% |
| Fear Resistance | 100% |
| Stoning Resistance | 100% |
| Poison Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (1/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
| Golem / Fighting | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Golem / Arcane | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
| talent | Premonition |
Quests
Equipment
| Main armor | spiked iron plate armour (3 def, 7 armour) spiked iron plate armour (3 def, 7 armour)Requires: - Strength 22 - Talent Armour Training (level 3) Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 1 When wielded/worn: Armour: +7 Defense: +3 Fatigue: +20% Damage when the wearer is hit: 10 physical A suit of armour made of metal plates. |
| In main hand | iron greatmaul of phasing (11.5-17.25 power, 9 apr) iron greatmaul of phasing (11.5-17.25 power, 9 apr)Requires: - Strength 11 Powered by arcane forces 5.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / greatmaul ; tier 1 It must be held with both hands. Base power: 11.5 - 17.3 Uses stat: 120% Str Damage type: Physical Armour Penetration: +9 Physical crit. chance: +0.5% Attack speed: 100% Damage Shield penetration (this weapon only): +20% Massive two-handed maul. |
Inventory
Newly picked up shadow-strung orbsshadow-strung orbs Infused by psionic forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 |
Newly picked up light amuletlight amulet Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 |
Murkhue (11.5-17.25 power, 1 apr) Murkhue (11.5-17.25 power, 1 apr)Requires: - Strength 11 Powered by arcane forces 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / battleaxe ; tier 1 It must be held with both hands. Base power: 11.5 - 17.3 Uses stat: 120% Str Damage type: Physical Armour Penetration: +1 Physical crit. chance: +4.5% Attack speed: 100% Damage when this weapon hits: +12 temporal Burst (radius 1) on hit: +12 darkness When wielded/worn: Changes resistances: +9% temporal Massive two-handed battleaxes. |
iron battleaxe iron battleaxeRequires: - Strength 11 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / battleaxe ; tier 1 It must be held with both hands. |
Newly picked up elm longbowelm longbow Requires: - Dexterity 11 - Talent Shoot Infused by nature Crafted by a master 4.00 Encumbrance. Type: weapon / longbow ; tier 1 It must be held with both hands. |
Newly picked up iron longswordiron longsword Requires: - Strength 11 Infused by nature 3.00 Encumbrance. Type: weapon / longsword ; tier 1 |
Newly picked up elm vilestaffelm vilestaff Requires: - Magic 11 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 1 It must be held with both hands. |
Newly picked up elm magestaffelm magestaff Requires: - Magic 11 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 1 It must be held with both hands. |
iron mail armour iron mail armourRequires: - Strength 14 - Talent Armour Training 14.00 Encumbrance. Type: armor / heavy ; tier 1 |
Achievements
Log
There is a way to the previous level here (press '' or right click to use).
Ran for 3 turns (stop reason: at exit).
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
There is nowhere left to explore.
There is an item here: tattered paper scrap
There is an item here: shadow-strung orbs
There is an item here: elm longbow
There is an item here: iron longsword
There is an item here: elm magestaff
There is an item here: light amulet
Lore found: tattered paper scrap (trollmire)
Timtim (servant of Nat) picks up (a.): shadow-strung orbs.
Timtim (servant of Nat) picks up (d.): elm longbow.
Timtim (servant of Nat) picks up (e.): iron longsword.
Timtim (servant of Nat) picks up (f.): elm magestaff.
Timtim (servant of Nat) picks up (b.): light amulet.
Today is the 1st Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
There is an item here: elm vilestaff
Timtim (servant of Nat) picks up (g.): elm vilestaff.
There is a way to the hidden trollmire treasure here (press '' or right click to use).
There is a way to the previous level here (press '' or right click to use).
