Adventurer the level 1 Yeek Anorithil by STKAS

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.5
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceYeek
ClassAnorithil
Level / Exp1 / 0%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity8 (base 10)
Constitution5 (base 10)
Magic18 (base 18)
Willpower16 (base 10)
Cunning18 (base 14)

Resources

Life70/70
Positive2/30
Negative2/30
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage8
Accuracy2
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower20.5
Crit Chance4%
Speed1

Offense: Mind

Mindpower18.4
Crit Chance3%
Speed1

Offense: Damage Bonus

Darkness+4%
Arcane+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save14.602213182961
Spell Save21.15110659148
Mental Save11.9

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Celestial / Sun1.30
2/5
0/5
0/5
0/5
Celestial / Eclipse1.30
0/5
0/5
0/5
0/5
Celestial / Twilight1.30
1/5
0/5
0/5
0/5
Celestial / Star fury1.30
2/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
0/5
0/5
0/5
Celestial / Hymns1.30
1/5
0/5
0/5
0/5
Race / Yeek1.00
0/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Character control switched to player.
You feel mildly anxious, and walk with caution.
Connection to online server lost, trying to reconnect.
Connection to online server established.
Accepted quest 'Following The Way'! (Press 'j' to see the quest log)
Saving done.


Today is the 74th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 11:01.

There is an exit to the worldmap here (press '' or right click to use).

Talent Command Staff is ready to use.

Resting starts...

Talent Twilight is ready to use.
Rested for 4 turns (stop reason: all resources and life at maximum).


There is an exit to the worldmap here (press '' or right click to use).
Ran for 2 turns (stop reason: at exit).


You switch your weapons to: .


You switch your weapons to:
elm magestaff (10-12 power, 2 apr, arcane damage).

Adventurer activates Chant of Fortitude.

Adventurer activates Hymn of Shadows.

There is a Irkkk (Town) here (press '' or right click to use).
You feel mildly anxious, and walk with caution.