Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.3 |
| Addons | Items Vault 1.0.3 |
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Construct |
| Class | Golem |
| Level / Exp | 10 / 0% |
| Size | big |
| Lifes / Deaths | no deaths recorded 3 / 0 |
Primary Stats
| Strength | 21 (base 21) |
| Dexterity | 12 (base 12) |
| Constitution | 15 (base 15) |
| Magic | 18 (base 18) |
| Willpower | 11 (base 11) |
| Cunning | 11 (base 11) |
Resources
| Life | 252/252 |
| Mana | 99/141 |
| Stamina | 130/130 |
| Healing Factor | 1.2 |
| Regeneration | 0.3 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 10 |
| See Invisible | 30 |
Offense: Mainhand
| Damage | 33 |
| Accuracy | 32 |
| Crit Chance | 9% |
| APR | 2 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 18 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Mind
| Mindpower | 12.1 |
| Crit Chance | 1% |
| Speed | 1 |
Defense: Base
| Armour (hardiness) | 19.92 (69%) |
| Defense | 2.7 |
| Ranged Defense | 2.7 |
| Fatigue | 12 |
| Physical Save | 14.580536818616 |
| Spell Save | 12.065715494604 |
| Mental Save | 9.0584922182605 |
Defense: Resistances
| Mind | + 12%(100%) |
| Physical | + 9%(100%) |
| Cold | + 21%(100%) |
| All | + 6%(100%) |
Defense: Immunities
| Bleed Resistance | 100% |
| Fear Resistance | 100% |
| Stoning Resistance | 100% |
| Poison Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (1/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
| Golem / Fighting | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Golem / Arcane | 1.30 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
Quests
Equipment
| Main armor | This item will automatically be transmogrified when you leave the level. impenetrable iron mail armour of cold resistance (2 def, 9 armour)impenetrable iron mail armour of cold resistance (2 def, 9 armour) Requires: - Strength 14 - Talent Armour Training Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +9 Defense: +2 Fatigue: +12% Changes resistances: +16% cold A suit of armour made of mail. |
| In main hand | steel greatsword of crippling (20.5-32.8 power, 2 apr) steel greatsword of crippling (20.5-32.8 power, 2 apr)Requires: - Strength 16 Crafted by a master 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / greatsword ; tier 2 It must be held with both hands. Base power: 20.5 - 32.8 Uses stat: 120% Str Damage type: Physical Armour Penetration: +2 Physical crit. chance: +3.0% Attack speed: 100% Special effect when this weapon crits: cripple the target When wielded/worn: Physical crit. chance: +6.0% Massive two-handed swords. |
Inventory
Achievements
Log
Resting starts...
Talent Refit Golem is ready to use.
Rested for 21 turns (stop reason: all resources and life at maximum).
David casts Refit Golem.
Golem (servant of David) wears(replacing): steel greatsword of crippling (20.5-32.8 power, 2 apr).
Character control switched to golem (servant of David).
You switch your weapons to: .
You switch your weapons to: steel greatsword of crippling (20.5-32.8 power, 2 apr).
Character control switched to David.
You switch your weapons to: .
You switch your weapons to: Kor's Fall (10-12 power, 0 apr, acid damage).
David casts Extract Gems.
You give horrifying mossy mindstar of balance (2.5-2.75 power, 12 apr, nature damage) to golem (servant of David).
Character control switched to golem (servant of David).
Golem (servant of David) wears(replacing): horrifying mossy mindstar of balance (2.5-2.75 power, 12 apr, nature damage).
Golem (servant of David) wears(replacing): steel greatsword of crippling (20.5-32.8 power, 2 apr).
You give horrifying mossy mindstar of balance (2.5-2.75 power, 12 apr, nature damage) to David.
