Clive the level 17 Skeleton Archer by titlebreaker

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsItems Vault 1.0.3
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassArcher
Level / Exp17 / 11%
Sizemedium
Lifes / Deaths

Primary Stats

Strength34 (base 18)
Dexterity61 (base 41)
Constitution41 (base 32)
Magic10 (base 10)
Willpower20 (base 10)
Cunning12 (base 12)

Resources

Life491/491
Mana266/266
Stamina193/193
Healing Factor1.65
Regeneration0.4125

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision5
See Stealth10
See Invisible10

Offense: Mainhand

Damage79
Accuracy45
Crit Chance2%
APR12
Speed0.80

Offense: Spell

Spellpower15
Crit Chance2%
Speed1

Offense: Mind

Mindpower24.4
Crit Chance2%
Speed1

Offense: Damage Bonus

Blight+4%
Temporal+4%
Light+10%
All0%

Defense: Base

Armour (hardiness)28.92 (69%)
Defense20.925
Ranged Defense20.925
Fatigue21
Physical Save29.625
Spell Save15.5
Mental Save25.6

Defense: Resistances

All 0%( 70%)
Darkness+ 18%( 70%)
Light+ 30%( 70%)
Temporal+ 6%( 70%)
Blight+ 20%( 70%)
Fire+ 7%( 70%)
Cold+ 70%( 70%)
Nature+ 48%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance23%
Bleed Resistance100%
Confusion Resistance10%
Fear Resistance100%
Pinning Resistance26%
Poison Resistance100%
Knockback Resistance24%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Archery - bows1.30
5/5
1/5
1/5
2/5
Technique / Combat veteran0.90
0/5
0/5
0/5
0/5
Technique / Archery - slings1.30
0/5
0/5
0/5
0/5
Technique / Archery training1.30
5/5
1/5
1/5
4/5
Technique / Archery prowess1.30
2/5
1/5
2/5
1/5

Generic Talents

Technique / Field control1.00
1/5
0/5
0/5
0/5
Undead / Skeleton1.10
5/5
1/5
1/5
2/5
Technique / Conditioning0.80
1/5
1/5
2/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
1/5
0/5
0/5

Effects

beneficial effect

Quests

done
done
done
failed
done
done
done
active
active
active
active
done
done
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Clive the Skeleton Archer level 15
14th Haze 122nd year of Ascendancy at 03:52
see stats
Exterminator Killed 1000 creatures.
By Clive the Skeleton Archer level 16
31st Haze 122nd year of Ascendancy at 05:12
see stats
Home sweet home Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Clive the Skeleton Archer level 16
33rd Haze 122nd year of Ascendancy at 20:49
see stats
Level 10 Got a character to level 10.
By Clive the Skeleton Archer level 10
32nd Dusk 122nd year of Ascendancy at 02:19
see stats
The Arena Unlocked Arena mode.
By Clive the Skeleton Archer level 9
22nd Dusk 122nd year of Ascendancy at 16:30
see stats
The secret city Discovered the truth about mages.
By Clive the Skeleton Archer level 9
23rd Dusk 122nd year of Ascendancy at 22:10
see stats
The sky is falling! Saw a huge meteor falling from the sky.
By Clive the Skeleton Archer level 12
45th Dusk 122nd year of Ascendancy at 11:40
see stats
Thralless Freed at least 30 enthralled slaves in the slavers compound.
By Clive the Skeleton Archer level 17
36th Haze 122nd year of Ascendancy at 08:55
see stats

Log

Slave combatant lashes out with a spinning backhand.
Slave combatant hits dire wolf for 48 physical damage.
Dire wolf hits slave combatant for 4 physical damage.

Slave combatant hits dire wolf for 34 physical damage.
Slave combatant killed dire wolf!
Character control switched to Clive.
Quest 'Till the Blood Runs Clear' status updated! (Press 'j' to see the quest log)
The crowd yells: 'BLOOOODDD!'

Quest 'Till the Blood Runs Clear' is done! (Press 'j' to see the quest log)
Option unlocked: New Class: Brawler (Warrior)
Quest 'Till the Blood Runs Clear' completed! (Press 'j' to see the quest log)
The Blood Master hands you the Bloodcaller.
Lore found:
Bloodcaller
You can read all your collected lore in the game menu, by pressing Escape.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 16 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Spectator says: 'Fight!'

You are yanked out of this place!

Rested for 40 turns (stop reason: saving).

Saving done.

There is a Hidden compound here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.