Storden the level 20 Dwarf Stone Warden by A Very Soft Sheep

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceDwarf
ClassStone Warden
Level / Exp20 / 70%
Sizemedium
Lifes / Deaths

Primary Stats

Strength58 (base 43)
Dexterity13 (base 10)
Constitution39 (base 10)
Magic49 (base 33)
Willpower53 (base 26)
Cunning28 (base 10)

Resources

Life634/634
Mana399/399
Equilibrium45
Healing Factor1.3162543368031
Regeneration0.32906358420077

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite12
Infravision9
See Stealth7
See Invisible5

Offense: Mainhand

Damage104
Accuracy38
Crit Chance20%
APR0
Speed1.00

Offense: Offhand

Damage44
Accuracy38
Crit Chance21%
APR0
Speed1.00

Offense: Spell

Spellpower51
Crit Chance18%
Speed1

Offense: Mind

Mindpower52
Crit Chance18%
Speed1

Offense: Damage Bonus

Lightning+21%
Light+20%
Mind+6%
Cold+15%
Nature+9%

Offense: Damage Penetration

Nature+20%
Lightning+20%

Defense: Base

Armour (hardiness)53.5 (95%)
Defense26
Ranged Defense26
Fatigue38
Physical Save45
Spell Save35
Mental Save39

Defense: Resistances

Acid+ 23%( 70%)
Blight+ 28%( 70%)
Physical+ 22%( 70%)
Cold+ 70%( 70%)
All+ 17%( 70%)
Lightning+ 34%( 70%)
Light+ 42%( 70%)
Darkness+ 63%( 70%)
Nature+ 42%( 70%)

Defense: Immunities

Confusion Resistance70%
Instadeath Resistance100%
Blind Resistance100%

Inscriptions (3/4)

Infusions
Runes
Infusions

Class Talents

Spell / Eldritch shield1.30
2/5
5/5
1/5
5/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Wild-gift / Earthen power1.30
5/5
1/5
1/5
1/5
Wild-gift / Earthen vines1.30
5/5
1/5
1/5
1/5
Wild-gift / Dwarven nature1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Race / Dwarf1.00
1/5
1/5
1/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Spell / Stone alchemy1.30
4/5
3/5
0/5
0/5
Technique / Combat training1.00
3/5
5/5
0/5
4/5
0/5
0/5

Effects

talent
talent
talent
talent

Quests

done
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Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Roguelike) Killed Ben Cruthdar the Cursed.
By Storden the Dwarf Stone Warden level 10
9th Profit 122nd year of Ascendancy at 11:49
see stats
Earth Master (Roguelike) Killed Harkor'Zun.
By Storden the Dwarf Stone Warden level 16
31st Iron 123rd year of Ascendancy at 13:41
see stats
Exterminator (Roguelike) Killed 1000 creatures.
By Storden the Dwarf Stone Warden level 18
5th Steel 123rd year of Ascendancy at 10:32
see stats
Level 10 (Roguelike) Got a character to level 10.
By Storden the Dwarf Stone Warden level 10
9th Profit 122nd year of Ascendancy at 11:47
see stats
Level 20 (Roguelike) Got a character to level 20.
By Storden the Dwarf Stone Warden level 20
34th Steel 123rd year of Ascendancy at 16:09
see stats
Rescuer of the lost (Roguelike) Rescued the merchant from the assassin lord.
By Storden the Dwarf Stone Warden level 19
11st Steel 123rd year of Ascendancy at 04:46
see stats
Squadmate (Roguelike) Escaped from Reknor alive with your squadmate Norgan.
By Storden the Dwarf Stone Warden level 5
18th Voratun 122nd year of Ascendancy at 18:57
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Storden the Dwarf Stone Warden level 5
27th Voratun 122nd year of Ascendancy at 04:18
see stats
The Restless Dead (Roguelike) Disturbed an old battlefield and survived the consequences.
By Storden the Dwarf Stone Warden level 16
16th Iron 123rd year of Ascendancy at 00:29
see stats
The Right thing to do (Roguelike) Did the righteous thing in the ring of blood and disposed of the Blood Master.
By Storden the Dwarf Stone Warden level 15
30th Shortage 122nd year of Ascendancy at 13:24
see stats
The secret city (Roguelike) Discovered the truth about mages.
By Storden the Dwarf Stone Warden level 15
4th Shortage 122nd year of Ascendancy at 07:13
see stats
Treasure Hunter (Roguelike) Amassed 1000 gold pieces.
By Storden the Dwarf Stone Warden level 17
1st Steel 123rd year of Ascendancy at 12:41
see stats

Log


There is a way to the previous level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Saving done.

There is a way to the next level here (press '' or right click to use).
Ran for 96 turns (stop reason: at exit).


There is a way to the previous level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 35 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 24 turns (stop reason: at exit).


There is a way to the previous level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the lake of Nur here (press '' or right click to use).
Ran for 79 turns (stop reason: at exit).


There is a way to the old forest here (press '' or right click to use).