Algar the level 7 Cornac Mindslayer by fxf

Character

GameTales of Maj'Eyal: Age of Ascendancy 0.9.44
AddonsItems Vault 0.9.44
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassMindslayer
Level / Exp7 / 56%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 11)
Dexterity11 (base 10)
Constitution15 (base 15)
Magic10 (base 10)
Willpower22 (base 22)
Cunning22 (base 22)

Resources

Life173/173
Psi72/72
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision5

Offense: Mainhand

Damage9
Accuracy5
Crit Chance10%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance4%
Speed1

Offense: Mind

Mindpower22.1
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense1.35
Ranged Defense1.35
Fatigue3
Physical Save9.45
Spell Save11.2
Mental Save15.4

Defense: Resistances

All 0%( 70%)

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Psionic / Focus1.30
5/5
0/5
0/5
0/5
Psionic / Projection1.30
1/5
0/5
0/5
0/5
Psionic / Absorption1.30
3/5
1/5
0/5
0/5
Psionic / Psi-fighting1.30
1/5
1/5
0/5
0/5

Generic Talents

Psionic / Mental discipline1.30
0/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Psionic / Voracity1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5

Effects

talent
talent
talent
detrimental effect

Quests

done
done
done
active
active
done

Equipment

Tool
Psionic focus
In main hand
Main armor
Light source
On head
On fingers

Inventory

Achievements

The Arena Unlocked Arena mode.
By Algar the Cornac Mindslayer level 7
79th Pyre 122nd year of Ascendancy at 04:06
see stats

Log

Algar stops being poisoned.
Emelulenne the hornet swarm uses Disengage.

Emelulenne the hornet swarm hits Algar for 6 physical, 5 lightning damage (total 9.84).
Emelulenne the hornet swarm killed Algar!
Algar the level 7 cornac mindslayer was zapped to death by Emelulenne the hornet swarm on level 2 of Ruins of Kor'Pul.
You have 3 life(s) left.
Algar is not cripple anymore.

Algar deactivates Augmentation.

Algar deactivates Kinetic Aura.

Algar deactivates Beyond the Flesh.

Algar deactivates Kinetic Shield.

A powerful kinetic shield forms around Algar.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving done.

Saving done.

Saving game...

Resting starts...

Talent Augmentation is ready to use.
Talent Beyond the Flesh is ready to use.
Algar activates Augmentation.

Algar activates Beyond the Flesh.

Talent Mindlash is ready to use.
The powerful kinetic shield around Algar crumbles.

Talent Infusion: Wild is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Thermal Leech is ready to use.
Talent Kinetic Shield is ready to use.
Rested for 20 turns (stop reason: all resources and life at maximum).