Aisbour the level 24 Yeek Archmage by Arch

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceYeek
ClassArchmage
Level / Exp24 / 1%
Sizesmall
Lifes / Deaths

Primary Stats

Strength9 (base 10)
Dexterity11 (base 10)
Constitution42 (base 43)
Magic73 (base 54)
Willpower28 (base 13)
Cunning15 (base 11)

Resources

Life347/347
Mana373/373
Healing Factor1.22
Regeneration2.013

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+115%

Vision

Sight10
Lite5
See Invisible2

Offense: Mainhand

Damage31
Accuracy7
Crit Chance8%
APR3
Speed1.00

Offense: Spell

Spellpower53
Crit Chance15%
Speed1

Offense: Mind

Mindpower22.8
Crit Chance4%
Speed1

Offense: Damage Bonus

Acid+15%
Blight+16%
Physical+6%
Cold+6%
All0%
Lightning+7%
Light+10%
Temporal+8%
Darkness+18%
Arcane+7%
Fire+16%
Nature+6%

Offense: Damage Penetration

Temporal+10%
Darkness+10%

Defense: Base

Armour (hardiness)4 (30%)
Defense8.35
Ranged Defense8.35
Fatigue0
Physical Save18.725
Spell Save28.1125
Mental Save27.55700726779

Defense: Resistances

Darkness+ 7%( 70%)
Light+ 30%( 70%)
Temporal+ 7%( 70%)
Cold+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance46%
Bleed Resistance50%
Confusion Resistance100%

Inscriptions (3/3)

Runes
Infusions
Runes

Class Talents

Spell / Arcane1.30
4/5
3/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
5/5
4/5
3/5
Spell / Water1.30
1/5
5/5
0/5
0/5
Spell / Air1.30
2/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
4/5
4/5
3/5
1/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
1/5
0/5
Race / Yeek1.00
1/5
3/5
5/5
0/5

Effects

Quests

active
done
done
done
done
failed
done
done
done
done
done
active
active
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Exterminator Killed 1000 creatures.
By Aisbour the Yeek Archmage level 18
11st Haze 122nd year of Ascendancy at 20:19
see stats
Level 10 Got a character to level 10.
By Aisbour the Yeek Archmage level 10
2nd Flare 122nd year of Ascendancy at 18:47
see stats
Level 20 Got a character to level 20.
By Aisbour the Yeek Archmage level 20
18th Haze 122nd year of Ascendancy at 13:53
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Aisbour the Yeek Archmage level 16
45th Dusk 122nd year of Ascendancy at 09:19
see stats
The Arena Unlocked Arena mode.
By Aisbour the Yeek Archmage level 11
4th Flare 122nd year of Ascendancy at 18:39
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Aisbour the Yeek Archmage level 20
18th Haze 122nd year of Ascendancy at 15:55
see stats

Log

Aisbour picks up (h.): quick steel dagger of evisceration (10-13 power, 6 apr).
Aisbour picks up (h.):
inquisitor's dwarven-steel dagger of shearing (21-27.3 power, 7 apr).
Aisbour picks up (u.):
rejuvenating hardened leather armour of Eyal (3 def, 6 armour).
Aisbour picks up (s.):
bladed dwarven-steel helm (0 def, 4 armour).
Aisbour picks up (k.):
mage-hunter's hardened leather sling of power.
Aisbour is no longer surging arcane power.

Talent Flameshock is ready to use.
Talent Rune: Reflection Shield is ready to use.
Aisbour no longer has a cursed wound.

Talent Rune: Manasurge is ready to use.
Talent Arcane Shield is ready to use.
Talent Arcane Power is ready to use.
There is an exit to the worldmap here (press '' or right click to use).
Ran for 20 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

You gain 8.28 gold from the transmogrification of
rejuvenating hardened leather armour of Eyal (3 def, 6 armour).
You gain 2.91 gold from the transmogrification of
cured leather armour of Eyal (2 def, 4 armour).
You gain 1.71 gold from the transmogrification of
bladed hardened leather cap (0 def, 3 armour).
You gain 1.86 gold from the transmogrification of
bladed dwarven-steel helm (0 def, 4 armour).
You gain 4.27 gold from the transmogrification of
mage-hunter's hardened leather sling of power.
You gain 5.87 gold from the transmogrification of
quick steel dagger of evisceration (10-13 power, 6 apr).
You gain 5.95 gold from the transmogrification of
inquisitor's dwarven-steel dagger of shearing (21-27.3 power, 7 apr).
You gain 2.64 gold from the transmogrification of
flaming dwarven-steel battleaxe of crippling (33-49.5 power, 2 apr).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.

Today is the 52nd Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:26.