Sazenka the level 14 Skeleton Archmage by Arch

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceSkeleton
ClassArchmage
Level / Exp14 / 27%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 10)
Dexterity17 (base 10)
Constitution28 (base 18)
Magic53 (base 40)
Willpower26 (base 22)
Cunning12 (base 11)

Resources

Life314/368
Mana188/226
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite1
Infravision9

Offense: Mainhand

Damage42
Accuracy11
Crit Chance1%
APR4
Speed1.00

Offense: Spell

Spellpower46.13060775165
Crit Chance16%
Speed1

Offense: Mind

Mindpower24
Crit Chance1%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)8 (30%)
Defense16.45
Ranged Defense16.45
Fatigue8
Physical Save15.75
Spell Save30.325
Mental Save13.3

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Bleed Resistance100%
Confusion Resistance30%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
1/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
5/5
0/5
0/5
Spell / Water1.30
1/5
2/5
0/5
0/5
Spell / Wildfire1.30
5/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
5/5
2/5
0/5
Undead / Skeleton1.10
1/5
5/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

done
active
done
done
failed
done
done
active
active
active
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Sazenka the Skeleton Archmage level 11
26th Dusk 122nd year of Ascendancy at 10:46
see stats
Level 10 Got a character to level 10.
By Sazenka the Skeleton Archmage level 10
7th Flare 122nd year of Ascendancy at 04:52
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Sazenka the Skeleton Archmage level 12
51st Dusk 122nd year of Ascendancy at 04:08
see stats
The Arena Unlocked Arena mode.
By Sazenka the Skeleton Archmage level 7
8th Mirth 122nd year of Ascendancy at 22:35
see stats
The secret city Discovered the truth about mages.
By Sazenka the Skeleton Archmage level 11
36th Dusk 122nd year of Ascendancy at 19:40
see stats

Log

You gain 1.70 gold from the transmogrification of rough leather gloves of strength (+3) (0 def, 1 armour).
You gain 0.92 gold from the transmogrification of
iron gauntlets of magic (+2) (0 def, 1 armour).
You gain 1.77 gold from the transmogrification of
corrosive rough leather gloves of magic (+3) (0 def, 1 armour).
You gain 5.00 gold from the transmogrification of
The Black Boots (2 def, 1 armour).
You gain 2.39 gold from the transmogrification of
potent ash starstaff of might (19-22.8 power, 3 apr, physical element).
You gain 1.80 gold from the transmogrification of
steady cured leather sling.
You gain 2.74 gold from the transmogrification of
vined mindstar of persecution (4.5-4.95 power, 18 apr, nature damage).
You gain 1.38 gold from the transmogrification of
horrifying vined mindstar (4.5-4.95 power, 18 apr, nature damage).
You gain 4.35 gold from the transmogrification of
Dagarain the vined mindstar (5-5.5 power, 18 apr, nature damage).
You gain 3.64 gold from the transmogrification of
balanced steel mace of projection (12.5-17.5 power, 3 apr).
You gain 4.22 gold from the transmogrification of
balanced steel longsword of daylight (16-22.4 power, 3 apr).
You gain 3.24 gold from the transmogrification of
mighty ash longbow of power.
You gain 14.03 gold from the transmogrification of
steel greatsword 'Grinafang' (35-56 power, 2 apr).
You gain 20.00 gold from the transmogrification of
Colaryem (48-76.8 power, 12 apr).
You gain 10.68 gold from the transmogrification of
Zubalaith the Blindhunger (27.5-41.25 power, 2 apr).
You gain 0.50 gold from the transmogrification of
steel dagger (14-18.2 power, 6 apr).
You gain 2.35 gold from the transmogrification of
quick steel dagger (11.5-14.95 power, 6 apr).
You gain 2.17 gold from the transmogrification of
arcing steel dagger of projection (11-14.3 power, 6 apr).
You gain 1.55 gold from the transmogrification of
phase door rune (range 6; power 15; dur 4).
There is a A gate into the Maze here (press '' or right click to use).
Accepted quest 'Storming the city'! (Press 'j' to see the quest log)
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.


Saving game...

Saving done.

Sazenka deactivates Shielding.

Sazenka deactivates Arcane Power.