In death, Fire the level 13 Skeleton Archmage by tarquin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceSkeleton
ClassArchmage
Level / Exp13 / 46%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity19 (base 11)
Constitution10 (base 10)
Magic47 (base 39)
Willpower32 (base 27)
Cunning17 (base 11)

Resources

Life-22/327
Mana133/294
Healing Factor1.1100003099961
Regeneration2.4975006974912

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision7
See Invisible2

Offense: Mainhand

Damage22
Accuracy18
Crit Chance4%
APR0
Speed1.00

Offense: Spell

Spellpower37
Crit Chance11%
Speed1

Offense: Mind

Mindpower28
Crit Chance3%
Speed1

Offense: Damage Bonus

Darkness+10%
Lightning+14%
Light+18%
Cold+3%
Blight+10%
Acid+21%
Fire+16%
All0%

Offense: Damage Penetration

Light+10%
Darkness+10%

Defense: Base

Armour (hardiness)4 (30%)
Defense11
Ranged Defense11
Fatigue6
Physical Save22
Spell Save35
Mental Save27

Defense: Resistances

Acid+ 34%( 70%)
Arcane+ 5%( 70%)
Mind+ 3%( 70%)
All 0%( 70%)
Lightning+ 45%( 70%)
Light+ 17%( 70%)
Temporal+ 6%( 70%)
Physical+ 5%( 70%)
Fire+ 9%( 70%)
Darkness+ 11%( 70%)

Defense: Immunities

Pinning Resistance32%
Confusion Resistance10%
Fear Resistance100%
Poison Resistance100%
Disarm Resistance43%
Bleed Resistance100%
Stun Resistance10%
Instadeath Resistance100%
Knockback Resistance23%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Temporal1.30
1/5
3/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Arcane1.30
1/5
1/5
0/5
0/5
Spell / Phantasm1.30
3/5
1/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
1/5
3/5
0/5
Spell / Wildfire1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
5/5
1/5
0/5
Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5

Effects

Quests

done
done
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By In death, Fire the Skeleton Archmage level 10
3rd Summertide 122nd year of Ascendancy at 04:56
see stats

Log

Shadow casts Fade.
Shadow fades!

Shadow resists the punch!

Shadow casts
Fade.
Shadow fades!

Shadow resists the punch!

In death, Fire hits Shadow for 0 fire damage.
In death, Fire hits Shadow for 0 fire damage.
The Withering Thing uses
Feed.
In death, Fire has regained its confidence.

Shadow casts
Blindside.
In death, Fire is not dazed anymore.

Shadow hits In death, Fire for (112 absorbed), 0 physical (0 total damage).

In death, Fire casts
Flameshock.
Shadow resists the searing flame!

Shadow resists the searing flame!

Shadow resists the searing flame!

The Withering Thing is stunned by the burning flame!

Your shield crumbles under the damage!

The shield around In death, Fire crumbles.

Shadow casts
Shadow Flames.
Shadow casts
Shadow Lightning.
Shadow's spell attains critical power!
Shadow hits In death, Fire for 184 lightning damage.
Phantasmal Shield hits Shadow for
178 light damage.
Phantasmal Shield hits The Withering Thing for
84 light damage.
Shadow hits In death, Fire for (26 absorbed), 25 physical (25 total damage).
Shadow hits In death, Fire for 139 fire damage.
In death, Fire the level 13 skeleton archmage was shocked to death by a shadow on level 3 of Heart of the Gloom.