HighMage the level 14 Higher Archmage by reidar

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassArchmage
Level / Exp15 / 49%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity16 (base 10)
Constitution28 (base 25)
Magic40 (base 32)
Willpower30 (base 26)
Cunning11 (base 11)

Resources

Life280/291
Mana131/148
Positive0/92
Healing Factor1
Regeneration3.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite2
Infravision3

Offense: Mainhand

Damage23
Accuracy14
Crit Chance7%
APR3
Speed1.00

Offense: Spell

Spellpower40
Crit Chance15%
Speed1

Offense: Mind

Mindpower25.7
Crit Chance5%
Speed1

Offense: Damage Bonus

Cold+6%
Lightning+6%
Darkness+8%
Temporal+8%
Acid+6%
Arcane+6%
Fire+21%
Nature+5%

Offense: Damage Penetration

Darkness+10%
Temporal+10%
Nature+10%

Defense: Base

Armour (hardiness)24 (30%)
Defense18.5
Ranged Defense18.5
Fatigue2
Physical Save16.975
Spell Save23.2125
Mental Save16.275

Defense: Resistances

Darkness+ 8%( 70%)
Cold+ 10%( 70%)
Temporal+ 8%( 70%)

Defense: Immunities

Knockback Resistance40%
Silence Resistance24%
Instadeath Resistance100%
Blind Resistance10%

Inscriptions (3/3)

Runes
Infusions
Runes

Class Talents

Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Storm1.40
3/5
0/5
0/5
0/5
Spell / Air1.30
5/5
5/5
1/5
2/5
Spell / Water1.30
1/5
5/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
5/5
1/5
5/5
0/5
Race / Higher1.00
1/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
2/5
0/5
0/5

Effects

talent
talent

Quests

done
done
done
failed
failed
done
failed
done
active
done
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By HighMage the Higher Archmage level 10
10th Mirth 122nd year of Ascendancy at 15:46
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By HighMage the Higher Archmage level 2
74th Pyre 122nd year of Ascendancy at 20:51
see stats
The Arena Unlocked Arena mode.
By HighMage the Higher Archmage level 12
12nd Dusk 122nd year of Ascendancy at 22:16
see stats

Log


The unstable sand tunnel collapses!


HighMage hits Something for 19 lightning damage.

HighMage hits Something for 13 lightning damage.

HighMage's spell attains critical power!
HighMage is surging arcane power.

HighMage hits Sandworm for 20 lightning damage.

HighMage casts Dust to Dust.

You collect a new ingredient:
sandworm tooth.
HighMage hits Sandworm for 13 lightning, 36 temporal, 34 physical (83 total damage).
HighMage killed Sandworm!

HighMage is no longer surging arcane power.


You are yanked out of this place!


You gain 0.35 gold from the transmogrification of
supercharged ash totem of thorny skin [power 38] (28 cooldown).
You gain 1.72 gold from the transmogrification of
barbed quiver of yew arrows of psychokinesis (10/10, 34.5-48.3 power, 10 apr).
You gain 3.40 gold from the transmogrification of
shimmering ash magestaff of power (15-18 power, 3 apr, lightning damage).
You gain 1.88 gold from the transmogrification of
ash magestaff of might (15-18 power, 3 apr, lightning damage).
You gain 2.99 gold from the transmogrification of
manaburning steel greatmaul (28-42 power, 2 apr).
You gain 1.21 gold from the transmogrification of
acidic steel battleaxe (22-33 power, 2 apr).
You gain 1.03 gold from the transmogrification of
teleportation rune of the sneak (range 31).
There is a A mysterious hole in the beach here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
The furious lightning storm around HighMage calms down and disappears.