**||--Cursed--||** the level 8 Halfling Cursed by iuzpete

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeMadness Adventure
SexMale
RaceHalfling
ClassCursed
Level / Exp8 / 24%
Sizesmall
Lifes / Deaths

Primary Stats

Strength24 (base 25)
Dexterity13 (base 10)
Constitution13 (base 10)
Magic12 (base 10)
Willpower22 (base 24)
Cunning13 (base 10)

Resources

Life342/342
Hate54/100
Equilibrium0
Healing Factor0.80406699804558
Regeneration2.6132177436481

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision4
See Stealth5
See Invisible6

Offense: Mainhand

Damage41
Accuracy28
Crit Chance14%
APR1
Speed1.00

Offense: Spell

Spellpower12
Crit Chance3%
Speed1

Offense: Mind

Mindpower21
Crit Chance3%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)13.522593642275 (62.32946707186%)
Defense15
Ranged Defense15
Fatigue13
Physical Save20
Spell Save21
Mental Save20

Defense: Resistances

Cold+ 5%( 70%)
Mind+ 10%( 70%)
Fire+ 15%( 70%)
Light+ 3%( 70%)

Defense: Immunities

Stun Resistance28%
Disarm Resistance30%
Confusion Resistance48%
Fear Resistance28%
Knockback Resistance28%
Instadeath Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cursed / Gloom1.30
1/5
0/5
0/5
0/5
Cursed / Strife1.30
1/5
1/5
0/5
0/5
Cursed / Slaughter1.30
1/5
1/5
0/5
0/5
Cursed / Endless hunt1.30
1/5
1/5
0/5
0/5
Cursed / Predator1.30
2/5
2/5
0/5
0/5

Generic Talents

Cursed / Cursed aura1.00
1/5
0/5
0/5
0/5
Cursed / Cursed form1.00
1/5
2/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
2/5
0/5

Effects

talent
talent
talent
beneficial effect

Quests

done
done
active
active

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Light source

Inventory

Achievements

Log

**||--Cursed--||** picks up (s.): spinel.
**||--Cursed--||** picks up (w.):
citrine.
**||--Cursed--||** picks up (w.):
citrine.
**||--Cursed--||** picks up (s.):
spinel.
**||--Cursed--||** picks up (x.):
zircon.
There is a way to the previous level here (press '' or right click to use).
Ran for 20 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 1.47 gold from the transmogrification of
elm vilestaff of fate (Corpses) (100% power, 2 apr, blight element).
You gain 1.21 gold from the transmogrification of
slime-covered iron dagger (Nightmares) (100% power, 5 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.


There is a Ruins of Kor'Pul here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).