**||Alchemist||** the level 4 Ghoul Alchemist by iuzpete

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeMadness Adventure
SexMale
RaceGhoul
ClassAlchemist
Level / Exp4 / 16%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity11 (base 10)
Constitution21 (base 13)
Magic26 (base 26)
Willpower9 (base 11)
Cunning8 (base 10)

Resources

Life267/267
Mana88/116
Healing Factor1.094804467222
Regeneration0.27370111680551

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite3

Offense: Mainhand

Damage25
Accuracy5
Crit Chance1%
APR2
Speed1.00

Offense: Spell

Spellpower27
Crit Chance1%
Speed1

Offense: Mind

Mindpower14
Crit Chance0%
Speed1

Offense: Damage Bonus

Mind+11%
Cold+17%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save12
Spell Save12
Mental Save5

Defense: Resistances

Acid+ 12%( 70%)
Cold+ 12%( 70%)
Mind+ 17%( 70%)
Lightning+ 12%( 70%)
Fire+ 12%( 70%)
All+ 7%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Explosive admixtures1.30
2/5
1/5
0/5
0/5
Spell / Fire alchemy1.30
1/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
1/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
1/5
1/5
0/5
0/5

Generic Talents

Undead / Ghoul1.10
1/5
1/5
0/5
0/5
Spell / Staff combat1.30
2/5
1/5
0/5
0/5
Spell / Stone alchemy1.30
1/5
0/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active

Equipment

Around waist
Main armor
Quiver
Light source
Cloak
In main hand

Inventory

Achievements

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is a previous level here (press '' or right click to use).
Ran for 12 turns (stop reason: at exit).


Character control switched to golem (servant of **||Alchemist||**).

Character control switched to **||Alchemist||**.

**||Alchemist||** deactivates
Frost Infusion.
**||Alchemist||** activates
Frost Infusion.
Saving game...

Saving done.

Saving game...

Saving done.

Resting starts...

Talent Ghoulish Leap is ready to use.
Rested for 16 turns (stop reason: all resources and life at maximum).


Saving game...

Saving done.

**||Alchemist||** wears (replacing
elm vilestaff (100% power, 2 apr, acid element)): shimmering elm vilestaff (100% power, 2 apr, acid element).

You gain 0.69 gold from the transmogrification of
linen robe of nature (+15%) (0 def, 0 armour).
You gain 0.25 gold from the transmogrification of
elm magestaff (100% power, 2 apr, arcane element).
You gain 1.06 gold from the transmogrification of
shatter afflictions rune of the duelist (absorb 33; cd 21).
There is a next level here (press '' or right click to use).

Talent Command Staff is ready to use.

**||Alchemist||** refocuses the energies of his staff.