Vadim the level 3 Thalore Oozemancer by vadim

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexMale
RaceThalore
ClassOozemancer
Level / Exp3 / 0%
Sizemedium
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength12 (base 10)
Dexterity13 (base 10)
Constitution11 (base 10)
Magic8 (base 10)
Willpower16 (base 15)
Cunning14 (base 14)

Resources

Life113/113
Equilibrium0
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage8
Accuracy10
Crit Chance4%
APR12
Speed1.00

Offense: Offhand

Damage9
Accuracy10
Crit Chance4%
APR12
Speed1.00

Offense: Spell

Spellpower8
Crit Chance2%
Speed1

Offense: Mind

Mindpower20
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save8
Spell Save8
Mental Save10

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Wild-gift / Moss1.30
0/5
0/5
0/5
0/5
Wild-gift / Slime1.30
1/5
0/5
0/5
0/5
Wild-gift / Ooze1.30
1/5
0/5
0/5
0/5
Wild-gift / Mucus1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
0/5
0/5
0/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
1/5
0/5
0/5
0/5
Wild-gift / Antimagic1.30
0/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Neroldawyn the last hope guard casts Sunburst.
Neroldawyn the last hope guard's spell attains critical power!

Neroldawyn the last hope guard uses Highborn's Bloom.


Neroldawyn the last hope guard casts Sunburst.


You somehow avoid the trap (Vortal's Trees Choppers).


Neroldawyn the last hope guard uses Highborn's Bloom.


You somehow avoid the trap (Toxar Alchemical Tailor).

You somehow avoid the trap (Herk's Cutting Edge).

Neroldawyn the last hope guard casts Sunburst.

Ran for 19 turns (stop reason: didn't move).


You somehow avoid the trap (Vortal's Trees Choppers).

Ran for 3 turns (stop reason: didn't move).


You somehow avoid the trap (Herk's Cutting Edge).

Ran for 2 turns (stop reason: didn't move).


You somehow avoid the trap (Herk's Cutting Edge).

You somehow avoid the trap (The Elder).

Ran for 3 turns (stop reason: didn't move).


Halfling guard is no longer evading attacks.

Halfling citizen is no longer evading attacks.


You don't see how to get there...